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Thanks for your work on it. I had a great time.
My last colony about 2(?) years ago was HUGE. I had a few of these bird people in there who were top tier colonists. Huge contributors to my colony. They had many children, and those children also had children.
Thanks again for the work on this race, it was a really great time!
Since the egg-laying gene would fit nicely with the Papou.
A side Q - does this have a Github repo where one could help out with the development?
Thanks for the idea. I'll try it when I have time.
Yes, that's the best way.
But that is not possible with xml mod alone.
Genes such as hair color are possible, but
Genes with random colors are not possible.
This requires c# modding and that's pretty hard work.
change genes
- changed : Super psy-sensitive -> Psy-sensitive
- removed : Sleepy, Weak cold
Changed fly skill cooldown to 24 hours
Having color genes for the wings/feathers as well as the hair colored default one would allow better usage in making custom avian xenotypes without too much color clashing if players want too. Would give a lot of freedom to be creative
- All texture reworked
- color type gene added
- Voice gene added: 18 bird sounds
- Change ideology meme
requiredMemes : TreeConnection
disallowedMemes: HumanPrimacy, Cannibal, Tunneler
Screenshots were included in the development version. Edited.
Fly skill doubles the cooldown and has been modified to stack up to 3 times.
The ideology will be revised soon.
After 3 hours, 2 are accumulated.
This means you can fly twice in a row.