Crusader Kings III

Crusader Kings III

God Artifacts
47 Comments
Water Monkey 27 Jul @ 6:05pm 
@Hershey Squirt Dude it would be a terrible idea to let an AI ruler have any of these, if you're troubled by being overpowered then just don't use them until you want to. If you want a quest type deal to search for each of them then you might just want to find an entirely different mod for that or something
Hershey Squirt 27 Jul @ 4:42pm 
In a future update could you add decisions to search for each artifact individually. They’re extremely powerful and so much fun to use, but getting them all at once is VERY op
truelove101992 23 Jun @ 10:30pm 
Could we perhaps get an update? Various decisions are not working as intended anymore.
GodFear 2 May @ 11:29pm 
update plz~~~ my hero
依然一笑作春温 14 Apr @ 9:25am 
update?
Nibbes 14 Jan @ 9:31pm 
Would you add the Crusader King 2 artifacts too? Like the ones related to the Norse and Thor?
Aku 14 Jan @ 8:52pm 
if you happen to find anything out please let me know thanks. hope you have a good day/night
TheRagFromTheCrag 10 Jan @ 11:02pm 
well @Aku, I just tried it and while my game unceremoniously crashed during gameplay, I don't believe it was this mod that caused it. So I'm gonna experiment a little and find out for sure
Aku 10 Jan @ 6:05am 
Does this work with Roads to power? or is there a version that does anywhere.
Water Monkey 6 Nov, 2024 @ 3:50pm 
Thanks for bugfixes!
Water Monkey 24 Oct, 2024 @ 8:39pm 
Thank you for the update!!
PhilosopherKing 24 Oct, 2024 @ 6:26pm 
le gasp!!!!!!
Water Monkey 10 Oct, 2024 @ 1:52pm 
@gotexan8 Nevermind everything is working after doing what you said. Even the greenhouse bit works
Water Monkey 10 Oct, 2024 @ 1:22pm 
@gotexan8 Have you looked into the vanilla game files for the glass house decision? They could have changed something for adventurers which would have changed the command
Gimic 5 Oct, 2024 @ 10:53am 
anyone with a blackbelt in scriptfu would like to help us peons out with this one?
truelove101992 4 Oct, 2024 @ 4:31pm 
Yes, indedd could this be updated please?
ARIAcompany 4 Oct, 2024 @ 12:50pm 
Excuse me, can you update your mod? It did not work after 1.13 edition.
hamletsdead 4 Oct, 2024 @ 1:54am 
@gotexan8, I followed your steps and the decisions show up, but the artifacts don't appear when I "rummage in the attic." Nothing happens.
gotexan8 29 Sep, 2024 @ 8:52am 
I was able to get this "mostly" working if you are okay with some very light script editing.

1. Go to your Steam Workshop folder and navigate to steamapps>workshop>content>1158310>2886198939>common>decisions

2. First, back up all the files in this folder. I'm not responsible if you mess something up.

3. In all of these files edit any line that says "picture =" (without the quotes) from something that looks like this:

picture = "gfx/interface/illustrations/decisions/decision_dynasty_house.dds"

into something that looks like this:

picture = { reference = "gfx/interface/illustrations/decisions/decision_dynasty_house.dds" }

4. Delete any line that says "major = yes" (again without the quotes)

5. Do this for all files in this folder, saving each file when you are done.

The only problem I haven't been able to fix doing this is the "Build Glass House" Decision under the Archimedes Codex. I'm still working that one out.
MilitantPacifist 25 Sep, 2024 @ 10:52pm 
Will the mod be updated for the new dlc roads to power? This mod is on my essential list
Water Monkey 5 Mar, 2024 @ 2:39am 
Is it possible to make the archimedes codex or whichever one is for learning, have the ability to improve our realm priest?
Aven Oul 11 Oct, 2023 @ 9:11pm 
is it just those artefacts or are there others?
truelove101992 16 Aug, 2023 @ 1:31pm 
I'm still having the issue of both localization issues and the sheild of perseus not being given (as well as whatever two artifacts are having the localization issue).
truelove101992 13 Aug, 2023 @ 8:23pm 
Thank you for continuing this awesome mod!
Ask 13 Aug, 2023 @ 6:03pm 
Thank you for the update Scott! You're a great guy!
bropossible 9 Aug, 2023 @ 9:56pm 
Change notes?
Saibot Strike 23 Jul, 2023 @ 11:19am 
Is this perhaps compatible with achievements?
truelove101992 17 Jul, 2023 @ 7:22pm 
Several of the artifacts are no longer being granted when taking the decision.
TaissaTG 14 Jul, 2023 @ 2:24pm 
Is there a way to make the Jolly Roger have the same appearance as the House Banner? I was wondering if I edit the mod file to look like my house banner if it will mess the mod.
--
Also, for the people that don't have Friends & Foes (like myself) the mod works just fine, the Regalia and Armor will be missing but all the other artifacts are there.
PhilosopherKing 16 Jun, 2023 @ 3:22pm 
were missing some when i take the descision
hizarrionvex 19 May, 2023 @ 1:24pm 
update please
MafiaAndel 2 May, 2023 @ 8:04pm 
@scottgrizzard This is a great mod, but you can make it so that all artifacts are issued separately from the activation of the main function. This mod is great, surpassing the original concept of the mod just for Godly Artifacts. But they are not always required, but to get access to everything else, first you have to get artifacts
greatnison 23 Mar, 2023 @ 7:01am 
sad this mod needs friend and foes
zgold425 5 Jan, 2023 @ 1:35pm 
Ipdated?
truelove101992 27 Nov, 2022 @ 9:57am 
Sounds need, though personally, I just find it tedious to take all of the artifacts in the world individually when I set up various scenarios when I start a game.
scottgrizzard  [author] 27 Nov, 2022 @ 6:33am 
@truelove101992 how about an option to gain claims on artifacts?
PhilosopherKing 23 Nov, 2022 @ 7:01pm 
Awesome update as usual. :)
truelove101992 23 Nov, 2022 @ 6:18pm 
Honestly, I wish there was a mod that allows you to steal all AI artifacts (sorry, just a related idea).
scottgrizzard  [author] 23 Nov, 2022 @ 3:48pm 
@kceeri yes, but I think the AI might go a little nuts... especially with the decisions. I will need to think about how to make it work.

I was also working on a decision to have you steal the artifacts if you switch characters (like after a crusade)
kceeri 23 Nov, 2022 @ 1:05am 
cool mod, could you add an game option to instead of giving them to you giving them to random people in the world so you need to get them?
PhilosopherKing 12 Nov, 2022 @ 12:10pm 
cool update :)
PhilosopherKing 10 Nov, 2022 @ 4:09pm 
good catagories too. lets u pick the bonuses
PhilosopherKing 10 Nov, 2022 @ 4:09pm 
i really love this. its like a somewhat sensible version of the infinity stones mod. Very fun!
shay 10 Nov, 2022 @ 3:54pm 
I've added unique = yes under rarity in your decision file, doesn't add border, I don't think it does anything. Maybe you cannot create unique artifact via decision. I think others add it in templates.
scottgrizzard  [author] 9 Nov, 2022 @ 5:03pm 
what does unique = yes do? does it put the border around them?
shay 9 Nov, 2022 @ 12:48pm 
Sorry, not illustrious, unique, with a border around icon
shay 9 Nov, 2022 @ 4:41am 
Do you know a way how to make artifacts illustrious items?