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how does it work?
it just does. trust me, I'm an Engineer.(a real Engineer)
but in all seriousness, you can easily make a material burn in space, see rocket engines - they work in the vacuum of space by injecting fuel and oxides really fast(making it no longer the vacuum of space) or used oxidized fuels(same thing but without mixing first).
you just need some viscus material like oil that is oxidized in some method and you can light it up pretty nicely and make it a flamethrower.
I would say coloring the flame green would do better than blue as a reference to Greek Fire, one of the oldest flame weapons in Naval combat history. and Greek fire was notoriously inextinguishable by water, so what is the vacuum of space gonna do about that?
unrealistic? it's greek magic! we still don't know how that shit was made.
现在你可以了!
Tanki的火焰喷射器简介™
(只是不要问它是如何在太空中燃烧的)
现在推出Plasma™!
While they are really cool and effective, I would use them more if they were balanced into not doing that weird double-damage thingy.
makes more sense than having to carry highly volatile powercells from your reactor to your systems and not needing a life support system inside your ships. whatever happened to shipwide internal wiring? the light's and doors seem to work just fine, even without a reactor core...
also career unlocks would be cool
Added Plasmathrowers for all them haters ( ͡° ͜ʖ ͡°)
And added some Deck variants aswell for all those 420 360° burns
If people dislike they just unsubscibe lol
Keep it fire, let's burn everything in space :D
And the fact that it can penetrate shields is intentional, I dunno how they canonically work so I said "hey funny flame go brr"