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Whereas actual neon-yellow is a pale lemony yellow with a greenish tint, a cold colour tone which (like every "neon" version of a colour) has a lot more white in it.
Sadly, true, and I blame this on Valve, because when you compare the five wear grades of Warpaints in TF2 with identically-named wear grades of weapon skins in Counter-Strike, the equivalent wear grades in Counter-Strike are way less scratched. Field-Tested (3) in TF2 looks like Battle-Scarred (5) in Counter-Strike, while Battle-Scarred in TF2 uusually looks totally trashed and hardly leaves any of the colours of the texture on the weapon. And the increasing "blood spatter" effect is rarelya satisfying replacement.
And sadly, Valve seems to be allergic to adding community-created Warpaints that have cool special effec gimmicks built into the scratch pattern of higher wear grades/float.