Garry's Mod

Garry's Mod

Doors, Doors, Doors - Prefabs (Props or Func Details with Vis Groups)
15 Comments
rivulet from rainworld 31 Jul, 2024 @ 8:22am 
no blast door
striderhiryux 19 Nov, 2023 @ 8:23am 
i like it
BD3DADDY 17 Mar, 2023 @ 8:01pm 
Joe Cecot simulator
kolloch70 9 Dec, 2022 @ 12:20am 
cool
ThatCatGuy  [author] 25 Nov, 2022 @ 7:41am 
I did that in the last update on the 7th Nov model links included in description.
SMG 25 Nov, 2022 @ 6:36am 
Sup! Any progress about door frames? :O
Tums® 9 Nov, 2022 @ 9:46am 
omg no way! can we als get navmesh air nodes bird nose strider nodes rollermine nodes bird nodes
ThatCatGuy  [author] 9 Nov, 2022 @ 9:40am 
You know what sack of bees I will add them :steamhappy:
Tums® 9 Nov, 2022 @ 9:03am 
no ai nodes? what a missed oppertunity
ThatCatGuy  [author] 7 Nov, 2022 @ 2:48pm 
Updated check change logs.
Big booty femboy~ 7 Nov, 2022 @ 9:45am 
thx man
ThatCatGuy  [author] 5 Nov, 2022 @ 8:19am 
I am in the process of making the door frames props as well as leaving them as func_details so there will be toggle vis groups depending on how you wish to use them.
Videogames 5 Nov, 2022 @ 7:29am 
Doors, Doors, Doors
I'm gonna step on the Doors!
ThatCatGuy  [author] 5 Nov, 2022 @ 3:05am 
That’s a really good idea I will do that for them all so it’s less brushes and update the addon.
SMG 4 Nov, 2022 @ 11:11pm 
You can do those door frames in Propper and add this addon like a models!