RimWorld

RimWorld

Mechanitor Command Range Extenders
15 Comments
angus_jo 18 Jul @ 2:54pm 
1.6 would be nice <3
thorman123456789 4 Jul @ 12:36pm 
1.6 please?
Lord Rugdumph 5 Mar @ 12:25pm 
There may be a text error, the description on the standard command sublink says it can be installed 6 times but game says 3 max :p
olaflex0306 27 May, 2024 @ 10:26pm 
maybe it could just be a setting, for less often updates but least impactful in terms of performance? idk doubt it’s too necessary but just an idea
olaflex0306 27 May, 2024 @ 10:21pm 
honestly, with how not often i’m getting a signal chip to increase my Mechanitors’ range, I wonder if it would be a bad idea to make the mod update the circle size even less often… could just add in the item description that tuning takes a bit lol. If performance ever becomes an issue especially.
Hydrologist  [author] 8 Apr, 2024 @ 9:24pm 
I've recompiled the mod using the 1.5 assemblies. Let me know if there are any issues.
Baskerville 27 Mar, 2023 @ 1:55pm 
Thank you. I was surprised to find that vanilla didn't have this obvious implant.
MrDrProfessor 21 Jan, 2023 @ 11:11pm 
Thanks for this! Not sure how it isn't vanilla as this is necessary unless you don't want to manually control your melee mechs
Yeeshhh 18 Nov, 2022 @ 1:07pm 
Cool mod ty!
Hydrologist  [author] 14 Nov, 2022 @ 1:21pm 
Might not be quite what you're looking for but my command relays mod does allow you to control mechs in other maps: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2885836922
Mereel 13 Nov, 2022 @ 11:50am 
Think it might be possible to have an spacer age building that while its being powered, it removes the limited range of the mechanitor and allow to control mechs in other maps? Love this stuff still!
TurboHog 12 Nov, 2022 @ 9:21am 
Exactly what I've been looking for. Thank you
Hydrologist  [author] 4 Nov, 2022 @ 9:52am 
To clarify, the size of the drawn circle will only update once per second. The circle itself will follow the mechanitor normally. Changes to its size (selecting another mechanitor or adding an implant) will take a moment.
Hydrologist  [author] 3 Nov, 2022 @ 9:48pm 
I've just pushed an update which should improve the performance of this mod. This means the drawn radius will only update once per second, which shouldn't be an issue in most cases.
The Blind One 3 Nov, 2022 @ 7:17pm 
Awesome bro!