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Why doesn't seem to have the walking issue on our side, might be some mod issues on your side.
As for Moss/Mineral dust we had plans to make them evaporate like ash but we forgot to implement it
(Edit : I see you actually already made the change yesterday via the patch notes, Thank you very much again!)
Moss and Mineral just are drops from trees and rocks respectively, Wonder Why does have a better use for them but other players can use them to turn them into gold and grass as a little bonus. The chisel is a tool used to crack open the new boulders that will pop in the mossaic. I think i can make them pop up in refine and tools only ? Since yea they are not character specific, thank you for pointing it out!
while wearing both the green amulet and the green eye the option for crafting the alternative recepies does not appear.
might be an issue on my part with other mods
@Merlin029
The mole eye is achieved by socketing some rocks in the masks.
The lureplant and plantera eyes used to be craftables (and be visible): the lureplant one i think it allowed you to plant seeds like wormwood (no need for digamajid and hoes) and the plantera one i think gave you the ability to view nutrients in the ground and quickly talk to plants. They removed them probably to give some more use to the green eye put kept them in the mod in case someone still wanted them (between an update and the other they might have stopped working).
Most of the mod's craftings exist in the survivor tab, like the codex humbra for maxwell or the books for wickerbottom
Are you using some sort of Hybrid crafting mod?
I used to use that kind of mod too and had that issue too (it was a while back and i since stopped using the hybrid crafting mod)
And one question, what happened to the "mole eye" (or whatever it is called, the eye that attracts moles), I can't find it in Too Many Items, but I found a lureplant eye and a plantera eye... is this something for the future? Because when they are inserted, they do nothing and the mask does not change.
And would it be possible to create a separate tab for all/some of the crafting items from the mod, because it is difficult to find them in creative mode (not all of them appear in the tab with items from mods)
(POLSKA GUROM)
the planting seeds was removed because there was a bug where wromwoods crafts were enabled through the tag and clearly has has made the gameplay healthier
I understand your point about the design, but the dark blob was just esctemplate's body with a dark texture on
I encourage you to get aquanited with the new additions and changes since the mod is still being worked on, drop by our discord server, link is in the top image
Why did you remove the eyes that helped you work with the garden?
and changed the usual appearance of the character, in my opinion he looked cool, the new skin also looks good, but it’s a little disappointing that the old visual was removed