Cities: Skylines

Cities: Skylines

Lane Controller Beta
103 Comments
Doc001 3 May @ 7:48am 
Still works.
Maufla 22 Nov, 2024 @ 8:27pm 
Greater if it have delete function
W1LLUMP 27 Oct, 2024 @ 9:10am 
broken after the new patch
Eddi 8 Oct, 2024 @ 7:51pm 
That's a very bold statement.

* extrapolating from a "works for me" to "there's nothing wrong",
* implying that none of the people reporting problems have done basic troubleshooting
* have you even considered there being outside factors like, say, graphics drivers, at play here?
Doc001 5 Oct, 2024 @ 5:43am 
There's nothing wrong with this mod. Check your mod lists.
Loffas 3 Sep, 2024 @ 5:53am 
Would love this to
Avatar 24 Aug, 2024 @ 8:49am 
i was gonna use this but people said it crashes a ton. would love a version where its stable
wizzkid711 24 Aug, 2024 @ 2:50am 
can i remove a path??
Eddi 22 Apr, 2024 @ 7:30am 
So my observation with the crashes: it's often (but not always) crashing when closing the node controller window. and it crashes less often (but not never) when the edited lane/segment is outside of view when closing the window.
notDONEyet 22 Aug, 2023 @ 7:31am 
i really love this mod but it keeps crashing and crash and crashing i cant find what is the incompatibility and as i can see many people having the same problem.
inguy24 6 Jun, 2023 @ 5:23pm 
I am aware of that list, and I am careful of every mod that I run. It could be a conflict, but if it is, then it is conflicting with other compatible (and more popular) mods. This mod use to work two updates prior, but now consistently causes crashes. The only changing variable were the updates. If i was the only one experiencing problems, I would chalk it up as "my problem", but I am not. I am just pointing this out, if the author wants to look into it, great, but if not, then same sign.
StayHungryStayFoolish 6 Jun, 2023 @ 9:07am 
@inguy24 Lane Controller Beta is part of the Hotels & Retreats compatible modlist, and it is not causing a crash. Please check your mods and use SKYVE.
inguy24 5 Jun, 2023 @ 2:31pm 
Yeah this crashes every time I use it. It is not shown certified with the latest game update. This is the only mod I am having trouble with. Unfortunate.
elGendo87 24 May, 2023 @ 7:20pm 
I recomend saving your game before using this mod. Crashes the game randomly when you use it. Despite this, is a really nice mod.
StayHungryStayFoolish 2 May, 2023 @ 6:22pm 
@notDONEyet This mod is part of the Hubs & Transport compatible modlist. Please consider, that your crash is based on a different issue. Please share your output.txt or compatibility report and I promise that I will search for the issue.
notDONEyet 2 May, 2023 @ 6:01pm 
Will there be a stable version??????? this is literally crashing every time at second try!!!!
Chamëleon TBN 14 Apr, 2023 @ 9:31am 
@Elevator Hazard - Wrong assumed.
Elevator Hazard 14 Apr, 2023 @ 5:41am 
Data point: I just subscribed to the mod and was using it on a highway exit ramp, game crashed. No other new assets or mods. Been playing for weeks without issue until now, so I'm assuming it was this mod.
Sheyi11 30 Mar, 2023 @ 1:47pm 
Does this work for cyclists? On my road with two-way bicycle paths on both sides, I need a way to stop bicycles from crossing the road for no reason only to cross back at the next node
pbilk 23 Mar, 2023 @ 5:37am 
Is this working in the latest update?
Bauer 12 Feb, 2023 @ 3:09am 
Please, make possible to edit the lanes in the intersections, to make U-turns more smoothly
nchovelidze21 4 Feb, 2023 @ 8:47am 
This mod is now broken.
u did well 14 Jan, 2023 @ 6:19am 
whenever i use this mod, my game just crashes
Haywire 26 Dec, 2022 @ 2:47am 
Will it be possible to change the path of cars on nodes as well? I like the idea but the use for this mod on segments seems pretty niche.
Slumpie 25 Dec, 2022 @ 8:48am 
THANK YOU! I love this mod! gives me that missing link between node controler, IMT and TM:PE
kian.zarrin  [author] 23 Dec, 2022 @ 10:11am 
its already possible to move up/down.
StayHungryStayFoolish 22 Dec, 2022 @ 5:35pm 
@MaxFX make short segments and you can set up a slower speed with TM:PE for that segment. Elevation can be done with Node Controller.
MaxFX 22 Dec, 2022 @ 11:49am 
Any chance in the future it'll be possible to go 3d, and have traffic move up and down as well? That'll be great in combination with speedbump props like these: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2904896992&searchtext=
StayHungryStayFoolish 22 Dec, 2022 @ 12:53am 
I confirm Lane Controller works fine.
kian.zarrin  [author] 21 Dec, 2022 @ 7:55pm 
so just ignore it the compatibility report for this mod in your mind until mod is updated.
kian.zarrin  [author] 21 Dec, 2022 @ 7:55pm 
you can check the update date of the compatibility report.
it does not seem to be updated.
in any case the rare crash issues have been resolved.
LinDen 21 Dec, 2022 @ 4:09pm 
Is the catalogue updated? CR still says it's broken..
kian.zarrin  [author] 17 Dec, 2022 @ 7:08am 
> Compatibility Report says this mod is now broken.

I think I solved the crash. we will update the catalouge.
kian.zarrin  [author] 17 Dec, 2022 @ 7:02am 
I didn't know its broken
notDONEyet 16 Dec, 2022 @ 4:07am 
plz update i can breath without a dose of CS a day :P
Beast Cowboy 15 Dec, 2022 @ 5:33am 
it doesnt work
StayHungryStayFoolish 14 Dec, 2022 @ 10:15am 
I have temporarily removed Lane Controller Beta from the Financial District DLC compatible modlist. Please give time to kian.zarrin to update this great mod.
Dark Lord 14 Dec, 2022 @ 9:51am 
Compatibility Report says this mod is now broken.
MisterHamstring 14 Dec, 2022 @ 7:05am 
Great mod! Would it be possible to add how much a lane is used by the vehicles?
Like: 1 lane is used only 1% by the cars (used for cars visiting a gas station or something).
Or is there already a mod for that?
redstonerelic 13 Dec, 2022 @ 12:27pm 
sadly i am using just vanilla tracks atm
kian.zarrin  [author] 12 Dec, 2022 @ 2:24pm 
It already works with AN trams (if the trams are using the AN track feature).
redstonerelic 12 Dec, 2022 @ 11:19am 
will there be integration with tram lines to move the rails, not just the path?
AkalaMangala 25 Nov, 2022 @ 5:36pm 
I love Zlango's idea. Maybe even integrated with TMPE so that the roundabout works as expected.
Zlango 21 Nov, 2022 @ 8:07am 
Really nice mod with a lot of potentials. Thank you so much. Will there also be the opportunity to edit a single node? E.g. to create a mini roundabout on a single node.
StayHungryStayFoolish 16 Nov, 2022 @ 3:20pm 
Using the Road & Vehicles compatible modlist I had no crash. I am ingame from 10 pm. This is CET midnight. I built a bus stop using all kinds of mods.
kian.zarrin  [author] 16 Nov, 2022 @ 1:01pm 
game crash could be an issue. so keep save
nkork 12 Nov, 2022 @ 7:20am 
The mod is amazing, but we NEED a way to edit paths on junctions.
This could enable us to make dutch-style junctions without a lot of effort.
citiesbydiana 11 Nov, 2022 @ 3:36pm 
Since it's been awhile and it got buried here's a video on how this mod works

https://youtu.be/Gq4l2dCblDc
StayHungryStayFoolish 9 Nov, 2022 @ 8:25am 
I also am missing lane control inside the node, in a junction.

I created traffic islands with IMT filler setting up to the pavement style and the vehicles are going through the traffic island. Looks weird. I was thinking that I am doing something wrong, but TM:PE, IMT, NCR is not dealing with the turning direction or lane-keeping.
smittel 9 Nov, 2022 @ 6:34am 
Mod works decently well, but some quality of life stuff doesnt work as intended. Apply between intersections and apply to whole street doesnt apply correctly, only ever for a handful of nodes and some segments seem to have their lane offsets inverted despite the road itself facing the same direction (The one that determines what is considered forwards and whats backwards.