Portal 2

Portal 2

Bounce (Easy)
38 Comments
glenmcd[AUS] 1 Dec, 2023 @ 5:53am 
Nice chamber thanks!
AtomicRocket 2 Jun, 2023 @ 10:36am 
:-)
waghihgaghhhhn 8 Sep, 2021 @ 7:25am 
fun map
Sophronius 25 Nov, 2018 @ 3:36pm 
great map, love the style, really fun. :o)
2B 14 Sep, 2018 @ 12:16am 
Nice test chamber! Thanks!
Petutski 20 May, 2017 @ 7:50pm 
Fun map! Thanks! Good reuse of the main cube.
moose9 5 Jul, 2016 @ 11:16pm 
Fun bouncing around, very nice.
z34chris 1 Apr, 2016 @ 5:01pm 
missing a cube somewhere or is that not how it is solved?
Volodymyr 10 Oct, 2015 @ 7:38am 
It appears that cube behind fizzler is not necessary, or I am missing something here?
PortalFan 3 Jul, 2015 @ 2:17pm 
Good design, nice work !
Petutski 8 Aug, 2014 @ 3:57pm 
Great bouncing fun!
yuukalover1 30 Jul, 2014 @ 10:30pm 
pakko tilata rakastan niin paljon hammmer editorilla tehtyjä mappeja
flava.Enola 28 Jul, 2014 @ 12:42pm 
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RATED UP
Look at my collection too ;3 https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=292564189
 Kekadoodle  26 Jul, 2014 @ 7:21pm 
This is pretty easy. Nice test chamber, I enjoyed playing it.
dmuk 26 Jul, 2014 @ 2:46pm 
It's a decent run-thru (well, bounce-thru)... The title is the hint, after all. Seemed easy to recover from goofs; final leap-of-faith had me wondering of there were any pre-production turrets stashed around the testing grid, heh.
J/\S0|\|R0S  [author] 26 Jul, 2014 @ 10:07am 
One`G # Owned ( ͡° ͜ʖ ͡°): This is probably the easiest puzzle I've ever published, and it's the most popular by far.

wildgoosespeeder: Thanks for the review. Feels like cheating to have some prior experience explaining the principles of good level design. Not that all my work conforms to those ideas; an artist must experiment.

Acid Regulation: It's just atmosphere. There's a similar room elsewhere.
J/\S0|\|R0S  [author] 26 Jul, 2014 @ 10:07am 
™тягiх™: That's not Hammer, it's the mods mentioned in the description. I don't have the patience for Hammer and I don't deserve any credit for using it. I'd barely learned how to seal a room and render it so I could run around sans Portal gun when PETI came out, and I was banging my head against a wall for two days to accomplish even that. The default PETI room did better just by hitting f9. These modders make it possible for idiots like me to publish maps with extra flavor or in the style of our favorite campaign levels. They learned what I didn't have the patience for, then worked selflessly to bridge that gap for others.

FutureGameDev: Thanks, I enjoyed seeing my puzzle on video, as well as your kind words. What are the odds you'd be recording my first published puzzle in two years? I've never made the front page of the workshop before.
yuukalover1 26 Jul, 2014 @ 8:30am 
nice hammer map! :D undergroud is good nut not best :/
DollarShort 25 Jul, 2014 @ 1:17pm 
cool:ftired:
Jonathan 25 Jul, 2014 @ 5:49am 
Cool
76561198144021849 25 Jul, 2014 @ 4:13am 
Mto bom
Acid Regulation 25 Jul, 2014 @ 3:41am 
pretty cool! didn't know where the room on the right on entering was for? never went there anyway.
Portalized 24 Jul, 2014 @ 6:17pm 
Fun map - thanks for making!
racknae 24 Jul, 2014 @ 4:21pm 
Pretty simple but well constructed test. Most of the problems I had with it were problems with BEE2's 70s theme.

I'm looking for some feedback on my own map, which also involves gel.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=290523478
flava.Enola 24 Jul, 2014 @ 12:10pm 
Good job man ! Like and my weapon "The spiral bands deagle" https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=290809764
Axen 24 Jul, 2014 @ 11:35am 
fajne
☠ Fluffy ☠ Poji-paisen 24 Jul, 2014 @ 7:26am 
great :)
DannyVFilms 24 Jul, 2014 @ 5:56am 
I haven't seen your name since the portal2cast, and that was a really long time ago. It seems I've picked up where you left off, and I found your map while I was recording. You can come check it out if you like.

https://www.youtube.com/watch?v=jLudtYu0wPU&list=UUNVlaCE1CybyHmqbNIhQf0g
Edward 24 Jul, 2014 @ 3:36am 
it looks nice
dire.fcs 23 Jul, 2014 @ 8:04pm 
Nicely done!
TS_Mind_Swept 23 Jul, 2014 @ 12:14pm 
that was pretty fun, i especially liked the ending, i kind of did it by accident, but it worked, so i thought it was neat. 8/10
One`G # Owned ◔◡◔ 23 Jul, 2014 @ 11:24am 
Pretty easy
ivangl1986 23 Jul, 2014 @ 10:45am 
Good Job! Thx
А вот и трусы 22 Jul, 2014 @ 1:55am 
good
MadTkas 22 Jul, 2014 @ 12:38am 
Good Job!
wildgoosespeeder 20 Jul, 2014 @ 5:28pm 
This was pretty good compared to the mounds of crap that croud the workshop front page. Keeps the puzzle simple enough but uses the elements very logically and offers a little bit of challenge. Good work.
ZAEROS 20 Jul, 2014 @ 2:06am 
Exit happened much quicker than I expected.Was a fun map, Enjoyed, Thank you.
J/\S0|\|R0S  [author] 19 Jul, 2014 @ 12:18pm 
If you keep smacking a particular ledge, try to remember how you reached it the first time. Are you really duplicating that method? Or did you get fixated on something else?