Solasta: Crown of the Magister

Solasta: Crown of the Magister

Envy of a Brother
36 Comments
Raspelzahn  [author] 10 Mar, 2023 @ 1:54pm 
Agree with too much xp too fast. I actually like linear RPG's with not to much talking. Matter of taste, I guess.
This was my first campaign I've created. Tried to do better on my second one (Curse of an Orphan).
Thanks for playing and review.
Mickeman666 8 Mar, 2023 @ 1:28pm 
Finished. I would have liked more RP encounters where non-combat skills mattered more and perhaps more non-linear campaign. I think this game gives to much xp to fast compared to the paper & pen version.
Raspelzahn  [author] 8 Mar, 2023 @ 10:55am 
@mickeyman666
No, this door is just there for no reason and cannot be opened. I stoped doing things like that in newer campaigns, because it causes confusion
Mickeman666 8 Mar, 2023 @ 5:23am 
Need som information In the castle dungeon on level 3 where the city of the damned is there is a locked door in the southern part of this level oposite the stairs down. Are I supposed to have found the way to open that door before I descend to the next level? If yes how?[/spolier]
pp1497 18 Feb, 2023 @ 9:21am 
It was ok campaign. Combat wise I didnt have any troubles at all until final fight and mostly because juggernauts are op as fuck and I didnt focus fire them.
Raspelzahn  [author] 30 Jan, 2023 @ 10:51pm 
@whatiflobstersruled
I had a look at this certain entry and how it activates. When the quest updates, it should also activate a blue frame to enter the valley. I don't know, what I could do any different. I activate all locations on both of my campaigns like that and so far, nobody had this problem with it.🤔
Raspelzahn  [author] 30 Jan, 2023 @ 2:23pm 
I will check tomorrow, if I can do something about it...
whatiflobstersruled 30 Jan, 2023 @ 12:21pm 
@Raspelzahn, Yep, that's what I did -- it's in my Journal, too, that I have to go to X to do Y. Meaning, the quest tracking has updated; there's just no entry.

Thank you for responding so quickly!
Raspelzahn  [author] 30 Jan, 2023 @ 2:02am 
@whatiflobstersruled
Funny username too :)
So, you have talked to Bruce and he told you about Cassandra? The quest updated and tells you to go to "Devil's Kitchen"? I don't know why you can't enter there.

I checked again, and everything seems correct in the campaign. Must be a bug. The only thing i can recommend, is download the campaign again and restart it (you are at the very start, at least). Sorry about that!
whatiflobstersruled 30 Jan, 2023 @ 12:08am 
Hi Raspelzahn, First, cool username! Second, what am I missing after Morn? I am told to proceed to Devil's Kitchen, the valley , and the marker exists on your "World Map" indeed (very clever, by the way). However, there's no actual blue glowing entryway as a portal to said location. I've reloaded, quit the game and returned...nothing.
Raspelzahn  [author] 28 Nov, 2022 @ 4:30am 
Thx for the feedback dudefurnowski.
The focus was supposed to be on the dungeon crawling. Will do more balanced on my next campaign.
dudefurnowski 27 Nov, 2022 @ 5:10pm 
Strange story progression here with the first quests all very easy and fast to do and then a big 5 level dungeon with large areas for the ending chapter. It was a fresh experience at the very least, thanx:steamthumbsup:
Raspelzahn  [author] 25 Nov, 2022 @ 11:50pm 
Update 1.2:
-fixing several pathing issues with bigger monsters
-add gem trader to Ashdrift
-add pre-buff area to final fight
-changed final fight slightly (still many casters, counterspell is just to powerfull, can't change that. That is why a balanced party will do better.)
Kerillian 25 Nov, 2022 @ 6:48pm 
its more like 1 main caster and 2 semi-casters, but the counterspells made it so my warlock was the only one who could cast spells anyways, and she only had 2 spell slots
Raspelzahn  [author] 25 Nov, 2022 @ 3:46pm 
Thanks for the feedback, Kerillian.
I always play with a Rangery so I sniped him with arrows. I will check it out.
3 spell casters is also not a very balanced party setup :)
Update 1.2 is on the way (with some other small fixes)
Kerillian 25 Nov, 2022 @ 11:53am 
I just finished the campaign. Weird how I prebuff but when I got to the final room all my buffs are gone, you might want to rebalance the counterspell monsters, and the final boss. I have 3 spell casters and 2 of them are useless 100% of the time. Also meleeing Ulcin is a bad idea because he'll just spam stun with very high DC
Raspelzahn  [author] 24 Nov, 2022 @ 1:16pm 
Ah, I know now what you mean :)
There is no way to proof that. But later in the game, you meet Henrik again.
Raspelzahn  [author] 24 Nov, 2022 @ 1:13pm 
You have to open the locked door in the basement. You can find the key upstairs. Then step on the teleporter to get behind the chests. That's it!
Some things in this campaign are technicaly maybe a bit poorly executed. When I'm done with my new mod, I will improve EoaB. Bugs will be fixed immediately.
Kerillian 24 Nov, 2022 @ 9:49am 
For the Monk Peter's quest, what prove am I suppose to get before talking to Henrik?
Oltex 20 Nov, 2022 @ 10:10am 
Same pathing issue with the Juggernauts in the final level.
Raspelzahn  [author] 20 Nov, 2022 @ 9:59am 
Was intended to be a weapon for the first half of the game. But honestly, I have never thought this through.
Everything i learn here will be used in my new campaign. Over 200 hours of work done allready :)
PS: I made a merchant for gems. ;) Probably could work this into envy of a brother
Oltex 20 Nov, 2022 @ 6:43am 
QQ: Was the Zillazez Pain meant to be NON magical? Was cool in the first half of the game but second half not as useful since everything is resistant to non magical weapons.
Raspelzahn  [author] 20 Nov, 2022 @ 6:05am 
Oltex, you are great! Thx again.
I changed the two large lizards several times allready . Have to do that again, it seems.
Big enemies causing often a problems. I will change the Remorhaz as well.
Oltex 20 Nov, 2022 @ 5:31am 
Couple more comments - In the final dungeon, several pathing erros with large enemies (common in alot of player modules).
The two large lizard at the castle entrance...neither could approach my party until i moved past the entryway to the castle.
The Remorhaz....couldnt approach my party and I was able to snipe it to death. There is a chokepoint just before the beast that might be the issue.
Raspelzahn  [author] 19 Nov, 2022 @ 11:23am 
Update 1.1:
-Fixed Bug in Iron Tower. Under certain circumstances, it was not possible to finish quest (Dialog with Galon)
-Fixed wrong amount of gp in Arena: Now dialog is 300gp and you receive same amount.
Raspelzahn  [author] 19 Nov, 2022 @ 11:00am 
Thx for feedback oltex
-Arena is just a single battle right know. I'm thinking about extending that.
-You can find pretty much every stone while exploring. Most of the better ones just once. Some are in a hidden area. Thinking about stone vendor.
- In Ashdrift, the ghost-vendor at Caspers magic shop sells some good weapons. Later on, there will be a blacksmith with primed weapons and armor.
-@iron tower/Galon: Did you check the quest log? Did you get the chalice? I will check this again
Oltex 19 Nov, 2022 @ 9:14am 
Found a bug - stopped the ritual in the Iron Tower, met Galon on the way back who says meeting him in library but, when i go to library, he starts to engage in dialogue but then nothing happens and the convo ends.
Oltex 19 Nov, 2022 @ 6:33am 
Also, in the arena, after winning, the TEXT said 500gp but the award was 300gp.
Oltex 19 Nov, 2022 @ 6:31am 
Couple of comments
- Is the arena really just a single battle? Was expecting 3-5.
- There are alot of recipes but I've yet to see any prime items to make them. Did I miss a vendor?
- In Ash, you have a weapon/armor vendor with, basically, the same gear as the general vendor. Seems redundant. Was expecting them to have prime items and/or a few magical ones. Have a bunch of gold and nothing to do with it.
Raspelzahn  [author] 18 Nov, 2022 @ 10:58am 
gotcha :)
Oltex 18 Nov, 2022 @ 10:43am 
Ignore that, missed a secret area on that map that has the exit.
Oltex 18 Nov, 2022 @ 8:42am 
Just started and good so far but, there is no exit to "dungeon 1". No blue square or door can be found to exit the area.
Raspelzahn  [author] 15 Nov, 2022 @ 11:27pm 
I don't think so. I just tried, and it worked fine. The thing is, because I'm the owner of the module it might be different. Please contact again if an update is necessary.
BigRowdy 15 Nov, 2022 @ 7:35pm 
Does this need an upgrade because of the new main game update?
Raspelzahn  [author] 12 Nov, 2022 @ 7:07am 
Thank you for your feedback, Hastar. This was my first campaign ever.
I'm already working on a new campaign where i will incorporate what i have already learned and the feedback from this module. The new module will surely be a bit deeper storywise.

I had a little accident and can't work at the moment, so i have lots of time :)
Enjoy!
Hastar 12 Nov, 2022 @ 4:57am 
Started playing and I enjoy the module so far. Have played for a few hours and no bugs so far. Nice work and will report if I run into any bugs.