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"Multiplayer mods have the multiplayer tag. This one has not."
Any chance you could throw that in the description, possibly with big letters, for functional illiterates like myself that forget to check the tags?
corrects typos (found by Tahvohck).
corrects bad disease management (found by Tahvohck).
adds Mod Manager icon.
Thank you for the "missing farming folder" typo.
Have you experienced an associated bug ?
Thank you for the "upperLayerHarvest copy paste" typo.
There is no associated bug for coffee but it probably breaks other SFFarming plants disease system. I'll correct it in the next update.
Anyway I confirm I never tried them both in a same game.
require "SFFarm_FarmingSystem"
should be instead
require "Farming/SFFarm_FarmingSystem"
Also, way down around line 195, you're re-using the local variable upperLayerHarvest when you probably (?) should be using a new variable like upperLayerDiseaseThis. By re-using the variable you're ending up with a table instead of a closure in the local code, which doesn't have a __call metatable.
Otherwise your comment give me another perspective of this mod.
or use it in conjunction with other mods(maybe agricultural)?
It the same, just without the hard dependency to Farming Time so you can use Awesome Time instead.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2683041078