Victoria 3

Victoria 3

The Three Brothers: A Scandinavia Flavor Mod
92 Comments
7th  [author] 22 Apr @ 7:01am 
Thank you and best of luck supporting it.
Hadi 20 Apr @ 7:53pm 
@7th here is the updated mod, i will continue supporting it (ofcourse i credited you)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3467732355
7th  [author] 20 Apr @ 12:54am 
Sure, I appreciate you asking and feel free to do so.
Hadi 17 Apr @ 1:53pm 
you know, if you give me permissions i could sit down and update the mod
7th  [author] 17 Apr @ 10:10am 
Probably, but as I've said before I'm not playing much vic3 so it is hard for me to fully motivate myself to sit down and fix it sadly.
Hadi 16 Apr @ 2:41pm 
the mod does not seem to be that broken, looking at the code, you could probably fix it without using up alot of time
Edeec 21 Aug, 2024 @ 7:24am 
damn i really like this mod, hope you get and upgrade soon.
7th  [author] 20 Aug, 2024 @ 6:25am 
Not in a while, currently I'm not playing much victoria 3 since the computer I have available don't run it that well.
Edeec 19 Aug, 2024 @ 6:37am 
Is this mod updated?
Stressed By A Mountains Of Books 24 Jun, 2024 @ 7:09am 
thanks, norway may start with some modefied fish troughput
7th  [author] 24 Jun, 2024 @ 7:03am 
Feel free to do so, best of luck at working on it.
Stressed By A Mountains Of Books 24 Jun, 2024 @ 7:02am 
Hello. I want to ask if i can use this mod, or it's events in my own norwegian flavor mod. I really love yours, and then i ask, can i use your mod in mine? i will give you credit if/when i relese it.
7th  [author] 12 Mar, 2024 @ 12:50am 
Probably not in near future, I update this mod mainly when I get in mood to do so since I rarely find myself sitting down to play Vic 3 a lot of the time.
Turambar 11 Mar, 2024 @ 2:30pm 
Any plan to update to 1.6 ?
7th  [author] 8 Feb, 2024 @ 1:28pm 
I don't really know honestly, I imagine that there are a few out there but I wouldn't know because I don't test it out often enough.
Hadi 8 Feb, 2024 @ 11:45am 
any non compatible mods?
7th  [author] 26 Jan, 2024 @ 2:18pm 
I was considering adding some journal entry about it, but I'm not sure about approach nor do I mod actively in Victoria 3.
If it happens it happens, for now this mod just updates whenever I think of a new thing to add for it that enhances experience imo.
tore.johan 26 Jan, 2024 @ 5:32am 
can you add something about social democracy and the coal mines of svalbard. the rise of the trade unions inn scandinavia after the happenings in the iron mines of sulis in northern norway its a really good movie about it
Karl XII 20 Jan, 2024 @ 11:21am 
Can you do so Oscar I of Sweden actually has Swedish culture. So the other Swedish kings get it?
7th  [author] 11 Jan, 2024 @ 3:37am 
I wouldn't know if it is, never used the mod.
Professor Firebat 10 Jan, 2024 @ 3:35pm 
Is this mod compatible with VTM?
7th  [author] 20 Dec, 2023 @ 5:24am 
Thank you for having a good time, feel free to use it Eirik (and of course I appreciate that you will credit).
Eirik 19 Dec, 2023 @ 9:24am 
Hi @Tomorrows gamer,
Just wanted to ask if i would be able to use some parts of your mod for creating my own. You would of course be credited :steamhappy: Also wanted to mention that i had a really good time playing with your mod and hope that you are able to continue working on it. Let me know if you are okay with me using parts of the mod. :)
7th  [author] 7 Dec, 2023 @ 11:07pm 
Ah right, I'll fix that when I find the time.

Such things slip through the cracks at times.
skoobeldoobel 6 Dec, 2023 @ 10:59pm 
Monetary union modifier doesn't have localization btw
7th  [author] 5 Dec, 2023 @ 4:14am 
No problem, I found some time and wanted to update it (hadn't modded properly in a while and had one idea I wanted to add for the mod so yeah).
HardyRalf 4 Dec, 2023 @ 11:43pm 
thanks for the update!
7th  [author] 28 Nov, 2023 @ 3:53am 
It's been a bit since I properly played Victoria 3 and I've been busy with other things.
I plan to maybe some day update it a little bit but not right now.
HardyRalf 26 Nov, 2023 @ 2:04am 
still updating this? was great little mod :Intelligentsia:
karl 3 May, 2023 @ 5:34am 
Tusen takk!
7th  [author] 3 May, 2023 @ 2:56am 
Sure, since you asked and is willing to give credit I'm fine with it.
Best of luck.
karl 1 May, 2023 @ 12:55pm 
"
If you want to grab something from the mod into your mod, make sure to at the minimum ask for permission to use content in it.
"

Hi Tomorrows Gamer, would I have permission to use some of your files in my own mod with credit given?
7th  [author] 13 Mar, 2023 @ 4:31am 
@Narcisstic Scissors I will wish you best of luck with that then and I will say you are welcome that add some of the files (and if needed be adjust them).

Hope all goes well for you.
Nesserino Scissors 12 Mar, 2023 @ 3:04pm 
@Tomorrows Gamer, hello, a partner and I are hard at work making a non-intrusive, comprehensive flavor pack mod for Victoria III, as of now it is called Historical Journal Entries.

As requested, I am humbly asking permission to use some files from your mod in ours, needless to say your work would be given credit should you give your permission.
7th  [author] 29 Dec, 2022 @ 11:58am 
I care, as the creator of the mod.
At time of answering this TGR has had 25k visitors and 10k~ subscribers.
My mod has 3k visitors and 1k subscribers.
No uptick in visitors since it was added afaik.

It's sort of the same deal to me as it is when someone reposts another person's art without credit, because it should be noted that until I approached TGR devs they hadn't yet credited my mod.

However none of that matters as much as two things:
1. They didn't show the basic courtesy to ask to use it to begin with, if they had I'd have said yes and it'd still be in TGR.
2. Due to the above it is really respectless that I should sit back and nod while someone else benefits from the work I put into it.

Now I've little bad blood with TGR, I wished them the best of luck with continued development and I am hoping that it'll continue to floorish with original content. My position here is set on this and no further discussion will change this. Now I'll not engage further into this discussion.
theanswerisme 29 Dec, 2022 @ 11:41am 
With all do respect, who cares? Your mod was linked, and getting huge amount of not only attention, but the joy of players. It's a shame.
7th  [author] 29 Dec, 2022 @ 11:37am 
It's a shame, but I consider it an important step considering that at no point was I informed of the decision to have it added.

I understand it makes me appear as a bit of a party pooper, but I consider it a necessary decision as of now.
theanswerisme 29 Dec, 2022 @ 10:56am 
It's a real shame this is being forced out of TGR. RIP.
7th  [author] 18 Dec, 2022 @ 6:22am 
That is odd if it happens, as far as I know it shouldn't occur. With the holidays though I don't have the time to investigate proper sadly but will look into it once past them.
Jargar 17 Dec, 2022 @ 12:52pm 
Think this mod causes crashes for Sweden at the 1838 January 1st no matter what
Radebe Gish 21 Nov, 2022 @ 2:19pm 
It might be a weird pairing of mods, I'll look into it
7th  [author] 21 Nov, 2022 @ 10:19am 
It's odd to hear, and is once again something I'm not able to recreate. I'll look into it but can't make promises (real life takes precident over the mod n such)
Radebe Gish 21 Nov, 2022 @ 7:40am 
Unsure, it happens before I can read it but it's whichever of those scenarios is right at the game start, without changing the government at all.
7th  [author] 21 Nov, 2022 @ 6:25am 
Is it at the Possible or at Complete it does that?
Radebe Gish 21 Nov, 2022 @ 6:20am 
I'm afraid to say I've encountered a fairly horrible new issue.
If I start a game as Sweden and hover over the journal entry for fixing the outdated military, there's a pretty bad crash. Not just the game but the OS too.
7th  [author] 20 Nov, 2022 @ 5:26am 
Yeah that is a good point, but now that I'm aware of the problem I'll keep the complexity of possible to a minimum. A bit annoying that it is like this, but as it was brought to my attention it'll be fixed.
I put out a hotfix that mitigates the problem (hopefully) but I can't promise anything about edge cases atm. I'll be looking into it proper in near future.
skoobeldoobel 20 Nov, 2022 @ 4:23am 
Keep in mind, the fixes should ideally be something that the player can't complete at the same time, or else it's not really a fix. I.e. they need to be completed in order, no matter what. So for example, for the National Defense Question, the "possible" has a requirement to have a voting law, so maybe in order to complete it there's some check for an upcoming election or something?

In general I think paradox tries to have as little as possible in the "possible" to prevent this, like just having a single research requirement. They probably know the journal system is janky lmao
7th  [author] 20 Nov, 2022 @ 3:23am 
Okay, if that happens to be the problem I'll add a few things to fix it up then as you've identified the problems and I think I can easily solve them and I'll push out a patch later today/tomorrow.
Radebe Gish 20 Nov, 2022 @ 1:48am 
I'm having the same issue as Skoobeldoobel
Customs Union and Scandinavian Pan-Nationalism fire but the other events just don't fire with the requirements