Arma 3
Badger Foxtrot (SP/COOP)
26 Comments
BlackFox  [author] 16 Jan @ 12:46pm 
VanguardV1nce YT You're welcome. :>
VanguardV1nce YT 16 Jan @ 9:42am 
Im a sucker for desert combat and CQC. So this mod is perfect, was great fun. Thank you
BlackFox  [author] 6 Aug, 2024 @ 2:42am 
Komodo You're welcome. :>
Komodo 2 Aug, 2024 @ 7:11pm 
FANTASTIC mission
ty
BlackFox  [author] 11 Dec, 2023 @ 12:33am 
Garstrum thanks. :]
Garstrum 11 Dec, 2023 @ 12:22am 
Another good Blackfox mission as always. :NATO:
BlackFox  [author] 3 Apr, 2023 @ 8:58pm 
Thanks Pepe . :>
<A2>Pepe 3 Apr, 2023 @ 4:02pm 
V:steamhappy:ery fun
Black Jesus 2 Apr, 2023 @ 2:56am 
lol
BlackFox  [author] 1 Apr, 2023 @ 9:38pm 
Liberty_Valance , and where exactly does it says it will?
Liberty_Valance 1 Apr, 2023 @ 12:53pm 
does not work with the western sahara replacement
Black Jesus 6 Jan, 2023 @ 1:26am 
lol helicopter transport is more reliable in terms of AI as it doesn't often slam into walls or land on buildings
LynX13 19 Dec, 2022 @ 4:12am 
APC driver IQ = about 30 or even less. Stuck in a street keep slamming the wall. Common Arma 3 driver AI issue. Shame on BI. Frustrating bug.
BlackFox  [author] 18 Nov, 2022 @ 1:06am 
Allah's 3000 Black Fighter Jets I should just hire You to run my QA department. XD
I will fixed those missing spaces asap and missing translation too.

"Ym" is actually a real word/expression. It's just polish equivalent to "um". So this is just another not translated string to fix.
3000 Super Tucanos of Marcos 18 Nov, 2022 @ 12:54am 
BONUS NITPICKING, GRAMMAR EDITION: (Note, I don't give a rats ass about minor grammatical errors but thought I may as well point them out as a native English speaker)

"when such informations arrive" would be "when such information arrives"
"limit civilian causalities to absolute minimum" should be "limit civilian causalities to an (AN: or "the"? I think both could work...) absolute minimum"
"BadgerI have something for you" is missing a space
"ym" isn't a real word. "um", "yeah" or "hmm" would fit better
3000 Super Tucanos of Marcos 18 Nov, 2022 @ 12:44am 
Just finished and decided to give a few thoughts:
- Might be a good idea to look into an <Reset AI> option for Badger, one of my attempts ended with me having to reboot the mission because the APC wouldn't move and would only fire repeatedly into a nearby building (tbf that might be because I was using LAMBS)
- I found another case of dialog being on polish, this time response dialog from badger when asked to hold position
-Focus on target dialog has a missing space between badger and target
- I was almost tempted to open the PBO to figure out how you black magicked the vehicle to fire it's smoke grenades at will, until I saw in game that all it did was spawn 40mm smokes in an arc around the vehicle :)
- Overall a very fun mission with great replay ability.
Padi 4 Nov, 2022 @ 8:29am 
Well done mission, but sadly very bad performance...
Normally I´m around 80-120 FPS, in this mission I had 17-35...
BlackFox  [author] 1 Nov, 2022 @ 1:24pm 
As always Mérovée . Thanks for kind words. :>
Mérovée 1 Nov, 2022 @ 1:17pm 
nice one thank you !
BlackFox  [author] 1 Nov, 2022 @ 7:13am 
Redmax29, thank You for kind word, means a lot. :>
I can say with certainty that there will be more. Mostly because I have around 100 in backlog waiting for some refreshes and translation to english. So I hope to keep somewhat steady stream of new missions coming to workshop. :D
redmax29 1 Nov, 2022 @ 6:50am 
This Mission introduced me to your work. Needless to say, I have been binging your missions and have subcribed to them all. Fantastic, enjoyable, and right balance of fun vs difficulty in every single one. I hope to see more Sefrou and LDF based missions and scenarios in the future!
Moto1296 30 Oct, 2022 @ 8:12am 
:steamthumbsup:
Clearing house is fun :steamhappy:
BlackFox  [author] 30 Oct, 2022 @ 7:04am 
Honger, only triggers that can end mission can marked that task as completed.

I will check again later but it never happend to me and I suspect that simply module bugged out.
But again I will check later and update mission if I will find any issues in triggers or scripts. :>
honger 30 Oct, 2022 @ 6:52am 
Yes, as I wrote, all tasks were marked as completed.
BlackFox  [author] 30 Oct, 2022 @ 5:56am 
Honger, did the "Return To Base" task also marked it self as completed?
honger 30 Oct, 2022 @ 5:36am 
Scenario doesn't end when you complete all the tasks. Told me to RTB, all of them were eventually marked buth with no ending.