RimWorld

RimWorld

Modern Warfare Weapon Pack
66 Comments
惠惠 11 Jan @ 5:44am 
1.5
trexman2086 1 Jun, 2024 @ 7:44pm 
doesnt work like a 5 minute long firefight at point blank and no one hit not even the enemy's with the guns.
falloutking199 12 May, 2024 @ 1:53pm 
o7
rex6564 29 Apr, 2024 @ 10:17pm 
o7
Fox рис 23 Apr, 2024 @ 12:18am 
Sad, thank you very much for your answer:steamsad:
Halituis Amaricanous  [author] 22 Apr, 2024 @ 2:39pm 
@Fox рис So apologies about this I don't want to be involved with rimworld mods for the future onward, however I recommend Harkon's Gun mods as they are of fantastic quality and features every gun listed (I think)
Fox рис 22 Apr, 2024 @ 5:12am 
1.5?
The Blind One 29 Feb, 2024 @ 9:45am 
Some of these weapons look amazing but others look like they are shrunk and squished horizontally :/ was that an artistic style choice or is that a mistake in processing the image?
Prometheus 2 Nov, 2023 @ 12:57am 
Nope, what/where is that? I have Camera+.
Halituis Amaricanous  [author] 1 Nov, 2023 @ 10:16am 
@Prometheus are you using the camera plus patch?
Prometheus 1 Nov, 2023 @ 8:07am 
The mod works well functionally - but is it just me or do some of the pistols look way too oversized/large? For example, a deagle and glock is literally is the size of a BioTech child lol.
Halituis Amaricanous  [author] 20 Sep, 2023 @ 2:51pm 
@「TRL」 Señior woofers
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=867467808

just download it with the subscribe button and add it to the mod list in game. should be above this one and the auto patch should give you the better textures.
[岗] Señiorita woofers 20 Sep, 2023 @ 2:37pm 
how do i mod camera plus?
Halituis Amaricanous  [author] 20 Sep, 2023 @ 7:59am 
@「TRL」 Señior woofers
damn dude. well needs to be compressed for vanilla art purposes, if you the mod Camera + will use the correct 512 art. reason is it simply takes longer to load. hope it helps.
[岗] Señiorita woofers 19 Sep, 2023 @ 10:33pm 
Why did you compress these weapons so much. I thought it was a prewiew thing damn this shit look goofy.
Transer55619 5 Sep, 2023 @ 7:33pm 
Can I change the name of the weapon to MW style in the settings?
AVNlover67 21 Aug, 2023 @ 9:58pm 
I like that it adds weapons but most of them do less than 20 damage.
Kokorocodon 16 Jul, 2023 @ 10:44pm 
*Punches you* Soap trusted you! I thought I could too!
Petrus Aurelius 26 Jun, 2023 @ 11:45am 
Love your art style
Narlindir 12 Feb, 2023 @ 5:11am 
@Alexxxxard(rus) no it does not as stated by the author
"No CE support. Due to Conflicting DLL content- and also because I am lazy. however if a patch is made it will be linked here."
Alexxxxard(rus) 17 Dec, 2022 @ 4:09am 
Does it goes with CE?:bleach:
Fox Holiday 30 Nov, 2022 @ 2:35am 
awesome, I will get back to you if i find anything else, awesome mod, probably the one of the beast gun mods so far, keep up the great work
Halituis Amaricanous  [author] 28 Nov, 2022 @ 11:41am 
@Fox Holiday After some testing It should be fixed because of a biotech update. Lmk if there are any more problems. :steamthumbsup:
Fox Holiday 27 Nov, 2022 @ 10:47pm 
the bullets just float on my screen, they wont go away. This happened after a raider showed up blasting away at my colonists
Fox Holiday 27 Nov, 2022 @ 10:46pm 
Got this error with a revolver using explosive bullets.

Exception ticking Test_Bullet_ExplStar1190780 (at (308, 0, 391)): System.TypeLoadException: Could not resolve type with token 01000020 (from typeref, class/assembly Verse.GasType, Assembly-CSharp, Version=1.4.8328.30303, Culture=neutral, PublicKeyToken=null)
at Verse.Projectile_Explosive.Impact (Verse.Thing hitThing) [0x00012] in <360933dd75ad47e8a6d2a631ae77b5d8>:0
at (wrapper dynamic-method) Verse.Projectile.Verse.Projectile.ImpactSomething_Patch1(Verse.Projectile)
at (wrapper dynamic-method) Verse.Projectile.Verse.Projectile.Tick_Patch1(Verse.Projectile)
at Verse.Projectile_Explosive.Tick () [0x00000] in <360933dd75ad47e8a6d2a631ae77b5d8>:0
at Verse.TickList.Tick () [0x0015c] in <360933dd75ad47e8a6d2a631ae77b5d8>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager)
Halituis Amaricanous  [author] 15 Nov, 2022 @ 10:19am 
@Holgast ugh~ Ughhhhhh... ughhhhhhhhhhhhhhhhhhh. that's a lot of work. for another mod. that doesn't even have 1000 downloads. I would be lying if we didn't think of a mod system tho we have all the assets, but the work needs to justify how many will actually benefit from all the work if it makes sense.
Holgast 15 Nov, 2022 @ 4:25am 
would you be interested in making a version for Weapon Modularization ? I would love to see more mods using that system and it's only natural that CoD weapons can be customised
5150 4 Nov, 2022 @ 1:04am 
Compared to other industrial weapon modes, this mode is the best The other mode is performance fraud and Some weapons are sounds small, but it's appropriate

I used a translator, so the sentences might be awkward
Halituis Amaricanous  [author] 2 Nov, 2022 @ 11:51am 
@5150 Should be fine- will check them out. do you know of the other guns that are low?
5150 2 Nov, 2022 @ 10:53am 
The heater lmg and some other weapons sounds low, is it intended?

I used a translator, so the sentences might be awkward
Kam 29 Oct, 2022 @ 1:52am 
Thanks @Halituis, this is the best weapons add on I've come across
Halituis Amaricanous  [author] 29 Oct, 2022 @ 1:27am 
@Kamida most of the advanced guns are built in the Fabrication Bench. hope it helps!
Kam 29 Oct, 2022 @ 12:39am 
Hi y'all, I've finished researching this mods tree but I can't find all the weapons in the Machining Table. I can see the mods pistols and the vanilla weapons, but I can't find the everything else. Am I doing something wrong? Thanks
General Brasch 28 Oct, 2022 @ 2:27pm 
I wish more automatic weapons worked like the auxiliary machine gun. Definitely my favorite gun in the pack.
Snooza 28 Oct, 2022 @ 2:00pm 
@Halituis Amaricanous
I'm using gunplay and Yayo's Combat 3! Could be one of the two causing it. Or both
Halituis Amaricanous  [author] 28 Oct, 2022 @ 12:58pm 
@TheMonkfcRampage well that new, the revolver absolutely should not be having problems. like at all. like as-is its base game. are you using any mods that fudge up projectiles by chance?
Snooza 28 Oct, 2022 @ 12:48pm 
For some reason, a few gun's projectiles just stop and float mid-air? The revolver has this as well with the FLAK rocket launcher
EchoBlue 26 Oct, 2022 @ 6:32pm 
@meat mans pisses on his balls
EmberD 26 Oct, 2022 @ 8:54am 
nope, no ce support. No even CE on version 1.4. Nice mod anyway
Ritsu 25 Oct, 2022 @ 4:40pm 
CE support?
LizardSpaceCadet 25 Oct, 2022 @ 8:21am 
@Dakera Combat Extended
Dakera 25 Oct, 2022 @ 7:44am 
What is CE? Character editor?
meat 25 Oct, 2022 @ 2:24am 
@EchoBlue bro really think he smart
Complete Casual 24 Oct, 2022 @ 7:52pm 
really nice :) covers most of the gun mods that barely worked in 1.3 I was enjoying, altho seeing the p90 as "assault smg" is pretty funny to me, but that is just a nitpick. Thank you very much for a selection of nice, and nostalgic weapons, peace.
EchoBlue 24 Oct, 2022 @ 2:08pm 
@Raizo There is no such thing as an assault rifle. Even though it is a commonly used term, it is incorrect both literally and grammatically. “Assault rifle” is a media term used to attract attention, and this incorrect term has been normalized for any tactical style rifle. ArmaLite is the proper term. "assault rifle" is a civilian term.

Armalite sold the rifle's design to another firearms manufacturer, Colt, in 1959. Four years later, the U.S. military selected Colt to manufacture a standard-issue model of the AR-15 dubbed the M-16 for soldiers in the Vietnam War.

ArmaLite first developed the AR-15 in the late 1950s as a military rifle. But it is now a civilian weapon. the AR15 is the most commonly observed rifle in police patrol. The weapon system is safe, accurate, reliable, effective, and easily deployed by officers of all stature due to its lightweight, low recoil, and general ease of operation.
Thor 24 Oct, 2022 @ 11:53am 
@EchoBlue Look up the Sturmgewehr 44 and the history behind how it got its name. As well as how that categorization stuck around with imitation weapons such as the AK47, AKM, and later the M16.

It was a similar process to how the MP 18 got the categorization "machine pistol" or "submachine gun" or how battle rifles got the category "battle rifle"

But yes AR stands for Armalite. Armalite is a company. An assault rifle is something else entirely. Although an AR-15s are only one step away from becoming an assault rifle, namely its selective fire limitation. But even with selective fire, which would turn the AR-15 into an assault rifle, the AR-15 is not suitable for military use and military grade munition; It is a civilian firearm, whether it is an assault rifle or not.
Halituis Amaricanous  [author] 24 Oct, 2022 @ 11:34am 
@Raizo will try to include real names as an option too

@EchoBlue im sorry never played Arma I wouldn't know.
EchoBlue 24 Oct, 2022 @ 9:42am 
wtf is an assault rifle? Doesn't AR stand for ArmaLite?
Thor 24 Oct, 2022 @ 5:01am 
It would be nice if these weapons had their actual real life names instead of their fictional "for legal/political reasons" names from Call of Duty.
For example the ODEN is the ShAK-12 (ШАК-12) and is a bullpup battle rifle.
But I have no clue what the SPR 208 is.