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1 - Alright, the way the script works is that is sets a random number for the max amount of vehicles it can spawn from 4 to 6, and then it spawns vehicles depending on the number of players on the server, since you were by yourself, it spawned a single vehicle, if there were more players, it would spawn more and more until it reaches the limit of vehicles (random from 4 to 6 vehicles as already mentioned).
2 - Yes the vehicle spawns a random distance around the player (in this case you) and sets a random waypoint for said vehicle also around the player (again, you in this case) vehicle drives here, upon reaching the waypoint, it deletes itself, to save resources, and not to make the whole server a mess of randomly placed civilian vehicles.
3 - Now for the last part, no vehicles spawn, that's not right, it's just that you haven't waited enough for another vehicle to spawn, after a vehicle deletes itself, after around 3.5 minutes, another vehicle will spawn to replace it.
I disabled additional mechanics mods from game and still is the same problem. 🤔
modify your mission's description.ext and set zeusCompositionScriptLevel to 2, read more here: https://community.bistudio.com/wiki/Description.ext#zeusCompositionScriptLevel )
As for the second, the current car number depends on the number of players too, since you were by yourself it only spawned a single car (to avoid having 6 cars move through the same area), also it disappears because it deletes itself so that there is not load on your machine, but it spawns another car in 3.2 minutes, so its basically a loop the spawns a car, deletes it, then waits 3.2 minutes to spawn another car, so if you have waited you would have seen another car spawn.
- The first thing I wanted to ask is if the mod can be used on my own server where I play with my friends, or does it have to be an official Arma 3 server?
- Second, when I try it in the editor, using zeus, when I put the composition, I get the menu to select the faction of the vehicles, but when I look at the map only one appears, that goes from one point to another and disappears, nothing else happens in the whole map, so I don't know if I'm missing something to do.
Thank you very much for your attention, and sorry for the inconvenience.
It is a composition and it is working very well.
Added Eughenos' suggestions.