RimWorld

RimWorld

EzOutfit (1.5)
31 Comments
Bingus Khan [ARES] 5 Jan @ 9:20am 
Needs an update. Its not working at all.
Mike hooichi 8 Aug, 2024 @ 6:46am 
its not letting me do it
Bucktheboss 4 May, 2024 @ 10:19pm 
cat ↘️↙️
Bucktheboss 4 May, 2024 @ 10:14pm 
I mean like an option for a season so like in winter maybe they wear a coat to keep warm and in the summer the downgrade a layer to keep cool. As part of the same outfit.
cat  [author] 3 May, 2024 @ 8:45pm 
What do you mean Bucktheboss?
Bucktheboss 28 Apr, 2024 @ 5:57pm 
is it possible to add a season function ?
TacoLite 20 Apr, 2024 @ 11:34pm 
Thanks! @cat
zee 20 Apr, 2024 @ 11:25pm 
weeeeeeeeeeeeeeeeeeee :DD
cat  [author] 20 Apr, 2024 @ 9:57pm 
The mod has been updated to support both 1.4 and 1.5, the UI is slightly different between the two. Enjoy! :steamhappy:
cat  [author] 19 Apr, 2024 @ 9:11pm 
hey @zee i’ll get it updated in the next couple days! thanks for using it!
zee 16 Apr, 2024 @ 12:46am 
i hope som1 updates to 1.5 one of my must havs :3
David 26 Mar, 2024 @ 10:49pm 
very late response from me lol but, thank you so much for your awesome mod! and for your compat fix :)
cat  [author] 29 Jul, 2023 @ 9:10pm 
Hey @David I fixed the mod compatibility. Thanks for the report!
David 21 May, 2023 @ 9:04pm 
Mod conflict with Assignment copy! :)
cassiecat 15 May, 2023 @ 4:17am 
awesome mod
lol 30 Nov, 2022 @ 3:37am 
Here's a reliable mod for saving between saves: [KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings [1.4] https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2878346181
cat  [author] 29 Nov, 2022 @ 2:15pm 
@Mommas Nest it isn't, but I like that idea! I'll see how difficult it'd be to implement.
Mommas Nest 28 Nov, 2022 @ 11:27am 
Is it possible to save outfits between saves with this?
cat  [author] 19 Nov, 2022 @ 2:07pm 
No problem @The Rabid Otter! Let me know if you have any feedback or suggestions.
The Rabid Otter 18 Nov, 2022 @ 1:18pm 
Thank you for the mod. This looks much easier to use than flicking the switches in the current setup and hoping it comes out correctly.
cat  [author] 13 Nov, 2022 @ 12:19pm 
Update pushed that:

* copies more settings (to make creation easier)
* allows you to control from the mod settings menu how to handle tainted gear
* auto opens the new outfit on creation
Adam Smasher™ 13 Nov, 2022 @ 7:48am 
Thanks for the mod bro
cat  [author] 10 Nov, 2022 @ 8:54pm 
Pushed an update that massively reduces the size of the mod. 33mb -> .044mb now.

@side1iner, do you mean as in the one the pawn is currently wearing? I'd need to look further into existing capabilities, but that sounds like more work than it's worth. However, I can take in the feature request.
Side1iner 10 Nov, 2022 @ 12:13pm 
@cat: Have you thought about making it possible to choose THE EXACT ITEMS a pawn have when creating an outfit? Like not just 'any devilstrand t-shirt', but instead 'THIS devilstrand t-shirt'?
cat  [author] 9 Nov, 2022 @ 10:42pm 
Oh wow didn't mean to do that! I'll push an update to reduce the mod size. Thanks Mute.
Kokorocodon 9 Nov, 2022 @ 6:32pm 
Ooohh my gawd
Mute 9 Nov, 2022 @ 2:49am 
Oh by the way, it seems you accidentally included all the dependencies you compiled against. I was wondering why it was 30MB.
Mute 9 Nov, 2022 @ 2:43am 
11/10
nothing to see here 8 Nov, 2022 @ 9:47am 
This is cool!
cat  [author] 8 Nov, 2022 @ 12:15am 
Updated the description with usage details, I'll link the github too which will have an up to date README. Ideally that'll stay in sync between here and there.

https://github.com/cbrintnall/EzOutfit
Billy 8 Nov, 2022 @ 12:08am 
But like uh... How?