RimWorld

RimWorld

Psychic Sensitivity Affects More (VPE)
215 Comments
tyranny12  [author] 24 Jul @ 1:26pm 
Excellent! Sorry was snowed under w/ work a few days.
Mute  [author] 20 Jul @ 1:38pm 
@tyranny12 Sent a friend request your way, we'll work out the details. I don't have this mod in a repo currently.
tyranny12  [author] 19 Jul @ 2:08pm 
I've made a 1.6 update of this mod for my own use. Won't be posting it to Steam unless @mute asks it. Code is here - https://github.com/gcrow/psam-vpe/

Seems to work fine, have not tested all psycasts.

@mute lmk if you have a repo somewhere I can issue a PR too
ForThebreast 19 Jul @ 12:30am 
when update
𝒥𝒶𝓈𝒽𝒾𝓃 17 Jul @ 7:25pm 
1.6 plz
b 16 Jul @ 12:39am 
an update would be greatly appreciated. no need to rush ,obviously.
Jonathans0 13 Jul @ 5:14am 
update
EternalProvidence 12 Jul @ 5:46pm 
1.6 Update?
Maze 5 Jul @ 12:24am 
@Mute 1.6?
Yaveton 2 Jun @ 1:35pm 
Hi, the mod seems to be somehow incompatible with Myf's Vanilla Psycast Expanded Tweaks - it makes the heat gain skyrocket to a rediculous degree, as in with 500% to 500 per 1 ice bolt.
Monarch 15 Apr @ 11:27am 
this mod seems to be affecting heat gain on cast even with that setting off or set to 0.01
Levardio 12 Mar @ 4:41am 
Same as Arky, no abilities from VPE scale their radius
Arky 29 Dec, 2024 @ 5:21pm 
The radius is not working. It displays a larger radius on the mouse but the actual radius affected by the psycast is the original
Dr Jimothy 16 Nov, 2024 @ 7:47am 
How about psychic sensitivity affecting meditation speed?
MajorityOfTheInternet 3 Nov, 2024 @ 11:06pm 
I wish more (maybe all) attack spells scaled with power so you can have 1 op anime protagonist melt 300 tribal raiders with a fireball lol, of course this could also be used against you which would be interesting
Mute  [author] 19 Oct, 2024 @ 5:12pm 
@PunisherT1000 Not if the mod remains XML-based. Those changes only apply when the game initially loads.
PunisherT1000 18 Oct, 2024 @ 8:25pm 
It seems that similar mechanics are present in this mod for anomaly detector https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3297196056
PunisherT1000 18 Oct, 2024 @ 8:20pm 
@Mute Is it possible to add the ability to decrease and increase the size of the radius of spells in the summoning mode, for example on Q and E? It is very inconvenient to constantly exit and restart the game to change it.
Ev 16 Oct, 2024 @ 11:44am 
It appears that 'subjugation' from VPE - Puppeteer ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3033779606 ) ends up being affected by this in a negative way -- increasing the duration of the hediff with sensitivity appears to make the cast take longer to work.
Dizzy 27 Sep, 2024 @ 12:56am 
any chance this could be extended to also include the alpha animals psycasts?
Shlamgoose 24 Sep, 2024 @ 10:16am 
Could you add it to include the damage of a psycast?
chrisque1 26 Jul, 2024 @ 2:56am 
tnxs. been missing this one a lot
plusing123 (dragonheart) 22 Jul, 2024 @ 5:08am 
XML extensions works just fine for me i have been playing with the mod sense it was updated the only issue i get is the game freezes when your psy sensitivity gets to high XD
ChocolateFudgeMonday 19 Jul, 2024 @ 4:06pm 
This mod breaks XML Extensions. It makes it so it sounds like it is constantly opening the menu when you go into the "More Mod Settings" button. To replicate I used devmode to give two pawns 100+ levels of psylinks without further touching upgrades, or giving them a power. I reset the setting in "PSAM" and restarted my game. Repeat the cycle, meny broken. Here you go. Great mod though, happy for the update!

https://gist.github.com/HugsLibRecordKeeper/1d92c7ddace98308987648c529f160dc
ZX Zero 19 Jul, 2024 @ 3:36pm 
Nice thx for update
Dr. Nolegs 19 Jul, 2024 @ 2:56pm 
Heck yeah.
Goose 19 Jul, 2024 @ 1:09pm 
You king
Mute  [author] 19 Jul, 2024 @ 1:01pm 
We 1.5 now.

Huge thanks to Suckeychicken for patiently testing and reporting back.
plusing123 (dragonheart) 16 Jul, 2024 @ 10:40pm 
i forgot how weak psy powers feel with out this mod
Goose 9 Jul, 2024 @ 4:44am 
Would love a 1.5 version of this king
toetruckthetrain 7 Jul, 2024 @ 1:48pm 
1.5 when?
𝒥𝒶𝓈𝒽𝒾𝓃 3 Jul, 2024 @ 2:51am 
@Lootbugdefender
+1, XML extensions makes so many bugs with other mods
Lootbugdefender 28 Jun, 2024 @ 2:25am 
pls without XML extensions. XML extension crash always with and without mods( but not that who is requierd)
Deth 18 Jun, 2024 @ 5:59am 
AAAAAAAAA
Deth 17 Jun, 2024 @ 9:16pm 
this is what i need for my psyker powertrips
Deth 17 Jun, 2024 @ 8:42pm 
i need thisssss
Marty in the multyvers 15 Jun, 2024 @ 6:49am 
1.5?
Míla 14 Jun, 2024 @ 11:05am 
Agreed with Vel and Bjark. If you have the time, please look into it and thanks for the mod :D
Vel Ten 11 Jun, 2024 @ 9:09am 
Hopefully this will get updated soon. It's a must for me, but the problems Bjark notes are kinda relevant.
Bjark 6 Jun, 2024 @ 7:48pm 
Yeah I think this definitely needs some work before its actually 1.5 ready, some psycasts seem to show a bigger radius but they dont actually use the entire radius (Plant Timeskip, Laser Eyes, Explosion for ex.) also some of them dont even work at all on occasion while still giving heat and using focus.
Nyx (She/Her) 26 May, 2024 @ 11:20am 
Works in 1.5, just needs the tag
Laser Dave 9 May, 2024 @ 8:56pm 
loading at the bottom of the list i got nothing, just some debug errors and a mod menu that didnt work, weirdly it worked some of the time when loaded above the XML extensions mod, and seems to be consistent and stable if just below it
Laser Dave 9 May, 2024 @ 8:54pm 
i got it working with Mute's help, we figured out at least one reason it was being inconsistent: the load order, it needs to be directly below the XML extensions mod
Bored_Boze 7 May, 2024 @ 2:10pm 
Is it possible to make it possible to choose addition or multiplication for each category? For example, the intensity is calculated multiplicatively, but the range is calculated additively?
Knight Of Acedia 27 Apr, 2024 @ 8:33am 
seems to be working as is for me, maybe only some of them work? at the very least i see the heat generation one is working.
FluffyPotato 14 Apr, 2024 @ 10:35pm 
Doesn't seem to work in 1.5, the settings are in the mod menu but changing them has no effect before or after restarting Rimworld.
Maze 14 Apr, 2024 @ 8:57am 
update?
逆天者习近平 9 Apr, 2024 @ 8:22pm 
4.11 dlc updated
逆天者习近平 9 Apr, 2024 @ 8:21pm 
1.5 plz..
Dr Jimothy 16 Mar, 2024 @ 8:16pm 
Does this mod go well / work with "Psychic Sensitivity Affects Meditation and Pruning" by Yoann?