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It also has the "no occlude" tag, which prevents any of it being culled by the engine.
That means you're asking the engine to render -- 655,360,000 voxels, with a majority of them being in the view of the player.
The shadow volume is reasonable, at 200 x 50 x 200.
This is why you are lagging hard, its an insane amount of things to display without even spawning anything. 655 Million is just... too dang much.
(There are more than 5 mods that do the same thing.)