JBMod
Lua
33 Comments
PyroLover 15 Aug, 2024 @ 6:15am 
that means that with this we can make a proper menu, spawnmenu with images and more tools
like gmod
Apbhun 21 Oct, 2023 @ 1:11am 
someone apparently made a comment with my name and avatar. i did not post on the 29th wtf
acuifex  [author] 30 Sep, 2023 @ 5:42am 
@Apbhun the api is different and this is a proof of concept. This does barely anything more than starting the lua virtual machine
Apbhun 29 Sep, 2023 @ 8:54pm 
i loaded it but TFA does not work
Apbhun 29 Sep, 2023 @ 8:24pm 
i got Linux so i am testing it out
Apbhun 23 Sep, 2023 @ 3:55pm 
how do you use lua and tfa without -insecure and no lua.dll
cffw 24 Feb, 2023 @ 1:59am 
I fixed it, it doesn't work with "-insecure" and without lua.dll in the jbmod/jbmod folder
cffw 24 Feb, 2023 @ 1:56am 
No "-insecure"
] plugin_load lua
Can't find lua.dll on disk
Unable to load plugin "lua"
cffw 24 Feb, 2023 @ 1:55am 
HELP PLZ
acuifex  [author] 12 Jan, 2023 @ 5:46am 
you can do it in c if you try hard enough
Pickle toast 12 Jan, 2023 @ 5:40am 
except it's c++, not c
Pickle toast 12 Jan, 2023 @ 5:40am 
real!
acuifex  [author] 11 Jan, 2023 @ 4:18pm 
bro really just described source engine plugins https://developer.valvesoftware.com/wiki/Server_plugins
Pickle toast 11 Jan, 2023 @ 3:50pm 
yo what if instead of lua it's just plain old c?
unnλmed-water 15 Nov, 2022 @ 10:07am 
can you add ru installation guide for lua please
rooneyviz 7 Nov, 2022 @ 10:02am 
@🐱CrazySniperCatt0🐱 this mod is compiled for linux
TheSniperCatt0 6 Nov, 2022 @ 4:01pm 
why specifically on linux?
rooneyviz 6 Nov, 2022 @ 4:01pm 
i made a tfa base gun for jbmod im 200% sure wont work but can somone on linux test them for me
Oliver Closeoffe 2 Nov, 2022 @ 11:35am 
Soon we will have gamemodes
Oliver Closeoffe 2 Nov, 2022 @ 11:30am 
Linux master race. All you windows scrubs are missing out on lua integration.
TheSniperCatt0 1 Nov, 2022 @ 5:36pm 
@mv if they could get nextbots into I W 4 X (the call of duty modern warfare 2 client) they could probably get it into jbmod
mv 1 Nov, 2022 @ 5:04pm 
I think an in-house API would be more fun to deal with but that's up to you.
acuifex  [author] 1 Nov, 2022 @ 4:59pm 
sounds like a challenge to replicate gmod api
mv 1 Nov, 2022 @ 4:58pm 
Even when this modification gets hooks to in-game, the average Nextbot workshop publisher cannot figure out how to port their Nextbot into JBMod because you can't just define 9 variables, make a function call, self:SetModel() and be done with it.
Sogel 1 Nov, 2022 @ 4:46pm 
they'll find a way
mv 1 Nov, 2022 @ 4:39pm 
You are genuinely retarded, Nextbots are only available in the L4D branch of the Source engine, JBMod uses Source 2013 MP.
TheSniperCatt0 1 Nov, 2022 @ 4:08pm 
DO YOU REALISE WHAT YOU HAVE JUST DONE!?
TheSniperCatt0 1 Nov, 2022 @ 4:08pm 
OH GOD OH NO THEY MIGHT GET THE NEXTBOTS WORKING
Bubble Transformer 1 Nov, 2022 @ 3:15pm 
please no please no please no please no please no
Sogel 1 Nov, 2022 @ 2:05pm 
no
nocaps 1 Nov, 2022 @ 1:37pm 
the beginning
relt 1 Nov, 2022 @ 1:16pm 
and so it begins