RimWorld

RimWorld

部落灵能装备TribalPsychology——鱼盐出品
11 Comments
Icelus 31 May, 2024 @ 8:06pm 
I rewrote this mod to fix it, check here
Holgast 18 Nov, 2022 @ 6:11pm 
also, no idea why this makes a bunch of changes to the research tree despite not having any research, and adds a reference to a culture in the player faction that doesn't exist. scrap the whole thing and start over
Holgast 18 Nov, 2022 @ 6:05pm 
also, the Bone mask def references itself as the parent
Holgast 18 Nov, 2022 @ 6:04pm 
and there doesn't seem to be a recipe for the staff at all
Holgast 18 Nov, 2022 @ 6:03pm 
There are quite a few errors in here - Woodlog should be WoodLog in all cases, also there are two recipes for all the weapons, one of which does use steel and another which doesn't, there doesn't even need to be separate RecipeDefs because that's already included in the recipeMaker, and so on and so forth
6jun 13 Nov, 2022 @ 7:04am 
MOD还是有BUG的 装了这个MOD之后打开调试 生成物品那栏 会直接报错
MDiddy 6 Nov, 2022 @ 12:34pm 
However, there is no other views besides south. At least for me.
BusDroake 6 Nov, 2022 @ 4:36am 
description:

Added two types of Stone Age psionic equipment. No more trying to please the Empire, you can spend materials at crafting points to make psionic items for tribesmen.
*Added three bone masks, which gain bonuses in psychic energy when worn, with the appearance shown in the picture.
*Added one weapon, the Bone Staff, which has the same effect as the Psychic Scepter, and looks as shown.

For balance reasons, these items cannot be made of wood or steel.
pointemorte. 6 Nov, 2022 @ 4:05am 
add pics
Aratfal 6 Nov, 2022 @ 3:44am 
Any Chance for English translation?