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I've been curious about something, but what's the difference between "Enemy groups" and "Special enemy groups" in the paramaters?
I tried renaming one into "Evannex.Altis.pbo" and pasted it into mpmissions, am i supposed to play zeus? also are we not allowed to choose the starting ally and enemy faction?
I've noticed some issues as well, after about 4 zones, the 5th will constantly spawn units until my FPS drops dead, the Malden Evannex always occurs on the 3rd zone I believe.
Another issue is after the zone is cleared and another spawns, the ai squads will simply run there, cross-country style, over half the continent.
the ai used to be deleted after about 10 mins after the zone was cleared, but this is no longer the case. would it be possible for you to add something that detects how far the next zone is and if it is too far it will simply delete/respawn the friendly ai squads?
I have made a copy of the mission file to mess around with myself(only changing the spawnlists and what the default params are on the Description.ext) and maybe that is what is causing it?
But anyways, thanks for recreating this, I loved evannex when Bradenm1's first came out years ago!!
Is there any way to be in the faction that defends the zone ? Or is it always in the invanders side ?
Though, one small thing, and this may not be as easily-answered as I think it may be, but are there in-depth guides on how to make additional factions to play with? I'm following the original's instructions, but it seems like there's instructions missing or I'm missing something, as my add-on factions aren't spawning in squads.