Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I suggest you to change de free tech OR the free scientist to a +10~20% science beakers boost
@Sapphire Bullets: your idea for science payoff every 2^n turns is brilliant, I will implement it if I can figure out the .lua required to program that sort of thing.
@Cralloyas: Within Modbuddy (which I assume your using) their is a "publish to steam workshop" under the tools, it will tell you what to do from there.
In all seriousness, that is too much of a gamebreaker.
-BF
the +25% science woulb be a great idea but in the rounds you get more science the round timer for the next science would be less that the real duration
@The Author; a free tech AND a great scientist is a nice boost, the +10 science (I assume within the city it is built) is a BIG chunk, especially considering how many percentile boosts you can get in, and the free research lab compounds this just a little. It's good, I don't think it's terribly OP, but I do think it's a wonder which gives a distinct late-game advantage in terms of tech progression.
I'd not worry about the culture thing though, since there are no 'Alien Civs' in the game, we should really wait until Beyond Earth before looking at the Voyagers as a cultural object methinks..!
So:
---
+1 culture
+25% science in all cities each time it sends back data (Every 2^n turns, so 1,2,4,8,16... turns later).
+2 great scientist points.
Until they hit a sun, astroid, satallite (natural or Unnateral) or a planet.
I'm more than happy to hear suggestions on how to improve balance.