Transport Fever 2

Transport Fever 2

Asset Old Buildings
8 Comments
GAMEMASTER-THX 14 Mar, 2023 @ 1:41pm 
Ok. Thanks.
JK  [author] 14 Mar, 2023 @ 12:18pm 
@GAMEMASTER-THX - You could try unsubscribing and re-subscribing to this mod. Check this mod is still enabled in your game. Maybe you need the Legacy Vehicle mod (built into the game) enabled and 1st in the load order. (But for me it seems to work with or without it.) I haven't made any changes to this mod recently.
GAMEMASTER-THX 14 Mar, 2023 @ 10:25am 
Error message here:

* asset-old-buildings/jk_aob_50_stroage_0_c.mdl was removed because the following resources were missing:
- industry/forest/ug-jk_forest_wall_1.mtl
JK  [author] 24 Nov, 2022 @ 10:09am 
@Doriano - No residents, no demands, no consumption. Just visual assets.
Doriano 23 Nov, 2022 @ 1:34pm 
do they have people access living?
gjoneseys 17 Nov, 2022 @ 9:18am 
Love your work - thank you. Having now clocked up over 3000 hours on TpF2 the game play is exhausted but the game goes on giving re scenery and detailing. However the AI towns destroy the feel, so I hope some modders realise this and populate their buildings and create goods demands so we can recreate our own towns and villages but still have cargo demands and population travel. Just a thought.
anthony 14 Nov, 2022 @ 1:46am 
Lovely stuff. I admire you going the extra mile by giving a choice of wall and ground textures, this makes such a difference when trying to make each location look a little different from the rest.
PineyCreek 13 Nov, 2022 @ 6:42pm 
Father! You've returned from the corner store with the milk!