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Yes, it affects all rail-guns. I modified the base parts.
After checking the files it seems that the dmg buff still applies since the basic railgun shot data is use to calculate dmg scaling. In this mod i change the basic dmg multiplier.
The fire rate is overridden by the other mod.
I'll update the file version :)
Yes, at it's current state I don't see an issue.
-调整后的加速器伤害增加(15个加速器时达到305%的伤害增益)
-射击频率增至每秒0.33次
sounds perfect.
sure thing it's possible to keep the original railgun and copy it to make an adjusted version.
Extending the length should also not be a big problem, I'll just have to see how complex it is to extend the sprite and still have it look nice.
Just so i understand your wish correctly:
MK2 version
- Greater strength
- Accelerators one tile longer
- Higher cost
Vanilla Railgun is just strong. but with a mk2 i don´t need to play funnelrailgun all the time.
like 6x10 railguns and then spin the ship.
Maybe i could keep 1 or 2 lines, have to spend way more but for the reward of beeng more compact.
If you get more compact, you can be more tanky.
In my thinking this only makes sence when the mk2 is HIGH priced.
What do you think about that?
What do the community think about that?
Thanks for your free work bro!
Either i change it here or i send you the files 😉
ah okay i´ll try it out :)
Only difference is that it's capped at 600.
This is not enough for you?