STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

NR Venator and Guardian compatibility submod (3.2 only)
22 Comments
Cristianmrvzla 4 Apr, 2024 @ 7:12pm 
update pls
portalnerd55  [author] 21 Aug, 2023 @ 10:05am 
I'm probably going to batch update everything when the hotfixes are done, otherwise the submods might break and have to be updated constantly.
'Jin 外国人 20 Aug, 2023 @ 11:44pm 
update?
Captain Flakken 22 Jun, 2023 @ 3:12pm 
Any chance to see more venator submods for other factions in the future? I would love them for Zsinj
portalnerd55  [author] 6 May, 2023 @ 12:01pm 
That's something I'd recommend you go to the submod channel in discord to ask about, for many of the ships you'd want to do that with you'd also have to add fighter complements which is more work than you'd expect.
Job_Tea 6 May, 2023 @ 7:34am 
Where can I edit the files to add more buildable ship at Kuat?
portalnerd55  [author] 24 Feb, 2023 @ 5:51am 
Fixed it. Thanks to the comments who alerted me to the issue and sorry it took so long.
portalnerd55  [author] 24 Feb, 2023 @ 5:19am 
Yes, I've noticed that the submod disables shipbuilding as well. It's not an issue with the Guardian or Venator submod so it must be this one. I'm taking a look at it and will try to update the mod when I narrow down the issue.
hunterlcote 23 Feb, 2023 @ 7:48pm 
this mod wont launch so needs fix
JohnMEE117 6 Feb, 2023 @ 7:24pm 
iv resonantly tried this mod it docent work for all that's wondering so sorry too say no venators sadly it cores fps drop badly and for your ship yard too not eave be youzed
zacksturm 30 Jan, 2023 @ 3:03pm 
it the New Republic Guardian submod need to be updated?
wolfypagan74 28 Jan, 2023 @ 9:49am 
I'm so curious to see what would happen if I could build Venators for the New Republic BUT when I start an infinities, my shipbuilding is completely disabled. I can't even build a space station. I don't understand. I copied what it explains to start the mods with
Speed Weed 23 Jan, 2023 @ 7:33pm 
excellent
Luigi from LsM 18 Dec, 2022 @ 2:10pm 
Mod works with just Thrawns revenge but when I add other sub mods it stops working I have no idea what mod it is but i have 7 sub mods installed so i'm not going out of my way to see what one it is.

But just so everyone knows it does work! you just need to make sure ur other sub mods will work with it!

Keep up the amazing work Portalnerd55:v:
portalnerd55  [author] 16 Dec, 2022 @ 5:57pm 
I need a little more information than that to determine what the issue is. Is it the compatibility mod not working? Is it the Venator submod itself or the Guardian mod?
mgleiman 2 Dec, 2022 @ 3:29pm 
how do I get the mod to work????
Frover 12 Nov, 2022 @ 1:09am 
Yes, could you consider making the Reaper a buildable ship for the Imperials in Era 7 ?
BigAirBonus 4 Nov, 2022 @ 2:06pm 
Huh, never realized they gave the player the Megador for Era 7 spawn as the Empire. Also keep getting Yaga Minor and Entralla confused since they are so close to one another on the map.

I suppose it could be presented as a cheaper alternative to just building a regular Executor-class from a dreadnaught shipyard, kind of how the Guardian only cost 20000 credits compared to its usual price, or just being a "reward" for occupying control over the Alignments holdings and increasing relations with Yaga Minor to be able to build it. Ideally, it would be best to have Palleon able to switch into it and to have an ability similar to Sander Delvarus's [Brilliant Idea] skill which would put him back in the Chimera, but just being able to have it for the Imperials force would be nice.
portalnerd55  [author] 4 Nov, 2022 @ 9:16am 
If you play as the Empire in the era 7 start, it starts with two dreadnaughts and can get a generic Executor on top of that, which puts it on par with Guardian submod New Republic. Era 1 start Empire can have six dreadnaughts by the same period. They're not really hurting for more dreadnaughts in my opinion. I'll consider it, but Entralla doesn't have a dreadnaught shipayard. It'd be Yaga Minor instead.
BigAirBonus 3 Nov, 2022 @ 11:19am 
Been working fine on my end, even with the 400 cap increase also being used alongside it.

Since you were able to make the Guardian a spawnable unit for the New Republic, would you consider making the Reaper a constructable ship for the Imperials in Era 7 from the Entralla Dreadnought shipyard? Never felt right not having it when starting in Era 7.
portalnerd55  [author] 2 Nov, 2022 @ 11:31pm 
If you're using a submod that from someone else, that's probably what's causing it. Submods usually won't work together unless someone specifically makes a compatibility patch for it. Otherwise, make sure you have the required items on the right downloaded and the code inputted properly in the launch options.
KingNexusPrime 2 Nov, 2022 @ 5:22pm 
when i start era 7 on New Republic, the Venator and The Guardian doesnt show up