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I tested other scrap weapons too and it seems like only long blunts do not multi hit.
Is this a bug?
Will this mod help long blunts in anyway?
I think there's a few re-uploads of Vehicle Recycling that fixes that issue
Your can also fix the "MetalSheet" in some repair recipes (axes and longblades), the current real name is "SheetMetal".
https://theindiestone.com/forums/index.php?/topic/46331-server-termination-after-staring-server-by-host-option/
https://steamhost.cn/steamcommunity_com/app/108600/discussions/0/3198117849815849277/
https://www.reddit.com/r/projectzomboid/comments/s2r7vl/modded_mp_server_issues_loading_world_terminated/
As for the belt and spear thing brought up by @LGBTQ+ Muslim and @Asherogar, the belt errors (I assume you're talking about the error spam that happens when you hover over a belt?) seem to be benign, the belts can still be equipped and used in recipes so it's low priority for me. As for the spear thing... I'm not sure I want to put in gameplay balances like that, it's a bit outside the scope of this mod. Sorry.
Btw, would be really nice to allow repair of Salvaged Spear with duct tape and stuff. Currently it's pretty stupid how expensive this weapon is, considering all the requirements to even make it. 1/10 break chance sucks too...
Then I realised, vanilla propane tanks just disappear once depleted, that's the reason.
Thanks, PZ
And thank you for the already patched stuff, of course.