Total War: WARHAMMER III

Total War: WARHAMMER III

{{{{DISCONTINUED}}}}} Master Engineer's Crank Gun (2.2 Vanilla)
54 Comments
IronCore 5 May, 2024 @ 1:57am 
I'm very disappointed to see that this mod has been discontinued. I was hoping the Dawi update would inspire an update to this mod after so long.
Take a position! 16 Apr, 2024 @ 4:11am 
fix p;iz ;pllzzzzzz
Take a position! 16 Apr, 2024 @ 3:47am 
update plzzz
Sofakingcool 16 Feb, 2024 @ 4:45pm 
Update pls mod broke af
IronCore 1 Dec, 2023 @ 5:48am 
This hasn't been updated for over a year. Of course it's all kinds of broken right now.
Aatrox971 1 Dec, 2023 @ 5:44am 
i have this problem too
MokMok 1 Dec, 2023 @ 2:51am 
Hey ! Am I the only one with a broken looped animation of the dwarf acting like he's climbing up a ladder or else instead of shooting ?
Ralin 30 Oct, 2023 @ 11:40am 
Hi, can you release the same for Infernal Castellan by Chaos Dwarfs? He's just as bad.
Popcorn Sutton 16 Oct, 2023 @ 6:10pm 
When given a range attack order, my engineer went into a (invisible) ladder climbing animation. Over and over. Don't think I have any kind of engineer mods on.
Pauladin 10 Oct, 2023 @ 11:53am 
AMAZING MOD PLEASE DO RATLING GUNNER ON SKAVEN ENGINEER NEXT !!!
Hassy☧ 29 Jul, 2023 @ 8:42am 
mod doesn't wprk
NotAnarchy 13 Mar, 2023 @ 10:18pm 
Update please, engineer doesnt use the new weapon.
ThePolishPoP 7 Jan, 2023 @ 10:28am 
Will mod be updated?
For now it seems like doesn't work, enginer get new skills, but he still have his original gun.
DPK[???_????] 17 Dec, 2022 @ 3:46am 
is there a SFO submod for this awesome gatlin?
PosiJames 11 Dec, 2022 @ 2:46am 
doesn't seem to work, the model changed but the engineer acts the same as with the default weapon
Gabe 25 Nov, 2022 @ 7:12pm 
Cool mod but too unbalanced.
romar2008 25 Nov, 2022 @ 11:12am 
update pls.
BertiBert 14 Nov, 2022 @ 9:16am 
this is super broken in auto resolve. i love the iea and how it looks but this guy will get 500 kills easily in every auto resolve and this is without any stat increases.

sill a very goof mod to have if you either dont care or battle most battles
PJGG 5 Nov, 2022 @ 9:12pm 
Hello, I made a Chinese localization submod for your mod, I hope you don't mind。
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2884813803
_D3rpyN3wb_  [author] 3 Nov, 2022 @ 4:41am 
@n.pedrazalis yes they're both different
n.pedrazalis 2 Nov, 2022 @ 12:50pm 
so if i am using versatile engineers this mod is not necessary i guess ?
Tyberos 1 Nov, 2022 @ 12:08pm 
Hi,jorek grimm need a fix,he got only 3 ammo in game,i check the land_units_tables with rpfm,i think his "primary ammo" should be 500 not 50
[FuFo] Da HALOSHOCK 28 Oct, 2022 @ 10:17pm 
nope
HuskyStrylight 28 Oct, 2022 @ 10:08pm 
radious compatible?
_D3rpyN3wb_  [author] 25 Oct, 2022 @ 4:37am 
ӍcGrá†ћa™ 25 Oct, 2022 @ 1:54am 
we also need a crank gunners unit Infantry team please!!!
ӍcGrá†ћa™ 25 Oct, 2022 @ 1:53am 
HELL YES.
[FuFo] Da HALOSHOCK 24 Oct, 2022 @ 10:33pm 
Figured it was Radious 1 though 4
_D3rpyN3wb_  [author] 24 Oct, 2022 @ 10:21pm 
@bryan_tanks 👀👀👀

@ComradeWinston probably not since i didnt add any skill lines y e t
ComradeWinston 24 Oct, 2022 @ 1:24pm 
if i were to enable/disable, would this fuckup my saved characters? been a prob lately
Bryan tries tanking 24 Oct, 2022 @ 12:31pm 
Is that you bardin?
_D3rpyN3wb_  [author] 24 Oct, 2022 @ 4:44am 
@[FuFo] Da HALOSHOCK do you have other mods activated that changes engineers? Tried with only this mod activated and it is working as intended
[FuFo] Da HALOSHOCK 24 Oct, 2022 @ 4:35am 
When ever i use this mod the engineer aims and fires the crank gun like he would a rifle firing only a single shot. Does this mod Require any other mods?
banditks 23 Oct, 2022 @ 4:23pm 
Dream would be this and other expansions to Dawi range capability, that is also compatible with Radious.
Great job with this mod.
_D3rpyN3wb_  [author] 23 Oct, 2022 @ 2:10pm 
@Diego:Randale its in progress ;]

@Stolen same xD
Skratch 23 Oct, 2022 @ 9:49am 
More Dakka.
Could the Weapon Change be similar handled as the Mount?
If I remember it correctly, the Ubersreik 5 Mod in TW2 used also the mount mechanic to change the careers of the 5.
Donald j. Trump 23 Oct, 2022 @ 8:56am 
I try to run away but the dwarf mods keep pulling me back
_D3rpyN3wb_  [author] 22 Oct, 2022 @ 10:21pm 
@Big Baby Skesus should work for Jorek now
Big Baby Skesus 22 Oct, 2022 @ 9:06pm 
Does this work for Jorek Grimm the Legendary Hunter of Wulfhart?
_D3rpyN3wb_  [author] 22 Oct, 2022 @ 7:41pm 
- Remove Dependencies for Thunderbarge mod, you can now fully run this without Thunderbarge
- Trying to fix weapon strength display for Grudge-Raker and Barak Var Bullets
_D3rpyN3wb_  [author] 22 Oct, 2022 @ 7:40pm 
@红星之辉 hopefully in a separate mod, once i figure out how to add ancillaries there will be multiple options :D
LeFr33man 22 Oct, 2022 @ 2:23pm 
I mean it was THE feature of tabbletop: u could customise ur unit and i costed battle point. CA is going in the fucking wrong direction with the Ranked multiplayer Scaling of units (+ here there - here there, some buff here..so all roasters are pretty much the same...) NOPE give us tools to unbalance the game, and INVEST OURSELVES in an ARMY, in a LORE, in A FACTION. Sure it has to be inside a consensus regarding some rules and modifiers, as for everycodex in the game ok no problems. But what are the most downloaded mods ? expanded roasters / variants units / gameplay overhaul (wich are basicly tweaks to flower the game to ur liking but dosnot alter the core mechanics of the math) / reskins and utilitaries. We should be able to make our own roasters like when we took the little plastic models, glue them together, paint them with love and care, and exposing them...and going to war with them but thats the HC WS sellers
LeFr33man 22 Oct, 2022 @ 2:22pm 
well there is this mod that allows heroes to change weapons, its currently in alpha. ID LOVE MODDERS TO WORK TOGETHER ON THIS TOOL CAUSE IT CAN LEAD TO AWESOME RESULTS MAINLY SATISFYING EVERYONE by allowing players to customise their own variants of heroes.
Big Baby Skesus 22 Oct, 2022 @ 1:48pm 
finally engineers are not useless!
仓鼠君 22 Oct, 2022 @ 7:06am 
Is the next update a replaceable mini mortar?:steamhappy:
terkmc 22 Oct, 2022 @ 7:02am 
It should be close combat shooting but not quite melee ala other shotgun units like zombie handcannon/iron hail who wants to be close but not quite in melee imo, as it is now its mostly melee buff. Regardless, seems like its going to be a hassle with compat anyway like you said.
_D3rpyN3wb_  [author] 22 Oct, 2022 @ 6:30am 
@terkmc could create incompatibilities with other mods, also Isn't that the point tho picking grudge-raker bullets? close-combat buffs
terkmc 22 Oct, 2022 @ 6:10am 
Might not be in the scope of this mod but any chance you can switch around the engineer's grudgeraker skill tree? It's very melee oriented and not very conductive to the minigun
仓鼠君 22 Oct, 2022 @ 2:29am 
又一个传奇mod!:steamhappy: