Cities: Skylines

Cities: Skylines

City Jail - Simcity 4
15 Comments
ASOM30 13 Sep, 2023 @ 9:56pm 
None DLC coming.
Alice Kuonji 29 Dec, 2022 @ 3:23am 
Nice! brought me back to the SimCity4 days, really missed it. Buildings are better than CSL's ugly ass toy house.:MHRISE_Felyne:
bish0p23 17 Dec, 2022 @ 6:19pm 
I never played SimCity, but I'm loving all of these buildings...they all look great no matter the map theme. I really wish Cities Skylines looked like this instead most of the ugly, colorful buildings that we currently have. Thank you for making these!

I hope to see more.
gbuck70 23 Nov, 2022 @ 7:28pm 
I never even played Simcity (Cities:Skylines was my first and only city builder game), and I really love all of these Cimcity 4 buildings. They look great in the city! Thank you for creating and sharing! :steamthumbsup:
girlfromverona 19 Nov, 2022 @ 3:53pm 
Love it! Thanks.
Kridershot  [author] 19 Nov, 2022 @ 4:58am 
Gèze, Ah, alright, I got your point. Well, Ill play with that and maybe make some changes. Again, thanks for the detailed advice.
Gèze 19 Nov, 2022 @ 4:55am 
That's why you use 80% spec. It blocks the fake interior floor from rendering.

Exterior phototextures on windows and doors are usually not great, because in many cases they get pretty repetitive (that was more visible on the previous police station with the antenna in the window texture).
A simple dark texture allows the skybox to reflect in the window instead.
There's a few cases where custom textures work, like curtains or blinds. Those could repeat on a building, but they are interior elements, not reflections.

The assets are well colour corrected though, so that's nice.
Kridershot  [author] 19 Nov, 2022 @ 12:06am 
Gèze, thanks you for advice. I know about that site and I using exactly 80% spec here so. Ill look to normal map. About windows texture, well, I think the phototextures looks better than just a flat color and cs default floors, but maybe it's just preferences.
BlackViper 18 Nov, 2022 @ 12:06pm 
Keep it coming!!!!!!!!
Gèze 18 Nov, 2022 @ 11:12am 
In general it looks nice, but it seems like normal map on the bricks is inverted.
It would also help to not use phototexture windows/doors because with low specularity they look bad. We usually use 80% spec.

Not sure if you've heard of it, but CSLM is an all-encompasing wiki regarding asset creation. You might find a couple useful tips in there: https://cslmodding.info/
Chris6d 18 Nov, 2022 @ 9:21am 
Keep 'em coming!!!!!
SIGMA_SNAKE_86 18 Nov, 2022 @ 7:27am 
Molan mucho estos remake del Sim City.
KWetzel93 18 Nov, 2022 @ 6:07am 
Thank you thank you thank you!
KWetzel93 18 Nov, 2022 @ 6:06am 
DUDE! This is AWESOME!
ryourushu 18 Nov, 2022 @ 5:08am 
Babe wake up Kridershot just dropped a new asset