Total War: WARHAMMER III

Total War: WARHAMMER III

Daemons of Chaos (Daniel) - Establish Cult mechanism, Chaos-aligned Lords and Heroes
50 Comments
Doggias 9 Nov, 2024 @ 7:42pm 
bro I'd pay for an update at this point
Holidae 5 Nov, 2024 @ 7:34pm 
Would love to see an update to fix this mod.
Croy07 6 Sep, 2024 @ 10:10am 
It CTD's for me, probably since there was a cults rework / update
Pootsie Sniffins 25 Apr, 2024 @ 10:25pm 
any word on if this works? and if it works with mortraus overhaul? id cum
Ciaphas Cain 14 Jun, 2023 @ 2:34am 
This still work?
Kalash 2 Mar, 2023 @ 8:18pm 
Hi, can you make one for bellakor chaos warriors?
Smol Sea Slug 7 Feb, 2023 @ 11:38am 
Can the Chaos Lords turn into Daemon Princes?
Psycosick 9 Jan, 2023 @ 9:09am 
Chaos sorcerer lords dont have blue skill line even when used alone with no other mod active
Daddy Waroth 16 Dec, 2022 @ 7:35am 
Undivided lords wont ascend as Daemon princes?
DD ☠  [author] 13 Dec, 2022 @ 2:12pm 
@784424128

Yes, I'm aware that "Mixu's Unlocker" is required and it is added as a required item.

@Trickster

Sorry for the late response I had a lot of work in my private life recently. I'll look into it.
784424128 1 Dec, 2022 @ 9:30pm 
champion and sorcerer category did not appear to Daniel's faction without mixus unlock
784424128 1 Dec, 2022 @ 9:29pm 
Sir,t it didn't worked without mixus unlocker.You sure you really don't have a startpos and agent_culture_details_tables in your mod list?
Trickster 28 Nov, 2022 @ 5:01am 
In addition, if I launch the Slaanesh campaign with this mod, the Hero Cultist can not interact with enemy settlement.
Trickster 28 Nov, 2022 @ 4:17am 
Although this mod has not fully functioned yet, I'm still using it
Trickster 28 Nov, 2022 @ 4:15am 
Sadly I have already downloaded Mixu's Unlocker and re-subscribed to the mod. But nothing changed. This is the first time I used this mod and it malfunctioned. I would like to send you my save game and the list of my mod if you're interested. Maybe it's a mod conflict ? The phrase "compatible with everything" would seem like ... not very solid.
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https://drive.google.com/drive/folders/1smCqMMwSpAosIkJM4rgq_5JOxWrcrA24?usp=sharing
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I'm really into this mod. Hope you can fix it. Thanks ^_^
Aristocratic Astorian 28 Nov, 2022 @ 2:50am 
Okay will do, thank you
DD ☠  [author] 28 Nov, 2022 @ 2:32am 
@Aristocratic Astorian

Please make sure you have downloaded "Mixu's Unlocker".

@Trickster

I am pretty sure I changed this table to build these cult buildings with gold. You can see on the last screenshot that it's changed. I'll look into it - please also make sure to re-subscribe to the mod just in case Steam didn't do it automatically.
Aristocratic Astorian 27 Nov, 2022 @ 12:48pm 
Anyone else see them in the building chain but not in the hero recruitment page?
Trickster 25 Nov, 2022 @ 7:15am 
The others work fine. Only the Slaanesh Cult is having a problem
Trickster 25 Nov, 2022 @ 6:48am 
The cost to build Slaanesh cult building of my campaign is still Devotes, not Favour. Is this a bug or sth please ?
DD ☠  [author] 20 Nov, 2022 @ 5:17am 
@Cедой

Thanks ;)
DD ☠  [author] 20 Nov, 2022 @ 4:53am 
Hey. You are right and I wasn't aware of it - I'm using Mixu's Unlocker - I'll add it as a required item. Thanks for pointing this out ;)
King中古騎士 19 Nov, 2022 @ 4:52pm 
@szaku2515

Yes, my mod originally contain modifed building_effects_junction_tables and faction_agent_permitted_subtypes_tables. But it didn't worked until I added
agent_culture_details_tables and the startpos generated with it.

I also run a test with your mod and the console command enabled only, and both champion and sorcerer category did not appear to Daniel's faction at all. You sure you really don't have a startpos and agent_culture_details_tables in your mod list?
Kalash 19 Nov, 2022 @ 3:07pm 
wow, that was quickly and thank you for quick answer didnt expected that. thats award worthy job
DD ☠  [author] 19 Nov, 2022 @ 9:11am 
DD ☠  [author] 19 Nov, 2022 @ 7:56am 
The cult mechanism is working now and the buildings are modified to give bonuses to the DaE. Feel free to post your suggestions regarding these values - I can tweak them ;)
DD ☠  [author] 19 Nov, 2022 @ 5:14am 
Yay, I did it. That went pretty quickly but the buildings do not exactly match with the DaE faction, for example, you don't gather resources like skulls or infections so they need to be changed to give other bonuses. Work in progress ;)
DD ☠  [author] 19 Nov, 2022 @ 4:47am 
Ok I was able to establish cult but it's missing buildings. It will require more work than I thought :) Maybe I'll finish it today.
DD ☠  [author] 19 Nov, 2022 @ 4:39am 
@Cедой

Hey mate. I just checked - so far they can't. I guess it requires more changes from my side - I need to investigate that matter and how it works and I'll upload it once it's done. Please check from time to time for updates :)

Regarding all other mods - sorry for the delay I know I've written I will upload them yesterday but I'm sick so my productivity is low.
DD ☠  [author] 19 Nov, 2022 @ 4:22am 
If you'd like to add for example recruitment of an Empire hero for Chaos you will need to look also for "culture_to_battle_animation_tables_tables" table and assign all the animations to the faction you will be adding this hero. So simply copy all empire entries and assign DaE faction to them. Almost all Chaos factions belong to the same animation group so it's not needed unless you are adding also Beastmen or Skaven lords for Chaos/DaE. I will upload this mod today by the way.
DD ☠  [author] 19 Nov, 2022 @ 4:22am 
@King中古騎士

Hey mate. Actually, you need two tables to be able to recruit Lords and Heroes of every faction.

- building_effects_junction_tables - look for agent_cap_increase (increments the X hero agent cap for your whole faction) effects and enable_recruitment (allows you to recruit X hero in your province after you built certain building) effects
- faction_agent_permitted_subtypes_tables - you need to add each Lord/Hero to this table and point to which faction it belongs so it's wh3_main_dae_daemon_prince.
Kalash 19 Nov, 2022 @ 2:26am 
amazing! this gonna be next campaign, thx for it and do you know of these cultist can create cults i saw a mod lately that all demon factions could build cults with cultists?
King中古騎士 18 Nov, 2022 @ 2:24pm 
How did you make Daniel's faction able to recruit exalted champions and sorcerer hero? I tried to create a same mod some while back, and the game wouldn't generate champion and sorcerer for Daniel to recruit.

I only figured out a two days ago that I need to add champion and wizard agents for the wh3_main_dae_daemons culture in the agent_culture_details_tables in the assembly, then built a startpos mod with it in order for the mod to fully function.

The whole thing is pretty complicated and I'm probably wrong in this case. Anyway, just wanted to help.
DD ☠  [author] 18 Nov, 2022 @ 5:35am 
@Acronat I have already updated this issue yesterday - please resubscribe to update the mod if Steam didn't do it automatically. Thanks for the ideas ;)
Acronat 18 Nov, 2022 @ 4:24am 
if you want an idea to make your mod unique, try adding a melee slanesh hero, and a mage lord, and the same with nurgle and tzinch, there would be something unique that would make your mod stand out from others, and players will probably be interested)
Acronat 18 Nov, 2022 @ 4:18am 
@szaku2515 fix pls problem with sorceres hero, slanesh and tzinch cant recruit them, khorne and nurgle hero dont have this problem
DD ☠  [author] 18 Nov, 2022 @ 3:53am 
@Acronat

I'll create another mod with units. I'll stick to this one with lords and heroes - and extend them with other Chaos-aligned factions Lords and Heroes. I'll also add RoR units from each faction :) I will upload a few mods for each faction - so people can choose what they want and what they don't.

@Noble Winter
I'll create a variant for Norsca as you wish - I'll upload it today evening.

@waddysjunk
Could you give me a link to the mod that you are talking about? I'd like to check what it contains and perhaps look at how it's done. I would have to research a bit this Herald event mechanism.

I'll upload the Archaon version for you today evening which will allow the recruitment of each Chaos-aligned Lords and Heroes as you requested.

I'll create a few mods for this purpose - so people will be able to choose which factions they want or they don't. I want this series of mini-mods to be customizable and let people decide.
Acronat 17 Nov, 2022 @ 4:12pm 
add pls chosen unit!!!
Edallans 17 Nov, 2022 @ 4:04pm 
alrighty Waddysjunk I guess I was beat to your wish mod by someone else lol
Noble Winter 17 Nov, 2022 @ 3:36pm 
Would you mind doing this for Norsca too? Would be greatly appreciated. Also does this affect the Ai or is it player only?
waddysjunk 17 Nov, 2022 @ 11:02am 
if ya cant do the event for it no worries there is already a mod that lets wariors get only the herald lord that have their event work but no demon heros so in that case to make compatible with that mod just dont allow warriors to get herald lord so there no conflict but let them still get demon heroes since there no mod for that currently
waddysjunk 17 Nov, 2022 @ 10:59am 
at leval 14 or 15 a demon herald lord will get a pop up event that lets them turn into an exalted greater demon lord
waddysjunk 17 Nov, 2022 @ 10:58am 
no need to worry about demon init upgrade their is already a mod for that exept for plague toeds and rott fly they may need recruitment
DD ☠  [author] 17 Nov, 2022 @ 10:51am 
Regarding lords and heroes that won't be a problem. Not sure what do you mean by herald events?
DD ☠  [author] 17 Nov, 2022 @ 10:50am 
Yeah, I could make a variant for Warriors of Chaos. However, adding the upgrade system would take more time so as an easy way I could add these units to be recruitable from buildings (or add new buildings and assign units to them).
waddysjunk 17 Nov, 2022 @ 10:46am 
that would be nice
waddysjunk 17 Nov, 2022 @ 10:46am 
can you do a mod that allows warriors of chaos to recruit demon norsca beastmen skaven heros and lords that also let the herald event work since archeon is kinda the big chaos fella
DD ☠  [author] 17 Nov, 2022 @ 10:45am 
I can do the mod for you tomorrow ;)
waddysjunk 17 Nov, 2022 @ 10:44am 
looking forward to the mod that allows for norsca beastmen lord and hero recruitment