Victoria 3

Victoria 3

[1.9]Smaller Cities
160 Comments
massive fella 2 Jul @ 10:48pm 
why might someone want this does it stop lag cuz i like big cities. might there be a practical reason for me to not want big cities?
Artbubz 22 Jun @ 6:12pm 
society keeps going thanks to people like you
SuperBearNut  [author] 22 Jun @ 4:42am 
@[PBSr] Centurion799 Not really. It edits the pretty much same files as this, so only the one that is loaded last would really matter.
[PBSr] Centurion799 21 Jun @ 7:43pm 
Does this work with the miniature world mods?
SuperBearNut  [author] 18 Jun @ 12:19pm 
DLC submod was updated, it now no longer requires the Ship DLC
rflox93 18 Jun @ 11:41am 
thks for keeping the mod alive
LuLq 18 Jun @ 10:08am 
sigma
SuperBearNut  [author] 18 Jun @ 10:02am 
updated for 1.9

the DLC submod now requires Charters of Commerce and the Ship Bonus Pack DLCs
Rorschach 18 Jun @ 4:42am 
want 1.9 update pls
LuLq 18 Jun @ 2:24am 
1.9
3112939850 18 Jun @ 12:14am 
1.9
SuperBearNut  [author] 20 Mar @ 11:47am 
@JoeFedz that is weird. The base mod should not change anything that is not in base game or free DLC. Are by any chance running the DLC submod? It requires all paid dlcs.
JoeFedz 20 Mar @ 10:35am 
Okay, I do not have the indian DLC, I think that's the reason.
JoeFedz 20 Mar @ 10:25am 
I keep getting crashes with this mod due to Indian buildings not having meshes available to render?

Is there a fix for that?
deanbarb20 27 Jan @ 12:37pm 
Can you make them smaller? or make another mod which makes them smaller.
Siyo 28 Nov, 2024 @ 10:56am 
I would use this mod but the large roads kinda ruin it, plus it is so empty in between lands.
Should be little villages and more farm fields in between large cities but that not really what your mod is made for so good mod overall
lucocarvalho 28 Nov, 2024 @ 4:53am 
Thanks for the update and for the submod, mate! Appreciate it.
funky2c 27 Nov, 2024 @ 7:50am 
Thanks!
SuperBearNut  [author] 27 Nov, 2024 @ 6:12am 
Created submod for paid DLCs Smaller Cities DLC submod
SuperBearNut  [author] 27 Nov, 2024 @ 5:49am 
Update to 1.8
added scaling of power block statues and battle and front dioramas
TysonMika 25 Nov, 2024 @ 6:49am 
thanks hope you feel better
SuperBearNut  [author] 24 Nov, 2024 @ 3:58am 
Hi, I wish I could update it as soon as possible, but I am currently recovering from pretty difficult wisdom tooth extraction so I will probably be able to get to it on Tuesday at the earliest (but might take longer). Sorry for the delay.

Also I do not have the new dlc, nor do I plan to buy it until I start playing V3 again, so any stuff added by it and not in the patch will be unchanged.
TysonMika 23 Nov, 2024 @ 6:51am 
please update this thank you!
Captain Dragon 22 Nov, 2024 @ 1:37am 
New update broke the mod again.
ab0078rx93uc0079 14 Oct, 2024 @ 9:52pm 
The size of the carts, horses, and soldiers on the road may not be reflected. Please check.
Asteri✘ 18 Aug, 2024 @ 12:01pm 
Hi, some cities in muslim territories have bigger models still, i think the barracks? also idk, i think your mod caused Machu pichcu disappear into oblivion. overall everything looks great, thank you.
but face. ): 13 Aug, 2024 @ 1:28am 
bigger city mod(or no building cap)? we need MEGACITYS
SuperBearNut  [author] 14 Jul, 2024 @ 7:28am 
@LAX It should have next to none to negligible impact on performance. Although some people even claimed it improved performance for them, so who knows.

Feel free to try the mod and see for yourself. The mod has no gameplay impact so feel free to add/remove it in the middle of campaign.
LAX 14 Jul, 2024 @ 6:52am 
question
does this impact the performance positively? or doesn't at all?
rflox93 6 Jul, 2024 @ 8:33am 
I guess the smart thing to do would be to force one singular power bloc statue no matter the power bloc and then scale down this singular one. It is start sounding like out of scope of your mod though.
SuperBearNut  [author] 6 Jul, 2024 @ 8:25am 
The mod is already updated for 1.7 with the exception of the power bloc statues, which seem with the way they are set up are not easy to scale down (but not impossible) and would take way too much of work. Essentially I would have to scale down each individual part and then reposition them to match the new scale, which is too much work for me to want to do.
theanswerisme 5 Jul, 2024 @ 7:32pm 
UPDATE
SalzStange 1 Jul, 2024 @ 7:18am 
how it's going? Update? Pls?
rflox93 24 Jun, 2024 @ 10:32am 
ok thanks
SuperBearNut  [author] 24 Jun, 2024 @ 10:29am 
@rflox93 That is the plan,but might take a while
rflox93 24 Jun, 2024 @ 10:18am 
Thanks for the quick update !

I noticed in early previews of the dlc that the power bloc monument is huge and set an ugly contrast with other buildings. You think you could look into this for a future update ?
SuperBearNut  [author] 24 Jun, 2024 @ 9:58am 
updated for 1.7
(only a quick compatibility update, I did not touch any of the new stuff)
nary_believe 11 Mar, 2024 @ 5:03pm 
Thanks for looking into it!
SuperBearNut  [author] 10 Mar, 2024 @ 11:42am 
Turns out I misunderstood how modding dlc files works. It seems that none of my dlc changes worked at all. I will probably create a submod that would edit those files properly (and would require to own the dlcs)
SuperBearNut  [author] 10 Mar, 2024 @ 11:38am 
updated fix for the trains. The free Train dlc is now required for this mod!!!!!
SuperBearNut  [author] 10 Mar, 2024 @ 9:58am 
hmm something weird is going on
nary_believe 9 Mar, 2024 @ 10:05pm 
Is this compatible with the trains DLC? I tried loading both together but I only saw the original trains in-game
SuperBearNut  [author] 8 Mar, 2024 @ 3:42am 
updated for 1.6
Tony Snell 6 Mar, 2024 @ 2:15pm 
I concur, this mod is beyond crucial!
CPT.Ramen 6 Mar, 2024 @ 11:50am 
Please update mod for 1.6. I can't live without it!!!
53moe 28 Dec, 2023 @ 2:03am 
~~~~:cherrypie:
Azzo Machiavelli 24 Dec, 2023 @ 3:54pm 
Super simple but impressive mod. I don't know why paradox did those big buildings, the cities look so unrealistic, plus their square shape is awful. This mode made me enjoyed by the map and cities especially in my Brazil run.
Impressive :steamthumbsup:
Is that possible for changing sizes of roads, bridges and trains as well?
KGB 22 Dec, 2023 @ 11:56am 
great mod
now vienna doesnt sprawl that much over to hungary anymore
Spartak 30 Nov, 2023 @ 12:51am 
Hi buddy! if you have the time, can you make a mod without reducing the scale and keeping these:

* Increases max amount of houses in a city by a 100 and in mines, farms etc by 25.
* Make cities look bit more natural and unique from each other by making them have less uniformly circular shape/area - Its now a bit more random where new house on the edge of a city is placed.
* Bigger max zoom

Thank you very much! :steamthumbsup:
SuperBearNut  [author] 29 Nov, 2023 @ 5:59am 
updated for 1.5.10