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Rapporter et oversættelsesproblem
Good idea! I've pushed an update that adds a mod setting to skip any pawns that have conditions that require tending or periodic tending. It should be enabled by default.
I've also added support for the Numbers (1.6 Temp) mod.
If you want the update immediately you may need to unsubscribe and resubscribe to the mod to get steam to download it right away.
[AutoExtractGenes - Start of stack trace]
Verse.PatchOperationAdd(xpath="/Defs/ThingDef[defName="GeneExtractor"]"): Failed to find a node with the given xpath
Verse.PatchOperationConditional(xpath=/Defs/ThingDef[defName="GeneExtractor"]/comps): Error in <nomatch>
Patch operation Verse.PatchOperationConditional(/Defs/ThingDef[defName="GeneExtractor"]/comps) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2882834449\Common\Patches\AutoExtractGenesAssignerComp.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.PatchOperation:Complete (string)
Verse.LoadedModManager:ClearCachedPatches ()
The auto extractor check is ran per-extractor-building roughly every 250 ticks (CompTickRare). When looping through the pawns the first thing it checks is to see if auto extract is enabled and if their genes aren't regrowing. there's no need to proceed calculating/checking anything else if those checks don't pass.
I have a few ideas on how things could be rewritten for better performance, but I'm probably not going to invest time into premature optimization without profiler data showing the need for it.
This window is a bit bigger and has more room, so it may be accessible there.
Example: https://imgur.com/a/Fkf1qgy
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3016454783
Thanks and great QoL mod!
Weirdly enough though some of my prisoners do have the chackbox.
I'm also using the numbers addon, and I can add the column there and check all of the pawns I want auto extracted there. It is a bit of a hassle though.
I'm also using the Smart medicine mod, which also adds a 'surgery uses best' checkbox at the top of the health tab. Maybe you checkbox at the bottom doesn't fit anymore, but thats weird because I do see your checkbox on some of my prisoners, but not all
I don't know how to submit requests on Github sorry
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3016454783
https://github.com/Nibato/AutoExtractGenes/issues/1
Happy to donate a little if you need.
I'll see what I can do to fix it.
[AutoExtractGenes] Patch operation Verse.PatchOperationFindMod(Humanoid Alien Races) failed
file: C:\Steam\steamapps\workshop\content\294100\2882834449\Patches\AutoExtractGenesComp.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
Verse.PatchOperation:Complete (string)
(wrapper dynamic-method)
https://pastebin.com/eRThyK4m
I'm trying to read dubs here on this.
The Deathrest things is still a bit off, my deathresting prisoner vamp does not get carted off for ripping.
Does not interrupt deathrest of my colonists either, but that is good.
Thanks for the mod it automates a whole bunch of clicking that feels like time wasting.