Total War: WARHAMMER III

Total War: WARHAMMER III

Norsca Enhanced Projekt
73 Comments
Guts The Black Swordsman 1 Jul @ 9:28pm 
ok
[G-T-F] Gnombert  [author] 1 Jul @ 7:19pm 
update 6.2.1
[G-T-F] Gnombert  [author] 1 Jul @ 6:32pm 
the update that comes out maybe today or tomorrow
Guts The Black Swordsman 1 Jul @ 6:18pm 
@[G-T-F] Gnombert By that you mean once the next DLC comes out and the update after that or some update before that?
[G-T-F] Gnombert  [author] 1 Jul @ 3:23pm 
no its outdated...with the next mod update it will be fixed ^^
Guts The Black Swordsman 1 Jul @ 12:46am 
@@[G-T-F] Gnombert that is the problem the thralls are not accumilating, does this mod conflict with the warrior and the monster?
[G-T-F] Gnombert  [author] 29 Jun @ 12:23am 
buildings and after battle captures....the same way you would as dark elve
Guts The Black Swordsman 28 Jun @ 5:06am 
How to accumulate Thralls?
@[G-T-F] Gnombert
OHM 26 Jun @ 3:43pm 
Hi, I just want to clarify something: does this just affect Wulfrik or the whole of the Norsca?

I use SCM: ToTN, would this be compatible?
[G-T-F] Gnombert  [author] 20 May @ 10:43am 
@EGILIOS CADIANO issue was resolved with the update -> reason for the crash -> mod was outdated
[G-T-F] Gnombert  [author] 20 May @ 10:27am 
updated to 6.1.4
[G-T-F] Gnombert  [author] 10 Mar @ 11:08am 
hey thanks for the feedback i will see if i can fix it, prob only outdated
EGILIOS CADIANO 10 Mar @ 7:32am 
I tried using only this mod with a new game with Throgg and I saw that it is exactly the cause of the problem. When I try to reload the saves, the bar at the top "thralls" increases from the initial number to -2147483520 causing the game to crash the next turn

https://images.steamusercontent.com/ugc/16430283484878863/052786C60EF5DD2AE2F66A237FD5CCAD762493BB/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
Guts The Black Swordsman 7 Mar @ 8:19pm 
is your mod compatible with The Warrior and The Monster mod
@ [G-T-F] Gnombert ?
BlizzardRaven 23 Feb @ 2:51am 
Falens are missing textures
[G-T-F] Gnombert  [author] 9 Feb @ 9:49am 
you only need this one, the valkia is updated but not needed, just gives you something more
Old Ways 9 Feb @ 5:34am 
Hello, do i need all required mods which you listed or i can just download this main one? Im asking coz the other mods doesnt seems to be updated.
[G-T-F] Gnombert  [author] 5 Jan @ 10:01am 
it took a while but a new update for the mod is out, including the valkia addon
have fun fellow raiders
VVVROMAN29 5 Dec, 2024 @ 8:27am 
Hope this mod gets updated, it is one of my favorites for Norsca, tho hope ur days are great and can't wait to play this mod again.
sigmars_disciple 20 Apr, 2024 @ 6:10pm 
Hey @Gnombert, just a little heads up if you haven't seen it that SCM dropped a 2 GB Norsca mod with 18 playable lords I believe (it sounds crazy right now that I repeated it).... Tons of people, maybe you included HAHA, will prob fire up one or the other Norsca campaign

How far did you get with updating this mod? Did you encouter any big problems?

Just my 5 cents: Should you maybe get the hots for playing Norsca in the next few days like me, and can get a playable version of the mod together sometime soon-ish: think about releasing that, maybe smaller scale, and then adding to it over time

Anyway, hope you're well <3
Joru Asmodeus Gwain 6 Mar, 2024 @ 9:10am 
Hi, it seems like the thrall system doesnt work (at least for me) I can see the income i should be getting but i still sit at 0 thralls
[G-T-F] Gnombert  [author] 29 Dec, 2023 @ 4:25am 
currently working on the new update :D yeah..the last updates basicly changed everything the mod worked with
sigmars_disciple 25 Dec, 2023 @ 6:45am 
Hey, any news on this? Did a lot of stuff break? Stay strong, Gnombert <3 <3 <3
Colithiel 27 Oct, 2023 @ 5:56pm 
Loking forward to the update!
Iron 27 Sep, 2023 @ 12:40pm 
Looks solid, thanks and looking forward to the update.
[G-T-F] Gnombert  [author] 1 Sep, 2023 @ 1:29pm 
currently broken thanks to the newest update...might take a while until its fixed
tancrede 10 Jun, 2023 @ 4:17am 
Ok, I understand. Thank you to have taken time to answer and enlightening me. Maybe I did not take enough time to read the description of your mod, sorry. Somehow that's an interesting idea, I just have to get used to this shaved face :D. Thanks again, and keep going on !
[G-T-F] Gnombert  [author] 9 Jun, 2023 @ 12:29pm 
tancrede.castre -> this mod indeed shaves wulfriks beard and some of the hair, the idea is that you start your tribe with a younger version of him (and it reduces the amount of polys used by the model by like 40% lol), it would be cool to have multiple versions of him , where he grows hair based on lvl...but thats not how the game works
anyways...if your wulfrik still has hair in battle...then another mod changes his apperance, but not only the hair would be different. the sword and the shield would differe emensly too

thx for the kinde words
tancrede 9 Jun, 2023 @ 7:14am 
Hi Gnombert, and let me thank you for you so great mod. I really like to play new units with Norsca and your upgrade system is greatly original. Just a little thing : when I play whith your mod, Wulfrik has no beard on the medaillon on the campaign map, but still in battle. I think it's an issue coming from several mods used for my Norsca tribe. But it was just to say that perhaps someone else had the same issue ? (At least I know how he looks like when shaved... :D)
By the way thanks again, and continue the good work ! ;)
[G-T-F] Gnombert  [author] 9 May, 2023 @ 11:51pm 
you first have to buy the women of the tribe unit, after some lvling up you can upgrade them to the units you are looking for
xXvDragonRangervXx 9 May, 2023 @ 6:09pm 
Mods is working fine just curious on one thing, I'm not seeing the units Huntresses & Chosen of The Tribe anywhere to recruit, they're in skirmish but i don't see them in campaign, any suggestions?
[G-T-F] Gnombert  [author] 7 May, 2023 @ 3:15am 
play as norsca then
Holynevil 7 May, 2023 @ 2:29am 
playing as Cathay, end of turn 9, game keep crashing when it Egil Styrbjorn turn. disable your mods and play 25 turns without crash
Greyjoy's Anatomy 28 Apr, 2023 @ 4:26pm 
Love your mod, looking forward to whenever you update
[G-T-F] Gnombert  [author] 27 Apr, 2023 @ 4:33pm 
jup it is, cause in the campaign you cant build them and it takes some time to get them...so if you manage to keep your unit alive throu the lvl up phase you get something worth the hassle, and if your units cant die until then cause ;D, then it dosnt matter if your unit is op anyways
[G-T-F] Gnombert  [author] 24 Apr, 2023 @ 10:25am 
soon^^
Zane 24 Apr, 2023 @ 1:37am 
can you pls update this great pack
RetributioN天才 23 Apr, 2023 @ 2:38am 
update?
[G-T-F] Gnombert  [author] 1 Feb, 2023 @ 6:58pm 
thanks mate :D
WakeMeUp 1 Feb, 2023 @ 6:02pm 
I love your mods Gnombert! You've allowed me to make the game I genuinely always wanted out of this series and I can't thank you enough <3
[G-T-F] Gnombert  [author] 14 Jan, 2023 @ 8:19am 
if they dont show up switch to english
if you dont understand what is written there, try to finde out what they could mean, a little quest lol, the units also have little text boxes that tell you what they are
Lord Sleepy [C9] 14 Jan, 2023 @ 7:10am 
Thank you for clearing that. Another question I have is. Some Names of the units are "weird" like I cant read them because I dont know the language ^^
Is this some stlyistic Point or do I have to do something ?
[G-T-F] Gnombert  [author] 13 Jan, 2023 @ 5:02pm 
if you dont use that mod norsca has no food mechanic tho
[G-T-F] Gnombert  [author] 13 Jan, 2023 @ 5:00pm 
the comments you red refered to version 1, for that skaven and ogre food were implemented, but it turned out, these mechanics are dogshit, the way they are implemented into the game vanilla vise, and the way they can be made usable by other factions. The crisis campaign mod intruduces a far supperior system to that achieving a far better result
Lord Sleepy [C9] 13 Jan, 2023 @ 4:19pm 
Just for me to clearfy. Has Norsca now the same Food Mechanic as Skaven or did I jusr red the comments wrong ?
Agnamofica 13 Jan, 2023 @ 9:48am 
I think it kind of works. Norscans arent cosmopolotan so I imagine ruins would suit them.
[G-T-F] Gnombert  [author] 5 Jan, 2023 @ 10:30pm 
thats more than likely..i think the mechanic of underempire renders above ground as ruin...there is a chance that i finde a solution to that soon
EzUNreal 5 Jan, 2023 @ 6:36pm 
You gave norsca food mechanism that might be the culprit of ruin-like settlements?
[G-T-F] Gnombert  [author] 30 Dec, 2022 @ 3:34am 
@xXvDragonRangervXx for the fist part...idk..if i knew how to fix it..belive me i would...because nothing that defines how things should be displayed, was changed....maybe i finde a solution for the problem....for the second part, there are little text boxes over unit stats..maybe you finde an answer there ^^
xXvDragonRangervXx 29 Dec, 2022 @ 2:24am 
Why does every settlement I own look like ruins? And how do I recruit those elven units?