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for starters, you could've spent substantially more time on detailing a 3d skybox, as well as adding more details to the bland and simple brushwork. the lighting is just, cruel torture to the engine, you just needed to tweak some properties in some light entities and add some other. some of the maps artifacts dont make sense and feel like they were forced in to fill in space.
just amazing
1, could you add ravenholm sound effects to the backround so the town isnt dead silent? (unless thats intentional)
2, could you make a night variant of this map? and
3, could you add a rat-man like den somewhere around the map?