Total War: WARHAMMER III

Total War: WARHAMMER III

Vampire Units Pack
111 Comments
Falx 10 Jun @ 8:23am 
Is there a way to add the units to the ally recruitment pool?
cozensgareth 20 Apr @ 2:24pm 
hi love the mod, the units are not in the raise dead pool is that meant to be like that
delfiorina 10 Apr @ 8:56am 
Thank you! have a nice weekend.
Decky  [author] 10 Apr @ 8:21am 
The mod works fine.
But i updated the mod.
The buildings now improve the province's income by up to 10%.
MVGkaiser 6 Apr @ 2:17pm 
update?
Jagarn5452 2 Feb @ 7:13pm 
Are any of these units added to the Raise Dead pool?
Decky  [author] 31 Jan @ 10:24pm 
I have tested the mod and it works without any problems. As I was testing it anyway, I updated it straight away.
кыргыз нац 21 Jan @ 5:27pm 
update pls
theoddassity 4 Jan @ 12:07am 
Anyone aware of something that adds just an infantry gunner unit or mounted? Trying to avoid too many overlap and identical units from other mods...
Xeno Force 8 Nov, 2024 @ 5:41am 
I am a big fan of the ranged units but I have one question for you.
Why do the blood dragons not get "the hunger" passive?
The archers and cannons do make my day though
Sin 31 Oct, 2024 @ 2:36pm 
Update for 5.3? and perhaps shave off some units from the list since we now have Grave Guard Halberds?
farsani 30 Oct, 2024 @ 11:48am 
SFO?
Decky  [author] 5 Oct, 2024 @ 10:52pm 
@Jesus: This is an original unit-attribute group from CA. Why the group of skeletal warriors are suddenly no longer undead is really strange. CA is always good for surprises. I will also create a separate unit attribute group for these units and correct it.
Jesus 5 Oct, 2024 @ 7:17am 
skeleton archers and grave guard archers are missing the damage proc in undead trait meaning they will not disintegrate
Edit: also crypt horror
Decky  [author] 1 Oct, 2024 @ 11:27pm 
No there is no SFO mod, because i have over 60 mods, if I make SFO mods, it will be to much work to update all the mods.
HolyRedEye 26 Sep, 2024 @ 2:23pm 
is there a SFO sub mod for this?
darthrandy1 25 Sep, 2024 @ 11:31pm 
awesome thank you so much
Decky  [author] 24 Sep, 2024 @ 11:20pm 
updated
darthrandy1 5 Sep, 2024 @ 7:46pm 
please update man, it's an awesome mod and it sucks that it's crashing
Kälrøgh 1 Sep, 2024 @ 5:51am 
hey there ! thanks for this mod i love since almost the release of it.

Unfortunately, it causes an error while launching the game ( "causes a crash to the database" ), any clue about this ?

Sad that the modding isn't getting much help from devs :c
Also, is it easy to "extract" a part of this mod, personnaly I only want the grave guard archers cause it opens a viable ranged unit for VC which I love, could be insane if it was possible to do.

Anyway, thanks for every mods you put in the game !
RunicBlood 31 Jul, 2024 @ 7:46pm 
@Decky no problem. Thanks for making the mod in the first place. I had fun with it for a week before CA broke it.
Decky  [author] 29 Jul, 2024 @ 9:03am 
the problem is that CA is too stupid to put the new function at the end so that you can easily update the mods. here it is a bit broken and i don't have a backup copy. I have to reset the mod to an old state and then find out why this mod is the only one of all 5 unit mods of mine that doesn't work. The shitty policy of CA really pisses me off. I have so many mods and I can't keep them up to date if you build such a sweat as a developer. New functions at the end so that you can easily update the mods. In a game that lives from mods you should be able to expect that much brainpower from the developers.
I'm really pissed off about this shit. can you see or :-)
babalmaniak 28 Jul, 2024 @ 10:27am 
crashing loading screen to (startpos problem ?)
Kendzior 22 Jul, 2024 @ 2:09pm 
Crashing loading screen of a new campaign :/
JMoore82 21 Jul, 2024 @ 5:05pm 
Does not seem like they are gonna update it :(
subway_34 18 Jul, 2024 @ 11:04am 
Same here, crash on loading screen of a new campaign :(
[OTnL]Grieves Amorl 15 Jul, 2024 @ 7:08pm 
Crashing here as well, please update when you can :)
Bogoris 14 Jul, 2024 @ 7:49am 
Please update - the mod crashes!!!
attackmuffin 13 Jul, 2024 @ 3:14am 
same here, sad because i love this mod
Gilanthis 13 Jul, 2024 @ 2:41am 
mine also
夜明け 12 Jul, 2024 @ 2:51am 
yeap, confirmed crash on only this.
opuntia 11 Jul, 2024 @ 1:18pm 
YUP
CTD on start of new campaign
Ledrov Pekrovka 9 Jul, 2024 @ 7:15pm 
It used to crash before I was able to load the opening cut-scenes of the game, (prior to the update). It now crashes when I load into a campaign, (load screen after choosing a faction).
JMoore82 9 Jul, 2024 @ 8:37am 
yea still crashes loading into a new game :(
Alphaine 8 Jul, 2024 @ 5:22pm 
Before the update, I could run the mod just fine, with the newest update (just today) I CTD, hmm... Strangeness... Can't even see anything wrong in RPFM.
RunicBlood 8 Jul, 2024 @ 12:17pm 
oh nvm it still crashes LMAO
RunicBlood 8 Jul, 2024 @ 12:14pm 
Thank you for the update :)
Grim_Reaper 7 Jul, 2024 @ 4:24am 
yes please update the mod. we need ranged units for the vampires. your mod makes vampires feel more balanced and fun
JMoore82 3 Jul, 2024 @ 9:12pm 
update please, and thank you for your work :)
Bogoris 3 Jul, 2024 @ 5:46am 
please update
MoutainHigh 2 Jul, 2024 @ 9:54pm 
please update,this mod crashes my game too
RunicBlood 2 Jul, 2024 @ 1:37pm 
Yeah I just went through activating mods 5 at a time and I narrowed it down to this one causing my game to crash
Sin 1 Jul, 2024 @ 11:58pm 
This mod crashes my game alone, with no other mods on
Philco 1 Jul, 2024 @ 12:09pm 
@martin, mine too :(
Martin 1 Jul, 2024 @ 9:34am 
my game crashes when i load a new campaign with the mod on i dont have any other mods on can someone help
Charles Gamer 19 Jun, 2024 @ 7:12am 
no smoke on long rifles... no black powders....Nooooo
DxGGG | Megalomancer 17 Jun, 2024 @ 4:40pm 
if you're still waiting for feedback re: a skeleton longrifle, that sounds AWESOME! This mod's great! I've been having a blast when I use it. Thanks for making it and double-tanks for keeping it updated!
Archer 5 Jun, 2024 @ 4:25am 
will they be set as a garrison aswell?
Gergo 28 May, 2024 @ 12:19pm 
Thank you for your dedication mate