Victoria 3

Victoria 3

Clear Miniature Roads
35 Comments
Cepherion  [author] 20 Jun @ 5:19am 
Updated to 1.9
Mystic! 13 Sep, 2024 @ 2:01pm 
PLS update :steamhappy:
虾仁芹菜 24 Jul, 2024 @ 1:17pm 
Does not work with 1.7,+would love an update :steamthumbsup:
Exodus 11 Jul, 2024 @ 8:53pm 
Does not work with 1.7+

(I will delete this comment if it gets updated and fixed.)
Javedery 11 Jul, 2024 @ 4:24am 
need u
De Shorriv 6 Jul, 2024 @ 3:21am 
seems to be broken now, would love an update <3
Nick Salles 30 Jun, 2024 @ 7:03pm 
is this one updated as well?
Exend 17 Apr, 2024 @ 12:13pm 
The mod works just fine
KWJelly 20 Mar, 2024 @ 5:00pm 
Homie I love the mod & miss playing with it on 1.6 - any chance of an update?
Aerial_Morello 8 Mar, 2024 @ 11:17am 
This causes trains to be invisible with the train pack at the moment
JucheDonut22 6 Jan, 2024 @ 4:33pm 
thanks for the update king
D R E A M S 2 Jan, 2024 @ 1:59pm 
please update this mod
Vantila 11 Dec, 2023 @ 8:03am 
does this work with new updates or needs update?
silverknyaz 27 Nov, 2023 @ 4:46pm 
really needs an update
Javedery 28 Sep, 2023 @ 4:06am 
oooo
Sabo 24 Jul, 2023 @ 7:19pm 
and also for some reason it clips into other buildings
Sabo 24 Jul, 2023 @ 7:17pm 
and also clip into the river and bridge
Sabo 24 Jul, 2023 @ 7:16pm 
it makes the vatican clip into the hill
MitkoFitnesa 16 Jul, 2023 @ 6:33am 
Love this Mod! I was wondering, what was the decision to keep the French Town Centers (Triumphant Arc) and not removing it as you did with the other trade Centers? I for one love building variety , even if its in the middle of the city, it adds some sort of magic to it
0Nick0 11 May, 2023 @ 7:04am 
Could you make a separate mod where it is just clear roads/railways in vanilla size?
Chief Squiddy 17 Mar, 2023 @ 1:34pm 
Nvm still works with 1.2
Chief Squiddy 16 Mar, 2023 @ 9:18pm 
Any plans on updating for 1.2? This mod is a must have for me, game looks so much better. Thanks!
Paladin Fox 11 Mar, 2023 @ 7:27pm 
Hey man, depending on time frame and skill required I may be able to help with your project. I know my way around the Vic 2 engine so I'm not totally fresh, but it has been years. Shoot me a friend request if you feel like chatting details
Alexandru72733 3 Feb, 2023 @ 1:05am 
Hello! This mod does an amazing job at improving victoria 3 visual experience, could I integrate it into Age of Discovery 1444? Great job!
BringBackEugenics 31 Jan, 2023 @ 8:45pm 
I just want to say I respect the person that made this and the time they spent on it. :praisesun:
Cepherion  [author] 13 Jan, 2023 @ 3:32am 
@Hammurabae yes go ahead :)
Mēkaru 10 Jan, 2023 @ 1:49pm 
Could I use this for a RP compilation mod with accreditation?
Cepherion  [author] 15 Nov, 2022 @ 6:28am 
@Exodus For me the port-nubs on roads are fine. since they often are the end of the road anyway. Changing them would require another ~40 hours, and for me thats just not worth it
Exodus 14 Nov, 2022 @ 12:30pm 
Port type buildings can still spawn on roads, but I am not sure how this could be fixed since the roads pass by the shore and that is where the port cities spawn.
Exodus 14 Nov, 2022 @ 10:53am 
I am looking forward to the return of the townsquares/skyscraper placement. I wish you luck and want to let you know that I love your mods!
Cepherion  [author] 14 Nov, 2022 @ 1:12am 
They will spawn elswhere, except townsquares
TBoneSteakly 13 Nov, 2022 @ 3:34pm 
Just to clarify, do the buildings spawn elsewhere, or do the ones that would spawn on the road just not spawn at all?
Zlobenia 12 Nov, 2022 @ 10:42am 
Amazing! Idk why the devs didnt do this in the first place
Cepherion  [author] 11 Nov, 2022 @ 11:19am 
Currently Skyscrapers will in most cases sit on top of the junction, just as in Clear Roads. I have not yet found a way to move them, and I don't want to simply remove them
Gustas 11 Nov, 2022 @ 11:10am 
Can we see more pictures, where the skyscraper will be?