Sid Meier's Civilization V

Sid Meier's Civilization V

Saints Row: 3rd Street Saints Civilization [BNW]
107 Comments
danny-vd-berg 17 Nov, 2022 @ 4:07am 
very cool but why is Pierce the leader? the Boss should be the leader and Gat should be the first great general. heck even Shaundi and Kinzie are held in higher regard than Pierce :p
Arfenik 21 Jan, 2019 @ 8:36am 
The mod caused major bugs in my game and the game of a friend (wasn't able to build on wheat with it for example)
pinkfluffyunicorndancer 13 Jan, 2017 @ 3:09am 
When I used it with WFTW, the Boss just stayed at the city. In fact, when I took her away from the city, then set her to explore, she went back to the city.
JSWolfwood 21 Dec, 2016 @ 12:35pm 
Can I get a version of this Civ lead by Johnny Gat!
Rawr'kraine 🐉 8 Sep, 2016 @ 4:12am 
Still awesome as fuck, only wished the Rimjobs mods didn't cost so much
Usernamehere 10 Jul, 2016 @ 4:13pm 
"Look, just shut the fuck up and go build a civilization that can stand the test of time before I slap that hipster-ass beret off your head."

Giving you a 4.5 for that one.
Rawr'kraine 🐉 16 May, 2016 @ 12:36am 
ok yeah, respect doesn't save properly half the the time, and now whenever I reload I lose ALL my respect, really?
Atleast getting it back is easier late game but it's pretty annoying
Rawr'kraine 🐉 15 May, 2016 @ 9:53pm 
strange, I loaded my save and now it's there, wierd.
anyway I'm gonna keep playing this mod.
Rawr'kraine 🐉 15 May, 2016 @ 2:35am 
maybe I'm just dumb, but I'm not seeing where it says how much respect I have anywhere, is it suppost to show on the tool bar?
Rawr'kraine 🐉 14 May, 2016 @ 11:00pm 
hell yeah hitting that sub button right now!
Jack Stormcrow 30 Apr, 2016 @ 8:10pm 
This looks pretty awesome, but it'd be cooler if Gat was a great general
grimm plush 27 Mar, 2016 @ 5:43pm 
What's the war music? (No clue if it's the peace music or not, I've only played against the Saints, not as :p)
4NG3L 27 Sep, 2015 @ 8:02am 
The Civ trait could be something like, "Get Shot, Muthafukka!" where enemy units in your territory take damage (similar to ending a turn near or in a Citadel). STAG units would be powerful late game units replacing standard ones. Those are some the ideas i''d propose.
4NG3L 27 Sep, 2015 @ 7:57am 
i can see a few things you can do alternativly with this... The Saints would have little issue conquering other civ's cities as part of their usual gang take-over bid. Gat is like... a must. Gat oughta be the leader (because no one gives a shit about Pierce. the game says so. :P) Or you Could make Shaudi a Leader. Your spies would have to be at least Kinzie, Asha, and Matt.... even though you can have more then three. Boss is fine as a great General. A friendly Fire could replace an armoury. Palace would be the Crib and probably have other goodies to it than standard Palace... considering it's a Gangster's stronghold.
Vixas 13 Aug, 2015 @ 7:23pm 
Pierce as the leader? would download if johnny gat or the boss
Mo9wa 11 Aug, 2015 @ 11:02pm 
i would love to have Johnny Gat be the leader
Hoffman Agent 96 1 Aug, 2015 @ 4:49pm 
I would love to see a Zin Empire civ mod in the future. Other than that, this mod is pretty awesome.
strikekira105 2 Jul, 2015 @ 4:30pm 
Would the Zin Empire, STAG, Ultor, and the various enemy gangs be worth having their own separate civs?
Vie S  [author] 5 Jun, 2015 @ 11:22pm 
@Brother Malachai
Nah. No desire to go back to BE, probably not even after the expansion drops. Just no interest.
Maximum Broly! 5 Jun, 2015 @ 7:15pm 
Will you ever do this mod for "Beyond Earth?"
Sarc 13 Apr, 2015 @ 2:49pm 
So i just go and delete a whole UnitPanel in EUI ?
Sarc 12 Apr, 2015 @ 7:48pm 
Ty for respone, you save my day Vice
Vie S  [author] 12 Apr, 2015 @ 11:22am 
@<font face="Segoe Script">Shin
This mod should seamlessly override EUI's UnitPanel without a problem; the only thing you'll be missing is the ugly mission button layout and the uglier unit icons. :V

Alternatively, if you're using Community Patch or DLL Various Mod Components, you can delete this mod's UnitPanel without issue.
Sarc 10 Apr, 2015 @ 11:25pm 
Anyway it work with EUI.... we can't deny that EUI is now literally the heart of our Civ mod. But changed unitpanel is huge to deal right now
SabasNL 5 Apr, 2015 @ 8:48am 
Dude, awesome work. Laughing my ass off!
Burgie Pie 2 Apr, 2015 @ 10:59pm 
Man, Fuck pierce.
Soulrutep 2 Apr, 2015 @ 7:08am 
Screw Gat, Pierce is the man, gats over hyped BS I hate how they focus on his lame ass.
angry shower 26 Mar, 2015 @ 7:34pm 
Really gr8 civ mod r8 8/8
veco 9 Feb, 2015 @ 1:29pm 
Kno what... forget it then... :sadelf:
Vie S  [author] 9 Feb, 2015 @ 11:40am 
@sonic.exe
You don't have to code. Just need to know how to do basic image editing and how to type, then make the art and dialog. I would then put it in the mod.
veco 5 Feb, 2015 @ 12:03pm 
Yeah... the problem is that I don't know hot to do it... I could write the dialogue n' stuff, but I don't know how to put it into the game or how to put the icon.
Vie S  [author] 5 Feb, 2015 @ 11:46am 
@sonic.exe
If you want to make his icon, leaderscreen, and loading screen, as well as write up some dialog for him, then I'll include it in the mod as an optional alternate leader and credit you.
veco 4 Feb, 2015 @ 2:44am 
Oh come on man, it's just change the picture and some dialogues...
veco 4 Feb, 2015 @ 2:44am 
But... no one gives a crap about pierce :sadelf:
Vie S  [author] 3 Feb, 2015 @ 9:09pm 
@sonic.exe
Gat's too busy being a murderous sociopath to run a country.
Also, right now I am greatly paring down the amount of time I spend modding, therefore I'm not doing much for my older mods other than bugfixes.
veco 2 Feb, 2015 @ 6:08pm 
Jhonny Gat man... come on
veco 28 Jan, 2015 @ 1:29pm 
Do that and I will subscribe and like it, and share with my friends. And even if you don't care to what I do, PLEASE PUT JOHNNY GAT FROM SR3 OR GAT OUT OF HELL AS THE BOSS
veco 28 Jan, 2015 @ 1:28pm 
Johnny Gat from SR3 or Gat out of Hell boss version please
Bambosz 24 Jan, 2015 @ 3:31pm 
Great mod but... Who the fuck cares about pierce?
bigdaddywolfy.wb 16 Jan, 2015 @ 10:37am 
I love saints row so you get a 100% like from me man keep it up
Vie S  [author] 14 Jan, 2015 @ 8:55am 
@teo-lost2
Would probably be possible, but I don't particularly like using EUI due to its visuals and slower performance, so introducing a EUI merge for my UnitPanel replacements is bottom priority for me.
teo-lost2 14 Jan, 2015 @ 8:20am 
@Vice Virtuoso
But is it possible to make your UnitPanel compatible with EUI?
Vie S  [author] 29 Dec, 2014 @ 6:37am 
@teo-lost2
Do note that if you elect to use EUI's UnitPanel instead of mine, you will not be able to use any of the special abilities of units/civilizations in those mods. (Joyride, Nitrous, OSP Upgrade, Pull from Gate of Babylon)
teo-lost2 28 Dec, 2014 @ 1:41pm 
@Vice Virtuoso
The problem for Saints Row -- 3rd Street Saints Civilization Mod is that it replaces the UnitPanel.lua which clashes with Enhanced User Interface. Also Gligamesh and MSF Civ Subsistence Mods clashes with Enhanced User Interface too.
Maho-Chan 7 Nov, 2014 @ 4:20am 
Лучше сделать не Пирса главой,а Босса,а вместо юнита Босс сделать юнит Банда с 2 атаками и +2 к перемещению через города.
Better do not Pierce's head, and the boss, instead of the unit to make the unit gang boss with 2 attacks and 2 to move through the city.
Prometheus 29 Oct, 2014 @ 9:28pm 
Boss should be an op unit... more powerful than the GDR.
Endymion 25 Oct, 2014 @ 6:20am 
Deleting the other unitpanel files seems to have solved the problem without causing any others to show up, many thanks.
Vie S  [author] 22 Oct, 2014 @ 8:10pm 
@michael.shawncollins
Julius would make a weak choice for the current (latter-day?) Saints. The Saints we all know and love are about committing crimes in the craziest manner possible and crushing any gangs which get in their way.

As a note, if you're playing with Events and Decisions and your game goes on long enough, Julius will appear as an Event.
Vie S  [author] 22 Oct, 2014 @ 8:08pm 
@Endymion107
You don't have to disable the mods. Just delete, move, or rename the copies of UnitPanel.lua from all of your mods other than Wish for the World and everything should work fine.
Haken Browning 22 Oct, 2014 @ 6:58pm 
@Endymion107
UnitPanel.lua clashing has been a known thing since Wish For The World's release; it uses an updated version of that file containing Magical Girl-related functions not called within the shared UP.lua replacement for MSF, Saints, and Gilgamesh. Those three can run fine alongside each other (and alongside the Rebellion pack), but stir Wish in and Bad Things Happen.

Wish's UP.lua contains the same contexts for Lua entry points as the other UP.lua replacements, just on different lines, so it's safe to delete conflicting copies (or shove 'em in a storage folder if you want to play non-Wish games with those civs later).