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Thank you for the kind words!!
I'm hoping to be able to get the mod over to 1.5 *relatively* quick, though i do still find myself rather busy (especially with the end of the semester fast approaching!!)
There was some big changes made to PawnRenderer and some changes with genes so it may take a bit to finish, but the code currently compiles successfully.
It's always nice to hear people enjoying the mod!
As a transgender individual, this mod is so dear to me!!
I get that colllege/school can kick someone's butt quite badly, and erase all free time, so please Mx. Mod Author, you can take all the time you need to update this!
I found the source code. I uploaded it to GitHub but I'm not sure(?) if i did it right:
https://github.com/kittynomad/RimworldIdentity/tree/main
it’s not currently published. the source code is actually stuck on my old PC that hardly works, but once I’m able to successfully pull it off that old drive I’ll probably open source it. There’s lots of issues and with college and stuff i’ve hardly had time to even think about modding, so it’d only be fair
what do I do?
Is this a known issue?
Thanks
(Also let me know if there's a proper issue tracker and this is the wrong place)
from what I remember the only gene i patched it onto was the furskin trait, all of the other genes with monstrosity are related to the flaren
@NeonWisp
I like that idea! also the misgendering is a known bug unfortunately, hoping to fix with the next update
in even notifications and stuff it uses masculine pronouns for them
unrelated, i was thinking maybe you could add more gender clothing, like skirts and stuff; maybe trans women would get a small "skirt go spin" positive moodlet while wearing a skirt
How does it affect the Biotech pregnancy? Is the system still based on gender or does it track the sex of the colonists? Or is it maybe more nuanced?
Also, this would be greatly complemented by Samesex IVF which I've been using.
No problem! The main difference right now is that this mod includes the Flaren xenotype and some genes, whereas Dysphoria just has the trans/dysphoria related content.
Also is there a way to increase and or reduce the chance of pawns spawning with trans traits?
New patch to remove monstrosity! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2912733807
I’m thinking i’ll make an optional patch to disable monstrosity. For now though (if you don’t mind dev mode), you can give your pawns the “monster” trait, which inverts the impact of those traits. Or for a more legit route you could implant the “flaren mindset” gene to negate monstrosity entirely, though at the cost of the possibility of random mental breaks. I’ve been super behind on fixing issues but I’m hoping to hop back into it pretty soon and a patch like that would be simple enough to be near the top of my list of updates
I beg; please do figure out the mod settings
The “Flaren Mindset” gene. Grants immunity to monstrous dysphoria but causes occasional violent outbursts.