Company of Heroes 2

Company of Heroes 2

(4 - 8) Plage sauvage de Carteret
23 Comments
The mommy loona 4 Apr, 2024 @ 1:25pm 
:C
BenBacaar  [author] 4 Apr, 2024 @ 12:58pm 
@cybros - Thanks, glad you like it. :)
@gatekeeper - Thank you. I'm making a new map, but I'm making it on COH3. ;)
The mommy loona 4 Apr, 2024 @ 8:52am 
plz make more maps like this
The mommy loona 4 Apr, 2024 @ 8:50am 
amazing map best beach map
[300] cybros 28 Feb, 2023 @ 4:52pm 
THATS AN AMAZING MAP <3 ty Ben :))
BenBacaar  [author] 27 Jan, 2023 @ 12:06pm 
@froufroulebon - You're welcome
@Caigoomballou - Thanks !
:D
Caigoomballou 22 Jan, 2023 @ 4:38pm 
Beauty
froufroulebon 2 Jan, 2023 @ 5:33am 
thank you
BenBacaar  [author] 24 Dec, 2022 @ 8:39am 
@Trigg - Thank you. :)
Trigg 22 Dec, 2022 @ 12:05am 
Nice map.
BenBacaar  [author] 24 Nov, 2022 @ 4:26am 
@Buurminator - Thank you very much, I'm flattered ! :)
Buurminator 23 Nov, 2022 @ 1:45pm 
Perfect map! one of the best i have played so far!
BenBacaar  [author] 14 Nov, 2022 @ 12:32am 
@Ernst Zündel - Thank you very much for your positive feedback. I haven't found the inspiration for a new map yet but I'm working on it. In any case, it will be necessary to be patient because I do not master the tool yet. ^^'
Ernst Zündel 12 Nov, 2022 @ 5:22pm 
Your map is very beautiful and filled with eyecandy. I haven't found any issues while playing it (as defender so far). I'm looking forward to play other maps made by you.
BenBacaar  [author] 8 Nov, 2022 @ 11:46am 
@Undead Rufus - OK, thanks. I will do what is necessary to correct this. :)
Undead Rufus 8 Nov, 2022 @ 9:17am 
Boom-boom deletes the barricade without any problem. The issue is that you can enter one of the guard towers from outside. When you exit the tower, it places you inside the base (opposite the side you went in on), but the phenomenon doesn't work both ways. So it lets a squad without explosives in, but they have no way out.

Again, minor issue, especially now that I know it can just be blown up. :steamthumbsup:
BenBacaar  [author] 8 Nov, 2022 @ 12:43am 
@Undead Rufus - Thank you very much, glad you enjoyed playing it..

To enter the radar station (on the cape) or the checkpoint near the bridge, you must destroy the barriers that hinder access. Maybe I should remove these obstacles?

If this is not the problem you encountered, I would very much like you to explain this bug to me in more detail so that I can try to fix it.

It has happened to me to get stuck in front of the entrance to these two areas because I had forgotten that the obstacles had to be destroyed. It may not add enough gameplay, or it may generate misunderstandings among players... I'll think about a solution anyway.

Thanks for your feedback.
Undead Rufus 7 Nov, 2022 @ 5:36pm 
For a first map, this is great. Fun to play on. Units I sent to the far right control point (the one on the plateau) got stuck inside the base, but no other problems.
BenBacaar  [author] 3 Nov, 2022 @ 10:27am 
@Armacron Thank you very much for your comment. I look forward to implementing these new skills on the future COH3 editor. ;)
Armacron 2 Nov, 2022 @ 12:02pm 
I enjoyed playing on this map. Thanks for releasing it and keep up the good work!
BenBacaar  [author] 1 Nov, 2022 @ 12:42pm 
@spark Merci beaucoup. :)
spark 1 Nov, 2022 @ 2:28am 
Une superbe première map. Félicitation et bravo pour le travail effectué.
BenBacaar  [author] 30 Oct, 2022 @ 4:29pm 
This is my first map for COH2. I spent a lot of time understanding how the creator works in order to come up with an original and interesting card. I am aware that the elevation can be a handicap for the positioning of the camera and I will take this into account in the future. If you have any suggestions, advice or remarks, I'm listening. But don't forget, this is my first map, so please be lenient. ^^'

C'est ma première map sur COH2. J'ai passé énormément de temps à comprendre le fonctionnement du créateur afin de proposer une carte originale et intéressante. J'ai conscience que le dénivelé peut être un handicap pour le positionnement de la caméra et j'en tiendrai compte à l'avenir. Si vous avez des suggestions, des conseils ou des remarques, je suis à l'écoute. Mais n'oubliez pas, c'est ma première map, alors merci d'être indulgent. ^^'