Total War: WARHAMMER III

Total War: WARHAMMER III

Elven Engineering/Technoheresy
29 kommenttia
Alan Sylver 27.1. klo 11.47 
This may be related: start the game with SFO, this mod and its SFO submod only. Go into Immortal Empires campaign unit browser for High Elves, instant CTD. WIth only this mod, no CTD.
Chapter Serf  [tekijä] 24.1. klo 20.12 
I'll look into it.
Elemental Israelite 24.1. klo 18.22 
Welp... I suppose this is not as stable as once thought. I was browsing the building icons and hovered over the unit card for the Hysh cannons. Instantaneous CTD. I imagine this might be because the SFO patch ain't up to date with the current version of SFO that was released today.
Elemental Israelite 24.1. klo 15.38 
Thanks brothah. I use this one because the other mod author refuses to create an SFO patch for his mod... ergo, your mod is preferred because you made an SFO patch. After experiencing SFO, vanilla is simply too dull for me anymore.
Chapter Serf  [tekijä] 30.11.2024 klo 13.10 
I updated it. Honestly, I didn't think anyone really used it anymore since there is at least one High Elf Artillery mod that's way better done, but regardless, this is updated.
Elemental Israelite 30.11.2024 klo 11.17 
Mod is broken. Are you gonna update this and the SFO patch or should we consider them abandoned and take them up ourselves?
Mr I Don't Know 19.10.2024 klo 9.01 
The mod is broken, please fix it!
Rustic "Kalessin" Citrus 21.8.2024 klo 11.41 
Testing my mod stack for 5.2.0 a little bit, I think this mod now CTD's on startup!
Screenie: https://i.imgur.com/K0HeeBx.png

Please and Thank-you in advance for any updates you may do <3 :WH3_clasp:
Modern Spartan 10.1.2024 klo 17.22 
I cant see them in any of Imrik's buildings?
n.pedrazalis 28.12.2023 klo 15.30 
fix it please
Alcon 28.11.2023 klo 17.26 
Does it work post 4.1 and does tech tree effect it? :o
Chapter Serf  [tekijä] 24.4.2023 klo 8.41 
It's been updated to 3.0. I don't know why it doesn't show that it's not.
shantanuingale98 24.4.2023 klo 2.56 
Hey, can you update the mod to 3.0, it says outdated in mod launcher
Chapter Serf  [tekijä] 17.4.2023 klo 9.26 
@traa I'll see what I can do.
traa 16.4.2023 klo 3.57 
Hey, could you please share a previous version? Linux/mac users who won't get 3.0 in the next 2-4 weeks are not able to use this mod anymore on 2.4.

Alternatively, if you could publish the previous version as a separate mod, - I'd be very thankful for this! Anyway - great job, thanks a lot!
BeefGecko 4.4.2023 klo 9.47 
Awesome, thank you!
Chapter Serf  [tekijä] 25.3.2023 klo 23.21 
@Galaros Fixed.
BeefGecko 25.3.2023 klo 10.50 
The dark elf artillery pieces dont show up? Cant find them anywhere attached to any of the buildings. I've only looked for them with mothorai so far. Curious if this is a bug or if I'm having a conflict somewhere. The high elf artillery works just fine for me. Thanks.
Chapter Serf  [tekijä] 20.3.2023 klo 17.36 
@djsimms1 I've run the SFO patch past the SFO folks, and they say everything is set up correctly.
djsimms1 19.3.2023 klo 12.09 
I'm playing on SFO with the patch but for some reason these units remain capped at 0/0. I have SFOs army caps on but even when I turn it off nothing allows me to recruit these units in the campaign
Myu 5.3.2023 klo 9.50 
Can you do some for wood elves ?
Ron Burgundy 1.2.2023 klo 10.31 
Nice mod thank you.
Halavar 6.1.2023 klo 8.24 
Love the mod thank you! Any chance wood elves get some love too?
ilya-rysenkov 26.12.2022 klo 12.39 
Yes! Both are very magical races, they could have done this.
Chapter Serf  [tekijä] 20.12.2022 klo 9.48 
@Spikejoe I don't use Radious sadly, so I wouldn't really know the best way to go about making an compatibility patch for it. That all being said, if either you or someone you ask makes a patch, I will gladly link to it here.
spikejoe 20.12.2022 klo 9.45 
Any plans for radious compat? Looks great! :)
NowiJ 18.11.2022 klo 20.15 
Fuck yeah this mod!
Savant 18.11.2022 klo 18.45 
Great concept and mod!