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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3141218653&searchtext=L4D1+Pistols+in+L4D1+Campaigns
Will you continue to make modifications to weapons?
I double checked to see if its not just something in the sound itself, so I went ahead and applied some Fade to "pistol_slideback_1" and "pistol_clip_out_1" near the start of the sounds in Audacity and it actually fixed the popping/clicking. Not sure why its not happening on your end, but atleast for me applying a bit of Fade to those two sound files fixed it.
- There is an audible pop/click when you switch to the single 1911 (something to do with the slide sounds?)
- There is also an audible pop/click when you reload the 1911 (single only, seems to happen with the mag out sound.)
These seem to not happen if you're rapidly switching weapons, not sure why.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2096874283
like, the only big difference I'd want is having the P-85 restored to fill the same role for the M1911 in L4D1's campaigns that the Glock does for the P220 in L4D2's campaigns, and that's about it barring a few potential consistency things that fall under polishing.
https://youtu.be/kav7tifmyTg