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That sounds like a mod conflict to me
Not broken, that is working as intended, read the desc
says so here
Ferrous's Tweaks & Whatnot [1.8.3]<<<
This is a valid point, i might make the increments finer
Subtraction occurs at the end/start of the month, as stated in the description
Hrm, ill investigate again
You need to save up negative infamy first, if you see 0/600 then you have none saved up
this mod is not localized, if that is what you are referring to.
But it works.
Gotcha!
Ok, validate and try again
this mod doesn't have any events whatsoever
Got 10 infamy from the event as GB, Started a play for Beijing for 22 infamy. After a month tick, it does not reduce the infamy
When I looked again it happened that I was intermittently getting random blocks of these sorts of errors all over the shop, from all different files with no apparent rhyme or reason - it just happened to be your mod that was the first time I saw it happen and it happened in isolation.
I dug into my mods for any with relevant JE or scripting effects, no dice.
Did a bit of hunting around on the error code, and it appears that it may be a result of having a save file that's loaded in a newer version than it was started in, including mod updates. I spotted this while updating my mod with some JE stuff, so that was probably related.
(Apparently, it takes particular offence to triggers that try and apply to tags that don't exist, but I don't think that matters here.)
So apologies for the scare! Apparently this is just something that happens with save files carried across any form of update generally.
I'm not saying the mod can't use polish, but it's functional, and has been functional for 13 months
By the way, it says 1.00+55.0/601 in the journal.
That means I have 55 or 56 infamy credits saved up??
Yes, it shouldn't slow you down actually, try getting a lot of infamy, and it should go away on the next refresh if you have saved up enough negative infamy!
Read the mod description if you are not sure how this works
Because that's what's happening, and it's slowing down my conquest of Lebensraum for a peepull of Gonder
I cannot reproduce this, I know your game is modded by other things so maybe use your head a little before you come here and scare my subs away.
It's not, the mod functions just fine, it's just the error log didn't like the way i did it
I understand, i guess ill update this old mod as my next project, might loc it in english to reduce more errors
```
[15:44:40][jomini_script_system.cpp:262]: Script system error!
Error: Failed to fetch variable for 'infamy_bank_var' due to not being set
Script location: file: common/journal_entries/infamy_bank_je.txt line: 27
[15:44:40][jomini_script_system.cpp:262]: Script system error!
Error: Event target link 'var' returned an unset scope
Script location: file: common/journal_entries/infamy_bank_je.txt line: 27
[15:44:40][jomini_script_system.cpp:262]: Script system error!
Error: Invalid left side during comparison 'var'
Script location: file: common/journal_entries/infamy_bank_je.txt line: 27
```
This repeats for lines 27, 33, 39, 45, and 51
yes, i didn't bother localize this mod lol
@Ammar Kameel
@jhoik1023
still not localizing though