Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

SSV Normandy SR-2 (Mass Effect)
14 Comments
Zentradi 25 Oct, 2024 @ 9:54pm 
he missles have no doors too them
Pringalnator 28 Apr, 2024 @ 3:57pm 
Can I use your ships in some faction mods I'm making?

I will add links to your mods and your name so you get the credit.
Demon Cat Summoner Summon Lv5 22 Feb, 2024 @ 6:49pm 
I wonder if you'd be able to make a Reaper ship :steamthumbsup:
Mase  [author] 6 Jan, 2023 @ 8:01pm 
Immense calibrations are required. I am hopeless without Garrus, too
Agrajagg 29 Dec, 2022 @ 7:32pm 
Nice and Thank you! One question, how much calibration does the weapons need? I seem to be missing a Garrus to help,
Mase  [author] 10 Nov, 2022 @ 12:10pm 
The ship should load with colors if you spawn it in creative mode or replace an existing blueprint.

If you past into a current blueprint it will not have color
Yakiera 9 Nov, 2022 @ 1:09pm 
HY super cool ship I love the Normandy. Downloaded your ship and strangely enough it loaded without colors so I sat down myself. Now here what I made of it. What do you say to the colors?

Normilly out off shadows https://bilderupload.org/image/0efe09913-normandy-2.png

More Shadows : https://bilderupload.org/image/92ae28135-normandy-1-schatten.png
https://bilderupload.org/image/735b28172-normandy-1-schatten-nah.png
bro918 6 Nov, 2022 @ 5:03pm 
EPIC
G-Solo (Indonesia) 6 Nov, 2022 @ 4:24pm 
You have to try. Because your ship is actually very big. Maybe even bigger than my Constitution Class Starship in my Post. So it is not Normandy. It is an Earth Heavy Cruiser with the shape like Normandy.
Mase  [author] 6 Nov, 2022 @ 2:07pm 
Actually already planning to do that with the sr1.

However, smaller ship sizes make painting the ships details much harder because you have limited squares for texture.
G-Solo (Indonesia) 5 Nov, 2022 @ 8:40pm 
Looking at your picture, this Normandy is actually very big. Why don't you try to make a generations of Normandy Ships, from Normandy 1 to 3, but with Cosmosteer game progression as the base.

V1, for early game. Small, limited weapon to survive early game.
V2, for upgrade V1, It can stand better enemies. So maybe a big bigger.
While V3, like the Mass Effect 3 should be the ultimate version of the ship. The most advanced, strongest version.
Lisianthus 4 Nov, 2022 @ 12:11pm 
just knew someone would eventually make it
maksimsl 4 Nov, 2022 @ 8:20am 
Good. Tnx
Terratr0n 3 Nov, 2022 @ 1:44pm 
Nice!