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Update to 1.6
Removed HugsLib dependency
Reworked settings accordingly
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@kittysmugglers
1.6!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!111111111111111111
No changes
Reduced mod size by removing git-, obj-, & .vs-files
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@WaKKO151
It should, if I remember correctly.
The chances are how much of the base amount you get. For example, if you get 20 meat from a fresh corpse, with a 10% meat modifier, you would get 2 meat from a rotten corpse. (This is further modified by variation and random rounding up/down.)
I just picked the values by what I felt fitting, but I leave it to everyone themselves to adjust them to their liking.
My reasoning behind having them rather low was that I mainly made the mod to get small amounts of leather from insta-rotting scaria-stricken/poisoned animals.
I am curious as to why this mod adds "allow desiccated" to the butcher table for vanilla "butvher creature" bill then..
Historically, many cultures butcher partially/rotten animals for food and/or bi-products.
I see the defaults are set to zero meat, 20% leather and 10% other, with zero variation. I set these to 10% meat, 50% leather, 100% other, and a 50% variation chance.
My reasoning: flesh would start to breakdown immediately, animal skin (generally) should breakdown slower and "other" being only elephant tusks/thrumbo horn given other bi-products (eggs, wool etc) require live, captive animals.
I believe the 50% variation should give a 50/50 chance to not get these items?
Finally, does skill level, and the rate of decay also impact on the amount harvested? Not sure if it does in vanilla, since I never really paid attention to butchering yields before now XD
While I 100% condemn whatever *that* nation is currently doing and stand 100% behind the nation that is being attacked, I do remember the pre 1.0 (1.1?) chaos before HugsLib became a centralized external resource.
Decisions need to be taken purely on facts, not emotions or uncertainties. If HugsLib is indeed "bugged" (I only know about the bugged upload log feature), it definitely needs to fixed. But let's keep in mind that HugsLib was built and so widely used because it responded to a need.
Does that need really no longer exist ? Is it better to return to a situation where every mod author will have to integrate HugsLib's library of "community functions" into their mods again, with all risks of bloated mod sizes or human mistakes happening ?
Interesting, Steam doesn't show that for me.
But I guess it's because I mentioned a certain nation that is currently doing certain things to a certain neighbouring nation - HugsLib's author is from that nation and their sudden disappearance is a bit worrying.
Anyway, I also wrote that I might look into removing HugsLib - though after having done so recently for another mod, I'm back to "will only be done if someone can point out a serious issue with HugsLib", as it is quite a bit of work to change to custom settings and it will reset the setings for everyone using the mod.
I haven't even done you the solid of testing this mod in isolation to validate either way, so please disregard these remarks and any further concerns on your part.
I heard a few people complain about it already, but never got any concise reason that would justify the work it would take me to replace the quick to implement HugsLib mod settings with custom settings.
(Not to mention that the removal of HugsLib would reset the settings for everyone.)
I feel like I'm missing something here, so please, let me know if there's some massive bug going on with HugsLib - haven't played the game myself for over a year now.
Bones should be affected by the "Other" category modifier, though it depends on how bones are implemented.
Should work now.
Hopefully there are no other unforeseen sideeffects, haven't implemented a recipe/stockpile filter before. :)
Same for the rotten meat.
Could in theory be made compatible though, I guess.
Also: can this give rotten meat with Rotten meat?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1180573408
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2466790513