Space Engineers

Space Engineers

PFS - FF - Naga Frigate
31 Comments
DMMWolf 12 Oct, 2019 @ 4:29pm 
The Mandables work nicely for running a 2cm beam system up, just need to add a floating point between them to combine the two beams
DMMWolf 12 Oct, 2019 @ 4:28pm 
I've been doing a massive overhaul of a Naga Police I realed in on a Modular Encounters server. Love the Base design works nicely with the Aesthetic I favor.
Lord Commissar  [author] 17 Mar, 2017 @ 4:52pm 
unlikely. i tend to just replace ships with new ones meant to serve the same role. that's generally more efficient. the only ones i update are more iconic ones or designs that i am particularly attached to.
local AMD sellout 17 Mar, 2017 @ 4:49pm 
is this ship going to recieve any updates?
VeryDead 3 Jan, 2017 @ 4:11pm 
I'm amazed this ship is still in active service.
Gatzog 26 Aug, 2015 @ 7:35pm 
They are so beautiful !! I am working on a version evolved / functionally in survival mode.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=506488611&tscn=1440640836
Merrick 25 May, 2015 @ 11:32pm 
n my opinion the naga is one of the best ships on the work shop . i had a slightly modified one as my home for a few months on a server and i loved it . dark lord your a genius and an artist
however i would love to see a re built one with the new mods that have been realeased since this ship came out .
Lord Commissar  [author] 30 Sep, 2014 @ 7:59am 
most of them are behind the bridge. if you are climbing up the ladder it will be on the side opposite of where you would turn to head towards the bridge. if it's an ownership issue why not just reset ownership when loading the map? then you could simply use the connectors to refuel and distribute uranium via the interface
Lydon Rayleonard 29 Sep, 2014 @ 10:24pm 
So this thing shown up in the expanded cargo ship mod, and I actually captured it, and it is sitting next to my base. But I ran into a little problem. When it run out of fuel, I could only find 2 reactors, and the control panel has 20, so where can I find them? I don't have to have to rip everything apart, and with my bad memory, fuck up the whole ship, just to take ownership of the reactors so i can give them fuel again.
Cinder Darkskys 30 Jul, 2014 @ 3:50pm 
Line corection
Before i start building a NEW mod I builds in side a work mod a shop....
Sorry dislexic Skys
Cinder Darkskys 30 Jul, 2014 @ 3:47pm 
I love this mod it works. I think these ships are the prefect frigate class. Size an scale very usefull mod for, builder of mods Before i start building a NEW mod I builds in side a working. This tells me How much i can build before the LAG an screan error In my shop. Many mods can be found just junk floating in space. All this tell me how I can build in a WORKING game set for players. This mod both main ships + the fights eneter all NEW builds. the front of the ship is an effective ram tool which crushs for more front armor. these ships will push throw a ship with it own power. it destroys most of the main front weapons systens however u can just back off an ram them again the bulk of the ship is intack. well done a good mod for ONLINE gameing Keep on keepin on Skys
Lord Commissar  [author] 29 Jul, 2014 @ 1:42pm 
not with the current design. you are welcome to modify it, though
niffirg11 29 Jul, 2014 @ 12:28am 
would there be any way too put escape pods on it?
Magnus Dox 27 Jul, 2014 @ 3:01pm 
If it makes a difference I had actually been fiddling around with the fighter and basically changing it into a more heavy fighter, there are a few issues like the overloading problems but I feel it could be an improvement, all I really need to test is if it fits in the Frigate or not.
Lord Commissar  [author] 27 Jul, 2014 @ 2:21pm 
thanks for the feedback, i'll admit i hadn't taken the time to test the fighter's rockets myself, but i will fix it when i get the chance
Magnus Dox 25 Jul, 2014 @ 8:54pm 
@Dark Lord, I've heard you take constructive criticism quite well, so if I may make a suggestion with the fighters and im sure this is just a base game problem but whenever I fire rockets in any sort of fashion that isnt anything but a slight curve the fighter immediately explodes the ship, I would figure that spreading them further apart or eitheronly putting one rocket pod may fix this issue, that in general is the only thing I would change about this great, and just awesome build, and thank you for uploading this to the workshop I've quite enjoyed stress testing these ships, and as always another great design by the Pheonix Shipyard!
FelixWS 25 Jul, 2014 @ 10:22am 
Sers, your ships are realy detailed and I want to use them in a Mod, eventualy light modifed.
I want to ask if this is ok. Whrite me on, i will post du the forum´s post^^
MfG Felix
RocketPoweredApe 24 Jul, 2014 @ 10:09am 
Very nice work!
Hotshot 23 Jul, 2014 @ 9:39pm 
Beautiful work here!
ThunderCluckz 23 Jul, 2014 @ 7:50am 
Bloody hell, I can't even begin to think how you came up with this idea. Great ship, though pulling some maneuvers can lead to an overload seemingly. Great design and great ship anyway.
Heavenly Vylen 22 Jul, 2014 @ 12:12pm 
Damn, wish my build's came out half as good as yours, i get some things how i want and then it just kinda fall apart, dont excatly know how to finish at times.
ハイロポン 22 Jul, 2014 @ 9:11am 
I don't know why people feel the need to figure out where the inspiration came from. Everything that's done is inspired by something else seen somewhere else. Doesn't diminish this work at all.

Nice job.
Fewr 22 Jul, 2014 @ 7:03am 
@Dark Lord: ah I see. Yeah when I opened it in SE I immediately abandoned my prior belief in any ME inspiration.
Lord Commissar  [author] 22 Jul, 2014 @ 6:57am 
Fewr 22 Jul, 2014 @ 6:42am 
Definitely looks like its been inspired by the ME SSV Normandy. Not that there's anything wrong with that. Looks really nice :)
Krafty 21 Jul, 2014 @ 9:46am 
Digging the design!
Lord Commissar  [author] 20 Jul, 2014 @ 8:13pm 
because the phoenix default paint scheme uses blue anyway, so i needed something more distinguishable. i therefore was somewhat inspired by German police, who use the green color
PenReaper 20 Jul, 2014 @ 7:30pm 
I really enjoy the Naga with one small wondering, why does the police variant sport a military green paintjob while the military one uses blue? It isn't a problem, it just struck me as odd
Dwarf-Lord Pangolin 19 Jul, 2014 @ 3:43pm 
I am -very- impressed by the Naga. Going to have to see if I can learn anything from its design. I already quite like the way you've got all those dedicated AMS turrets set up.
Rumcajs 19 Jul, 2014 @ 3:13am 
Those ships are beatiful mate. Interiors especially
BlondeJohn001 19 Jul, 2014 @ 2:00am 
always a treat to see you update your fleet