UBOAT
[2022.1] Realistic Ammo Capacity
22 Comments
Polski_Patriota 9 Apr @ 1:10pm 
update please :steamhappy:
Lance 6 Jul, 2024 @ 4:30am 
thx a lot bro
sq_paradox  [author] 4 Jul, 2024 @ 11:09am 
2024.1 Preview version posted in Discussions thread
Lance 29 Jun, 2024 @ 10:56am 
update plz
mccoyco64 14 Jun, 2024 @ 11:50am 
any chance of getting this to work for the beta?
panzerd18 16 May, 2024 @ 7:47pm 
Confirmed still working 2022.1 Patch 22.
Fokka 21 Sep, 2023 @ 10:05am 
What I previously said applies to UBE with its shell weight changed. Using Torpedo-revert patch moves it back to default it seems.
Fokka 1 Sep, 2023 @ 1:43pm 
Please change the values in AmmoRestrictionPatches.cs in lines 46 and 48 to 2850 and 480 respectively so that we can load in the correct amount of shells. Also stacks are broken for some reason, cant load more than 130 but thats not a biggie.
Mackingcheese 20 Mar, 2023 @ 10:13pm 
In my game I can only carry 562 for the flak, total. I don't know what's causing it, my game is up to date and cache is cleared, I'm using a lot of other mods but nothing that touches the deck gun or flak as far as I can tell.
GJC 3 Dec, 2022 @ 4:24pm 
Thank You!
sq_paradox  [author] 3 Dec, 2022 @ 4:10pm 
Updated to fix displayed stack limit
sq_paradox  [author] 3 Dec, 2022 @ 3:37pm 
@GJC
Stack limit still reads 40, but if you try to add more and it should work.
I'll figure out how to update the displayed stack limit.
GJC 3 Dec, 2022 @ 3:14pm 
Hmmm, for me the stack limit is still 40, even after starting new and clean saves.
sq_paradox  [author] 3 Dec, 2022 @ 2:58pm 
Mod has been converted to pure code, no Data Sheets. This should make the mod fully save game compatible, it will effect old saves and that effect will disappear when the mod is removed.
This initially broke stack limits but that should be fixed now.
sq_paradox  [author] 3 Dec, 2022 @ 1:47pm 
Should be fixed now. Please let me know if you have any more issues.
GJC 3 Dec, 2022 @ 10:46am 
The stack capacity for the 88 is now back to 40, instead of 205.
Battleshipfree99 2 Nov, 2022 @ 4:56am 
@Brygun
In reality, 177/205 8.8cm shells and 1200 rounds of 13.2mm MG bullets are stored below the officer's room. So there's an earlier mod that decreases the 8.8cm gun's deck ammo capacity to 28.
McDewgle  [author] 31 Oct, 2022 @ 9:44pm 
@Brygun, you're actually getting away with murder in that case as you'd have less cannon ammunition per volume because of the size difference between shells.

1500 rounds of 20mm shells would occupy an area of space that only perhaps 1200 rounds or less of 37mm shells could fit inside. So 1500 rounds of 37mm cannon ammunition is more than you'd be able to carry historically speaking.

And what you say about the rate of fire is true but only if you let your crew do all the shooting ;)
Brygun 30 Oct, 2022 @ 6:42am 
Mixed feelings on this. Largely in that the Tower 2 has a mix of cannon and MGs. The MGs go through the same ammo as the cannon at a much higher rate but MG rounds are much smaller.

The lighter MG rounds certainly can be hand moved in belts or boxes as could the flak cannon one at a time.

Wondering about a variant of this mod that just does the deck gun and leaves the flak alone.
Savoy's 29 Oct, 2022 @ 10:35pm 
Thanks! I will use it immediately....
Royal Raven 29 Oct, 2022 @ 4:27pm 
Nice. I thought about making something like this when I can from SH5. I had an realistic ammo mod, but never wanted to do it in Uboat, for some reason.

Thanks.
Gerfaut 29 Oct, 2022 @ 1:36pm 
Thanks !