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I have not fully tested anything but I fixed some error codes.
However you can also activate it, but I don't know what that does, haven't tried with a Kijin yet, but it seems nothing happens, except you lose the item.
Exception while recalculating PreferredXenotypeMakeup thought state for pawn Diver: System.InvalidProgramException: Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.ThoughtWorker_Precept_ColonyXenotypeMakeup.ShouldHaveThought_Patch0 (RimWorld.ThoughtWorker_Precept_ColonyXenotypeMakeup,Verse.Pawn): IL_008f: call 0x00000023
[Ref F447161C]
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Glue:AbiFixup<RimWorld.ThoughtState RimWorld.ThoughtWorker_Precept_ColonyXenotypeMakeup:ShouldHaveThought(Verse.Pawn),RimWorld.ThoughtState RimWorld.ThoughtWorker_Precept_ColonyXenotypeMakeup.ShouldHaveThought_Patch0(RimWorld.ThoughtWorker_Precept_ColonyXenotypeMakeup, Verse.Pawn)>(RimWorld.ThoughtWorker_Precept_ColonyXenotypeMakeup,RimWorld.ThoughtState&,Verse.Pawn)
I've also attached the beginning of the error message.
<defaultInstallPart>Shoulder</defaultInstallPart> doesn't correspond to any field in type HediffDef. Context: <HediffDef ParentName="AddedBodyPartBase"><hediffClass>Hediff_AddedPart</hediffClass>
{LINK REMOVED}https://gist.github.com/HugsLibRecordKeeper/1172f07f6f5dceec99fd0bc9b04797b1
I have nothing that makes it bleed forever. It must be a mod conflict.