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But it wasn't implemented, might be someday, who knows
Thanks.
By the way, yes, price listed above de-escalates if you choose an easier economy
Why would a player want to pay more for something that does exactly the same?
Parameters in a simple Excel spreadsheet.
The first aid kit and spare parts have a weight, price and quantity that can be bought from a warehouse in the port.
If you change the weight, the quantity will change. How so? 2 different independent parameters.
Specific example:
The weight of 1 spare part is 1 kg, the quantity in table 5 is equal to approximately 1-5 spare parts in the game in stock.
In the mod, the quantity has been increased from 5 to 100 - this is equal to 20-40 spare parts in the warehouse in the game. The weight is the same 1 kg.
If you increase the weight instead of 1 kg by at least 2 kg in the table, with the same amount of 100 in the table, then in the game the number of spare parts will decrease to 1-5.
Can you help explain. To have a lot of spare parts and increase the weight.
If that doesn't work, drag the mod to the bottom of the mod list, and then start another new save.