Garry's Mod

Garry's Mod

Immersive Battle Cleanup
156 Comments
Unami Fox 26 Jun @ 3:16pm 
Wished this worked with reagdoll
Weazll Jeele 20 Jun @ 12:12am 
i dont think it works with fedohria
♫MusicMen225♫ 17 Jun @ 2:57am 
Will there ever be an option to re-enable collisions of ragdolls with players please? I really want this to be a toggle, not something that you just can't have if you use this addon.
ShadowD 11 Jun @ 1:12pm 
does this work with clientside ragdoll colision?
дабстеп мытищи 20 Apr @ 5:59am 
With the 'Not collide with NPC corpses' option enabled, NPCs that die from explosions still have collision
Jogurt 13 Mar @ 12:28pm 
i searched for the map and i cant find it, can you give the link to it?
TR@VIESO  [author] 13 Mar @ 8:48am 
@'Mammoth'
Yes

@Jogurt
gm_antliondefense
'Mammoth' 25 Feb @ 1:56pm 
Does this work with VJ?
Jogurt 28 Jan @ 8:02am 
what is the map used in the video?
EthicalObligation 5 Jan @ 12:40am 
hl2 workshop doesn't have lua.
sholdier 28 Dec, 2024 @ 1:51pm 
can you release this to the hl2 workshop
objir 25 Nov, 2024 @ 10:44pm 
In this map (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3366448648 , unpacked and installed manually to the addon folder), there are two power cables that are required for progression. This mod removes them after the map is loaded, breaking the map progression.
normie 25 Sep, 2024 @ 6:10am 
it didn't work for map spawned npcs
UNIT1 24 Sep, 2024 @ 6:23pm 
Came here for the addon stayed for the npc battle video
TR@VIESO  [author] 28 Aug, 2024 @ 2:36pm 
@PotatoGamer555
hahaha xD
Pestman25 21 Aug, 2024 @ 8:56pm 
the video did NOT need to be that intense
TR@VIESO  [author] 3 Aug, 2024 @ 1:47pm 
@Crustys41 [SWAG]
utilities tab
Crustys41 1 Aug, 2024 @ 4:39pm 
how do I configure settings
DexocrafterRa 25 Jul, 2024 @ 7:16am 
you welcome
TR@VIESO  [author] 24 Jul, 2024 @ 1:52pm 
@DexocrafterRa @Agitatio
thanks for supporting other users guys
Agitatio 22 Jul, 2024 @ 10:18am 
To make IBC work on ReAgdolls you need to tick Remove player-created ragdolls in IBC settings.
DexocrafterRa 17 Jul, 2024 @ 2:06am 
reagdoll has its own clean up function try disabling it in the settings of Reagdoll
TR@VIESO  [author] 26 May, 2024 @ 7:19pm 
@Rezi™
I'm sorry I can't help you, since I don't even know the mod you mention.
Rezi™ 22 May, 2024 @ 8:22pm 
Strangely enough, whenever I use this cleanup mod in conjunction with ReAgdoll, the mod seemingly refuses to clean the mess up. I am trying to figure out what is exactly the cause, but it's leaving me quite stumped.

I have disabled the Reagdol's version of the cleanup, and I've even used a different cleanup mod to ensure it was just some general incompatibility. This mod has consistently been refusing to work with ReAgdoll. What might be causing this general incompatibility, and is it an easy fix?
Jack's Bot 5000 14 May, 2024 @ 7:31pm 
what are the convars?
leg@uX 🆖 15 Apr, 2024 @ 2:08pm 
works good, thx bro :steamhappy:
TR@VIESO  [author] 13 Apr, 2024 @ 10:34pm 
@Pip Cryt
I don't know, it depends on what corpse generation mode that base uses. If you use the normal ragdoll creation mode, yes
Pip Cryt 13 Apr, 2024 @ 2:42pm 
Hi, will there be support for cleaning NPCs corpses on ZBase?
[WindVex] 2 Apr, 2024 @ 8:40pm 
Thank you ^ ^
TR@VIESO  [author] 2 Apr, 2024 @ 5:24pm 
@[WindVex]
Fixed
[WindVex] 2 Apr, 2024 @ 1:20pm 
[Immersive Battle Cleanup] lua/autorun/client/ibc_client.lua:13: attempt to call global 'RBC_CheckPlayersView' (a nil value)
1. v - lua/autorun/client/ibc_client.lua:13
2. unknown - lua/includes/modules/hook.lua:96

This error is popping up all of a sudden idk what's causing it.
It has never appeared before and I've installed/enabled no addons recently.
TR@VIESO  [author] 1 Apr, 2024 @ 3:29pm 
@Joe
I apologize, it was already fixed, I made a mistake in the code in the last update
Joe 1 Apr, 2024 @ 2:34pm 
i keep getting errors [Immersive Battle Cleanup] lua/autorun/server/rbc_server.lua:352: attempt to call global 'IBC_CheckPlayersView' (a nil value)
1. IBC_DeleteEntity - lua/autorun/server/rbc_server.lua:352
2. v - lua/autorun/server/rbc_server.lua:114
3. unknown - lua/includes/modules/hook.lua:96
IRIS 1 Apr, 2024 @ 1:19pm 
Update on April fools?

oh no....
TR@VIESO  [author] 24 Mar, 2024 @ 10:12pm 
@|KB| >KEKSQUAD
Could you give me the link to a map that contains weapons generated by the map for testing?
TR@VIESO  [author] 23 Mar, 2024 @ 7:45pm 
@Zoomer Dark Mage
No

@Cyxapb1986
No idea

@lunatyx
items tab is items spawned
Zoomer Dark Mage 11 Mar, 2024 @ 10:13am 
Is there any ways to reset the settings to the default values?
Cyxapb 28 Feb, 2024 @ 6:42am 
why ragdolls fuckin cleanup without this addon but i dont downloaded yet?
Lunelle 7 Oct, 2023 @ 6:16am 
what is the difference between the items tab and dropped weapons?
>KB> >KEKSQUAD 28 May, 2023 @ 1:37pm 
I think for the weapon/entity preservation there could be a check to see if the entity is either just a weapon(ent:IsWeapon()) or a weapon owned by the world ( ent:IsWeapon() and ent:GetOwner():IsWorld() or ent:GetOwner() == game.GetWorld())
Joshua Graham 26 May, 2023 @ 7:28am 
My settings are never saved and it doesnt seem to clean up NPCs
Kanye West 14 May, 2023 @ 5:18pm 
Map?
TR@VIESO  [author] 8 May, 2023 @ 7:24pm 
@talkiny jimanth
I'm sorry, I really don't remember where to do it

@Steve
Thanks for your comment. The problem is that there is nothing that distinguishes a weapon dropped by an NPC from a weapon that is spawned by the map. They are essentially the same entity.

However, I have a couple of cheats that can prevent map spawned weapons from being removed. It may be implemented in the next update.

Thanks for the suggestion
Earthes 8 May, 2023 @ 5:44pm 
thank you for this addon. heart. an issue i have with it however is that this addon will also clear up weapons and entities that are spawned alongside a map. is it possible for you to have this addon exclude map-spawned weapons and entities?
Broig_Master 23 Apr, 2023 @ 8:04pm 
i've played this game for a long time but forgot how to clean up the entire map without restarting the singleplayer server or saving the map and reloading the save, can someone tell the way to clear the map?
Tostadagamer 21 Apr, 2023 @ 12:52pm 
Thanks TR@VIESO and as always good work
TR@VIESO  [author] 21 Apr, 2023 @ 12:40am 
@Tostadagamer
Fixed
Tostadagamer 20 Apr, 2023 @ 4:38pm 
If you enable the "clean weapons" option, it will delete the cameras that were spawned with the camera tool. :(
TR@VIESO  [author] 17 Apr, 2023 @ 1:37pm 
@Gowd
this mod is compatible with my new gore mod: Dismemberment Gore: Reconstructed

@晦涩弗里曼
sorry i don't understand your question

@Cyinx
I will take into account what you ask for, the cleaning of decals will be in the next update.

The way you comment to use next to the Zippy mod is correct. however it is designed more to be used with Dismemberment Gore: Reconstructed
Cynix 10 Mar, 2023 @ 4:46pm 
to whomever wants this but cant run zippy's gore mod, just disable all collision boxes in the cleanup mod, install better keep corpses and disable corpse despawn on that. all done everything should work perfectly together now :)