Half-Life: Alyx

Half-Life: Alyx

OPERATOR
74 Comments
sacrificial cat 13 Jan @ 8:37am 
pretty cool kinda has postal 1 vibes to it
CementStairs  [author] 11 Jan @ 12:39am 
@bumperskydiver7
Thank you very much for the video! Glad you're giving many lesser-known mods the spotlight.

There are many others that are worth checking out, so if you want recommendations, I'd check the "Source 2: Modding Hub" Discord or the fantastic list made by Skummeh.

Link:
https://docs.google.com/spreadsheets/d/1HefptbgP2pwxDCVITIH5ax8bJ0LFxn6NTVcoM8e6SQ4/
bumperskydiver7 8 Jan @ 8:31am 
I sincerely think this is one of the top 3 combat maps on the workshop. I reviewed it here: https://youtu.be/EC15Q_fNRtc?si=j9odvmMEtfgsiuhT
SavageJoe 30 Oct, 2024 @ 6:01pm 
I've come back to this one a few times - so many unique ideas and fun combat encounters packed into a short tight map.
Paramedic 6 Feb, 2024 @ 6:09am 
very underrated mod, such striking visuals and intense combat, i hope there going to be another level soon
:steamthumbsup:
Mostly Luck 9 Jan, 2024 @ 5:02pm 
:steamthumbsup:

It's very short, but it was a unique experience.

I liked the power of the gun, refreshing after everything else out there and the original game.

I died once. And then I did not. I enjoyed how fast on the draw the mod allowed me to see that I was capable of. I missed... rarely.

It's not good enough for me to give treasure, like I do for most of my thumbs up; but it was good enough to be a thumbs up. I think the problem was that the visuals needed to be more traumatic. The way they are presented made me feel like they were too static and lacked the punch they needed. A few of the visuals were good enough though.

I didn't care for the red color output, but that's okay. I'm glad I played it. Thanks.
Johnathan Helldiver 19 Oct, 2023 @ 10:54am 
The air ripens with the odors of the dead and dying. It smells like...victory.
joshikidd 5 Jun, 2023 @ 12:56pm 
The hive has been cleansed. The source of the corruption has been corked, laid in a body bag and dragged to the outskirts of existence...
sebi 14 Apr, 2023 @ 6:07am 
Me after the earth is hungry. Its heart throbs and demands cleansing. The earth is also thirsty😂😂😂😂😂😂😂😂😂😂😂😂😂
Colonel_Klinck 10 Apr, 2023 @ 12:03pm 
Love the look, different from all the other mods I've played. Short but sweet.
cheezkid26 1 Apr, 2023 @ 9:56pm 
The previous two comments are right. Definitely has the same creepy vibe the first Postal does, with a lot of flesh, blood, and the feeling that you're going insane and there's no turning back.
Lúkas 25 Feb, 2023 @ 8:21am 
Postal 1 in VR
very cool
John 21 Feb, 2023 @ 12:33pm 
beat within 20 minutes on normal. Short, but fun. Reminded me of Postal 1.
Skummeh 20 Feb, 2023 @ 7:53pm 
I gave this another run on Vanilla Hard, Merciless Hard, and then Merciless Hard at 1.5x timescale. Extremely challenging and increases the replayability further. My playthru: https://youtu.be/au_UjpixUgQ
gyattconnoisseur 19 Feb, 2023 @ 12:03pm 
The single most satisfying map on the workshop.
0.2 GPA 15 Feb, 2023 @ 9:15am 
The first jumpscare gave me a heart attack, 10/10.
Fraud Fraudster 1 Feb, 2023 @ 5:34pm 
why heads just pop when you hit them with a single PISTOL bullet makes no sense especialy if you consider combines have armor
Menachem 1 Feb, 2023 @ 9:50am 
By far the most innovative level I've seen so far, with some new sounds and a whole new vibe. Really appreciated not needing to scout around for resin to upgrade my weapons for the 80th time.
BattleBulk 27 Jan, 2023 @ 3:21am 
This is really great
Safflol 24 Jan, 2023 @ 9:48am 
postal vr is crazy
DravenJV01 21 Jan, 2023 @ 5:25pm 
postal 1 vr
Balls24 15 Jan, 2023 @ 10:37am 
NAWWW THEY DONE PUT POSTAL 1 IN HALF LIFE ALYX :steammocking:
AjiZu 8 Jan, 2023 @ 9:45pm 
Doom but VR
Videogames1337 31 Dec, 2022 @ 9:45pm 
bro think be postal
las3letters 29 Dec, 2022 @ 6:38am 
Door is op
adeptius 16 Dec, 2022 @ 3:44pm 
Doom VR )))
BAD 3RIP 9 Dec, 2022 @ 7:47pm 
I love those nervous CQB fights, it was short but i really had a great time playing it on hard difficulty, good job with the color palette too !!
LilleMy 5 Dec, 2022 @ 7:04am 
This was amazing..ran it on high with a 1070,a m2 ssd and a 5600x. Great atmosphere! Very intense.
Tekno! 4 Dec, 2022 @ 9:17pm 
we seriously need more of this
cheezkid26 25 Nov, 2022 @ 3:50pm 
Made me really uncomfortable to play. Really well done.
∞ SPLITSHOCK!!! 24 Nov, 2022 @ 6:58pm 
really good
cazanu 24 Nov, 2022 @ 4:27am 
Amazing:steamthis:
mizzack 21 Nov, 2022 @ 6:34pm 
Excellent map. The fast-moving Combine running through the narrow corridors creates a tense atmosphere throughout. And the dismemberment looks great-- very hardcore.

Lots of fun!
Skummeh 20 Nov, 2022 @ 11:07am 
While the aesthetics are fantastic, especially the color palette and creepy music, this map really shines with multiple extremely well-designed CQB areas. The combat stress is high, and I think this will certainly be as replayable as Gunman Contracts for many out there, including myself. Well done! My playthru: https://youtu.be/dWMj6tFudhU
Humble Nic Fein Hubuert ® 20 Nov, 2022 @ 1:13am 
this shit is crazy
LovablePWNER 19 Nov, 2022 @ 8:16pm 
Seriously cool style. Undertow and this have shown me that Alyx Mods can still surprise me with their visuals. I think the length for this is actually perfect as well! I feel like anymore and it would get exhausting. Ends right when it needs too. Love the combat too that is very much like Gunman but more brutal and satisfying. Plus as much as I love Gunman the added gritty style of this really puts a step above in my opinion.

Overall a very excellent mod!
Wrigi 18 Nov, 2022 @ 4:47am 
I just noticed that RWS is credited for the intro music so I guess that's the case
Awesome!
Wrigi 18 Nov, 2022 @ 4:42am 
Was the inspired by the art design from the first postal game/redux? That's the vibe I'm really getting from this
Korny 18 Nov, 2022 @ 2:24am 
oh my god this map goes so hard
yartsu 17 Nov, 2022 @ 10:23am 
Wow....very good...:steamthumbsup:
MrRalphMan 15 Nov, 2022 @ 11:10am 
So I thought I'd take a chance on this and was really impressed. Loved the look and feel of the level, the sound was good and I did enjoy the splatter.

I have to agree with the others that the words are far too close to my eyeballs and I struggled to read it all.

You can find my Play through below:
https://youtu.be/eXR1ERYgjU8
chrisraven4321 13 Nov, 2022 @ 8:40pm 
Good gameplay, lots of action. Only thing I found was the writing was to close to the eyes and was quite difficult to focus on and read. Other than that great action and one needs to react quickly
Lunacom 12 Nov, 2022 @ 8:18pm 
you already know i love video game gore
collindrennen 12 Nov, 2022 @ 4:55pm 
- The blood effects are spectacular, yet after the initial wow/shock factor, they take 2nd place to the frantic pacing. The color scheme for this level gave me a sense of utter hopelessness, as in I felt I was stuck in some part of Hades; all this from a color scheme.

- I believe the final part of the level is a bit overwhelming WRT difficulty (it can be done, but the chance of rage quitting is a tangible).

- I have no regrets in playing this with the main concern this level provokes significant emotional reactions to myself that results in the rapid dispersion of colorful metaphors at such high volumes that my kids thought i was having a stroke.
collindrennen 12 Nov, 2022 @ 4:54pm 
- Technically, I haven't beaten the level yet. The final part of the level teeters on a precarious balance of exhilarating 'in your face' combat, and 'Oh Dear God, please give the creator of this level one hell of a hangnail'.
Running around the final part level was muy mucho fun, yet I got farther by standing near the entrance and letting them come to me (think of the movie '300'). The only flaw with standing in one place was running out of ammo (mostly from changing clips when I got to 4 bullets or less, and eventually running out of clips).
I cannot think of a level where the speed of changing out a clip became so critical to myself.

- This level got me mad enough to quit (I had to go to Church to confess the amount of swearing I did playing the level), yet I came back to it to keep trying.
collindrennen 12 Nov, 2022 @ 4:54pm 
Played on a i7-8700, 16GB RAM, GTX 1070Ti with a Valve Index (90z refresh). Observations are as follows:

- This level is a misbegotten father-trucking piece of BDSM hype that only an eternally-abused depraved individual could enjoy while wearing sandpaper underwear dipped in ghost-pepper sauce. Well done!

- This level was more John Wick than I could have believed possible. Two shot kills, almost constant physical turning, eternal cursing when trying to heal myself, wondering to God when this torture was going to end.
This level was close-combat nirvana! The amount of times I was up in someone's face (especially at the end of level) was only rivaled by the amount of times I actually reached out to grab their arm to pull them off-balance (that didn't turn out too well). The biggest frustration was going through 30+ minutes of playing the final part of the level, only having to turn on 'God Mode' to see what how the level ended.
Hypernukeleosis 11 Nov, 2022 @ 1:47pm 
This was a really cool short experience, kinda reminded me of the "Hitman: contracts" mod maps that were uploaded awhile ago, being able to kill with headshots but you also take a lot of damage. Really cool idea, I always appreciate people who change up the gameplay a bit.
bekawe2016 10 Nov, 2022 @ 4:47am 
wow, a shower of blood, legs and arms.:steammocking: Is it only me or are the letters ""very close"" to the sight? I can barely read them because the phrases are tooooo close!
AdeptuS AnonyMouS 9 Nov, 2022 @ 7:56pm 
Pretty great thx! Too short maybe a loop like in game Everslaught :)