Total War: WARHAMMER III

Total War: WARHAMMER III

GLF Hero Expansion with English Translation (sub-mod)
186 Comments
FullAutoAttack  [author] 12 Jul @ 1:20am 
That needs to be asked at the main mod site , this is just a translation sub-mod.
ZbieraczBawelny 12 Jul @ 1:14am 
Is there any way to spawn the characters by their ID?
ZeButcher888 9 Jun @ 7:56pm 
thanks! but the crash wasnt being caused by your mod. I found the culprit after 2 days of stress lol.. it was an exalted deamons of chaos mod and a dependency that was affecting my whole load order in strange ways. Completely unexpected.
FullAutoAttack  [author] 9 Jun @ 1:07pm 
Updated
FullAutoAttack  [author] 9 Jun @ 11:31am 
I'll take a look
ZeButcher888 9 Jun @ 4:50am 
im crashing after ending the first turn, around ai turn 160 on every new campaign i start with many different factions.

It crashes after showing The Jade Custodian's flag 3 or 4 times and freezing.

Script Error: [string "script/campaign/mod/1glf_caravan_master_script_mod.lua"]:1: attempt to index global 'caravans' (a nil value)

what could be causing this?
ZeButcher888 25 May @ 2:56pm 
amazing. thank you
FullAutoAttack  [author] 25 May @ 2:40pm 
Ok, I powered though it - Updated
FullAutoAttack  [author] 25 May @ 12:01pm 
Ok, I'm working on this now, there are massive changes to the Chinese version with tons more text so its going to take me a few days.
FullAutoAttack  [author] 24 May @ 6:27pm 
Yeah need to sync with the latest version of GLF, which I'll have to do tomorrow.
ZeButcher888 24 May @ 6:20pm 
doesn't work on 6.1.3
FullAutoAttack  [author] 12 Apr @ 8:28pm 
New version with Moon's edits, thanks Moon.
Moon 12 Apr @ 7:02am 
Sent you the updated version on discord. 4.12
Roque the Rogue 8 Apr @ 11:05am 
Ah, I assumed you were in contact with them, sorry.
FullAutoAttack  [author] 8 Apr @ 10:56am 
This is just a text translation sub-mod for the actual mod.
Roque the Rogue 8 Apr @ 10:54am 
Hey FAA, this mod is currently preventing heroes from other heroes mods such as legendary characters from spawning at startup.
FullAutoAttack  [author] 1 Apr @ 10:24am 
Both are updated thanks for your work on this.
Moon 1 Apr @ 3:10am 
Sent you an updated new version on steam and don't forget to change your steam page Crouch the Eternal Watcher, should be Charoi Everwatcher.
FullAutoAttack  [author] 31 Mar @ 4:54am 
Ok, I think I got it this time
Moon 31 Mar @ 2:13am 
You might want to double check the chars' names on steam pages some of them changed
FullAutoAttack  [author] 31 Mar @ 2:11am 
Steam page updated, thanks
Moon 31 Mar @ 2:04am 
Sent you another file on discord, steam page descriptions of these characters
FullAutoAttack  [author] 30 Mar @ 6:23pm 
Alright your edited file is online, thank you
FullAutoAttack  [author] 29 Mar @ 11:35pm 
I am, Maledon is my account name.
FullAutoAttack  [author] 1 Mar @ 5:38am 
I'm not seeing this issue
Lycia Pintella 28 Feb @ 7:09pm 
Glorfindel has a name on the character sheet when using this mod, but there is no name when you click on him on the campaign map. Any way to fix?
FullAutoAttack  [author] 9 Feb @ 4:58am 
Updated
金花 8 Feb @ 7:19pm 
In the previous version, I made changes to the name, ID, and translation, and need to update the English patch
FullAutoAttack  [author] 3 Sep, 2024 @ 10:21pm 
This mod breaks the English translation for GLF Units so it (or another such sub-mod) might be breaking this English sub-mod (I think most people are seeing English).

[SFO] GLF Unit Expansion
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3293976260
FullAutoAttack  [author] 30 Aug, 2024 @ 5:13am 
The main file has blank lines so this mod will also have those blank lines.
iDon'tSpeakRussian! 30 Aug, 2024 @ 3:47am 
Hi. I think you have one untranslated option in MCT for Glorfindel's lenght of stay, there's string for 30, 60 and one blank under that
iDon'tSpeakRussian! 22 Aug, 2024 @ 9:55am 
@louis.sica Go to moddingden discord and ask for troubleshooting help over there (just google it, almost all modders are there)
FullAutoAttack  [author] 21 Aug, 2024 @ 8:53pm 
You are the only one with an issue - don't think the issues months ago are the same as yours.

I've tried to help you, this is a simple mod that just translates text, that is it. All I need to do is to make sure there is no Chinese in my mod and there isn't.

Your accusation of me no caring or lying is f'ing unbelievable (which I've deleted) - Do you know how many hours I spend rechecking all my mods to see if there was and issue on my end, like 6 hours.
louis.sica 20 Aug, 2024 @ 4:07pm 
@Fullautoattack, 1) it seems ALL GLF Mods need updates. I have multiple ones and none work, for me atleast. I tried unsubbing, close Steam, then Re-subbing.......still nothing. If you need specific crash codes, I can do my best to figure send it to you. 2) I use the Hero mod/translation for High Elves......so I can only speak to whatever units/skills/Heroes you have added to that faction that are missing text. 3) I have done as specified and ONLY USED THE GLF MODS AND TRIED EVERYTHING OFF (TO INCLUDE ANY MIXU MODS)............still no change. I even unsubbed from a separate mod (LYH Additional Characters + translation) to make sure there is not any overlap. Still the same issue. Im no computer/mod expert or even know the first thing about this......but I'm just letting you know what's going on. I think your mods are awesome and really love the work put into them. I hope this can be resolved, or if you have any other ideas of what I may be missing, I'd appreciate the advice. Thank You.
iDon'tSpeakRussian! 20 Aug, 2024 @ 3:36am 
You may experience problems with renamed vanilla texts, should you rename anything from vanilla (base game) texts and game is not using english strings you get blank texts (new problem from 5.0 series of patches I believe). I am not sure if GLF alters vanilla texts in any way, I just wanted to share this as this caused me to scratch my head a bit trying to figure it out :)
FullAutoAttack  [author] 19 Aug, 2024 @ 3:42pm 
I don't know what is wrong then, all text is translated in the file.

Can you name a few factions that has blank text?
louis.sica 19 Aug, 2024 @ 1:48pm 
Im having trouble with the translation MOD. It seems there are a bunch of heroes that have no names and missing info from their skills tree. Any idea why this is?
iDon'tSpeakRussian! 24 Jun, 2024 @ 6:42am 
Wood elf is at laurelorn forest, capture it with order faction, wait 1 turn and you should get something like old "Gotrek and Felix" event marker in the province, visit the event and you get dilemma to recruit Elf lord
FullAutoAttack  [author] 5 Jun, 2024 @ 10:57am 
This is the translation sub-mod page, better chance of getting an answer on that on the main page
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2881355010

I believe you have to complete a quest first.
Skjaldbjorn 4 Jun, 2024 @ 1:09am 
Not sure if anyone can help out here, but where the hell does this "Wood Elf Lord" come up? He's in the mod, but I literally can't find him anywhere. He's unlisted in the mod description as well.
Nomadic Guy 4 Apr, 2024 @ 8:10pm 
for those who get black or blank box, try put the translation mod before the original mod in the mod order.
FullAutoAttack  [author] 2 Apr, 2024 @ 6:40pm 
Everything seems to check out on my end, can you give me a faction and unit that you are seeing missing English in?
haweisenburger 2 Apr, 2024 @ 6:13am 
the translations arent working all im getting is a blank or a period for the names
FullAutoAttack  [author] 29 Mar, 2024 @ 4:12pm 
In what way is it not "kicking in"?
Darkwolf 29 Mar, 2024 @ 1:42pm 
I can't get this mod to kick in to save my life, lol.
FullAutoAttack  [author] 17 Mar, 2024 @ 10:31pm 
OK - just wanted to make sure you were aware.
Nitefog 17 Mar, 2024 @ 10:19pm 
I'm aware but people who speak/read english will inevitably come here for any answers since I had to use google translate to even get that info I figured it's best posted here.
FullAutoAttack  [author] 17 Mar, 2024 @ 10:06pm 
This is the translation sub-mod - you want to post those questions in the main mod.
Nitefog 17 Mar, 2024 @ 8:15pm 
Just to follow up, I checked the description of the original mod and in the cathay section it says that it was "temporarily" removed in the 4.2 update.
Nitefog 17 Mar, 2024 @ 5:38pm 
Not sure if this a better place, but maybe some has a similar experience. I cannot get the colossus to spawn by building the ninth wall. The mod I thought was messing it up wasn't, so I wanted to ask and make sure if there are any other requirements for him to spawn that I may be missing?